Search results for: the-klutz-book-of-inventions

The Klutz Book of Inventions

Author : John Cassidy
File Size : 42.50 MB
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From the same brains who brought you The Encyclopedia of Immaturity comes The Klutz Book of Inventions, a 200-page catalog of never-before-seen contraptions that are equal parts brilliant, useful, and ridiculous. None of them exist as actual products, but in a better world, a funnier world, they would all be household essentials.One of the most ambitous projects we've ever undertaken, this compendium was created over the course of hundreds of brainstorm hours by an all-star team from Klutz and IDEO, the world's foremost product design firm. Each of the inventions was actually built in the legendary IDEO workshop before being photographed (usually in action) and described on its own page.

The Klutz Book of Brilliantly Ridiculous Inventions

Author : John Cassidy
File Size : 45.56 MB
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This is a collection of never-before-seen contraptions that are equal parts brilliant, useful, and ridiculous. None of them exist as actual products, but in a better world, a funnier world, they would all be household essentials.

A brief History of Great Inventions

Author : Dr. P. D. Hegde
File Size : 63.30 MB
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An invention is a unique or novel device, method, composition or process. It may be an improvement upon a machine or product or a new process for creating an object or a result. An invention that achieves a completely unique function or result may be a radical breakthrough. Some inventions can be patented. A Patent legally protects the intellectual property rights of the inventor and legally recognizes that a claimed invention is actually an invention. The rules and requirements for patenting an invention vary from country to country, and the process of obtaining a patent is often expensive.

Boost Your STEAM Program With Great Literature and Activities

Author : Liz Knowles Ed.D.
File Size : 53.99 MB
Format : PDF, Mobi
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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. • Presents complementary annotated books and discussion questions to engage students in STEAM topics • Offers topical project and problem-solving activity ideas for students in the library makerspace • Provides research and additional resources for teachers and librarians to use in implementing successful STEAM programs

Best STEM Resources for NextGen Scientists The Essential Selection and User s Guide

Author : Jennifer L. Hopwood
File Size : 61.76 MB
Format : PDF
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Intended to support the national initiative to strengthen learning in areas of science, technology, engineering, and mathematics, this book helps librarians who work with youth in school and public libraries to build better collections and more effectively use these collections through readers' advisory and programming. • Introduces more than 500 STEM resource suggestions for toddlers to young adults • Highlights more than 25 detailed library program or activity suggestions to be paired with STEM book titles • Provides resource suggestions for professional development • Contains bonus sections on STEM-related graphic novels, apps, and other media

The World According to Klutz

Author : Klutz Press
File Size : 25.91 MB
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This three-book boxed set captures the classic Klutz spirit: funny, and ever-so-slightly subversive, with ideas so odd you wonder no one ever thought of them before. The Encyclopedia of Immaturity: short attention-span edition: the best and most essential life skills from our best-selling two-set of encyclopedias. -- The Klutz Book of Inventions: The most mind-blowing contraptions from our immature take on engineering and product design. -- The Greatest Facts in the History of Facts: An all-new book of mind-boggling realities, guaranteed to provide a lifetime of conversation starters. It's the truth's greatest hits, according to us.

The Playful Entrepreneur

Author : Mark Dodgson
File Size : 82.90 MB
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A compelling account of how incorporating play into work can help us overcome the uncertainty and turbulence that surrounds work How can we learn to deal with uncertainty at work? The answer, as Dodgson and Gann eloquently portray in this pathfinding book, is to learn from the adaptive behaviors of entrepreneurs. Play, the authors show, is a crucial component of this. It encourages exploration, experimentation, and curiosity while it also challenges established practices and orthodoxies. It facilitates change in people and organizations. Drawing on in-depth interviews with entrepreneurs and innovators, this book explains why we should incorporate play into work, what play looks like, and how to encourage playfulness in individuals and organizations. Dodgson and Gann identify four key behaviors that endorse, encourage, and guide play: grace, craft, fortitude, and ambition, and provide a blueprint for an alternative way of working that fosters resilience and encourages innovation and growth in difficult times.

Summary of Tina Seelig s inGenius

Author : Everest Media,
File Size : 28.90 MB
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Please note: This is a companion version & not the original book. Sample Book Insights: #1 The ability to reframe problems is a key tool for increasing your imagination. It allows you to see the solution from many different points of view, which allows you to come up with more solutions. #2 The process of asking why questions is a useful tool for expanding the landscape of solutions for a problem. When you ask why questions, you are, essentially, changing your frame of reference by shifting your perspective to that of the other person. #3 Looking at problems from different perspectives is critical when dealing with any type of challenge. For example, before 1543, people believed that the sun and all the planets revolve around the earth. But in 1543, Copernicus changed all of that by proposing that the sun is actually at the center of the solar system. #4 We can shift our frames of reference every day. For example, turn a rock or piece of driftwood into art by placing it on display. Or, sit on the floor to see how a young child sees the world.

The Common Core Approach to Building Literacy in Boys

Author : Liz Knowles
File Size : 31.70 MB
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Written with a focus on the English Language Arts Common Core Standards, this book provides a complete plan for developing a literacy program that focuses on boys pre-K through grade 12. • Examines and evaluates the most recent research about boys and nonfiction reading • Addresses the intersections of Common Core Standards and literacy for boys • Provides annotated bibliographies of recommended books as well as lists of apps and other software for boys • Offers educators effective strategies to promote reading with boys and advice for parents in developing a home reading plan for their sons

The Reading Makeover

Author : Danny Brassell
File Size : 36.7 MB
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Make over your reading routine with fun activities that will engage even the most reluctant readers. This action plan offers techniques to ignite a passion for readers of all levels, bringing the joy of reading with classroom-tested activities that build confidence with struggling readers. Based on current research and real-life observations, this resource helps students working with fiction and nonfiction texts, strengthen their vocabulary skills, and foster a lifelong love of reading.