Carrie Anton
— 2017
in Computers
Author : Carrie Anton
File Size : 41.92 MB
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Digital devices put a whole world at your fingertips. Play a game, listen to music, do research for school, read a story, or make a video - anywhere, anytime. Connect with friends and family in fast and easy ways. Post photos and share ideas and inspiration. And that's only a small part of it. Just like the real world, the digital world is full of exciting, helpful, and even life-changing possibilities. And just as in the real world, you need to know how to navigate it wisely and keep yourself safe. With everything from quizzes that test safety smarts to advice on how to deal with cyberbullying, this book will get you started.
Mike Kuniavsky
— 2010-09-14
in Computers
Author : Mike Kuniavsky
File Size : 43.76 MB
Format : PDF
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The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks. Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes
— 1995-01-14
in
Author :
File Size : 38.5 MB
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In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
— 1988-01-11
in
Author :
File Size : 67.91 MB
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New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.
Marc N. Potenza
— 2020-08-17
in Psychology
Author : Marc N. Potenza
File Size : 55.82 MB
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Digital technology use, whether on smartphones, tablets, laptops, or other devices, is prevalent across cultures. Certain types and patterns of digital technology use have been associated with mental health concerns, but these technologies also have the potential to improve mental health through the gathering of information, by targeting interventions, and through delivery of care to remote areas. The Oxford Handbook of Digital Technologies and Mental Health provides a comprehensive and authoritative review of the relationships between mental health and digital technology use, including how such technologies may be harnessed to improve mental health. Understanding the positive and negative correlates of the use of digital technologies has significant personal and public health implications, and as such this volume explores in unparalleled depth the historical and cultural contexts in which technology use has evolved; conceptual issues surrounding digital technologies; potential positive and potential negative impacts of such use; treatment, assessment, and legal considerations around digital technologies and mental health; technology use in specific populations; the use of digital technologies to treat psychosocial disorders; and the treatment of problematic internet use and gaming. With chapters contributed by leading scientists from around the world, this Handbook will be of interest to those in medical and university settings, students and clinicians, and policymakers.
— 1994-12-03
in
Author :
File Size : 73.66 MB
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In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
— 2006
in Video recordings
Author :
File Size : 82.8 MB
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A guide to programs currently available on video in the areas of movies/entertainment, general interest/education, sports/recreation, fine arts, health/science, business/industry, children/juvenile, how-to/instruction.
— 2004
in Television programs
Author :
File Size : 48.22 MB
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— 1996
in Documentation
Author :
File Size : 54.30 MB
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Thomson Gale
— 2007-10
in Performing Arts
Author : Thomson Gale
File Size : 42.92 MB
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From classroom aids to corporate training programs, technical resources to self-help guides, children's features to documentaries, theatrical releases to straight-to-video movies, The Video Source Book continues its comprehensive coverage of the wide universe of video offerings with more than 130,000 complete program listings, encompassing more than 160,000 videos. All listings are arranged alphabetically by title. Each entry provides a description of the program and information on obtaining the title. Six indexes -- alternate title, subject, credits, awards, special formats and program distributors -- help speed research.
— 1989-07
in Antiquarian booksellers
Author :
File Size : 81.70 MB
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— 2005
in Business
Author :
File Size : 75.43 MB
Format : PDF, ePub, Docs
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— 1998
in Arts
Author :
File Size : 55.17 MB
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— 1999
in Films for the hearing impaired
Author :
File Size : 61.11 MB
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— 2008
in Motion pictures
Author :
File Size : 75.3 MB
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— 1977
in American literature
Author :
File Size : 43.88 MB
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R. R. Bowker LLC
— 1977
in Scientists
Author : R. R. Bowker LLC
File Size : 56.35 MB
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— 1986
in Computer industry
Author :
File Size : 52.35 MB
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Rose Arny
— 2003
in American literature
Author : Rose Arny
File Size : 52.5 MB
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— 2003
in Popular culture
Author :
File Size : 71.17 MB
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