Multimodal Intelligent Information Presentation


Author: Oliviero Stock,Massimo Zancanaro

Publisher: Springer Science & Business Media

ISBN: 9781402030512

Category: Language Arts & Disciplines

Page: 346

View: 4709

Intelligent Multimodal Information Presentation relates to the ability of a computer system to automatically produce interactive information presentations, taking into account the specifics about the user, such as needs, interests and knowledge, and engaging in a collaborative interaction that helps the retrieval of relevant information and its understanding on the part of the user. The volume includes descriptions of some of the most representative recent works on Intelligent Information Presentation and a view of the challenges ahead.

SmartKom: Foundations of Multimodal Dialogue Systems


Author: Wolfgang Wahlster

Publisher: Springer Science & Business Media

ISBN: 3540366784

Category: Computers

Page: 645

View: 6303

With contributions by leading scientists in the field, this book gives the first comprehensive overview of the results of the seminal SmartKom project – one of the most advanced multimodal dialogue systems worldwide.

Multimodality in Mobile Computing and Mobile Devices: Methods for Adaptable Usability

Methods for Adaptable Usability


Author: Kurkovsky, Stan

Publisher: IGI Global

ISBN: 1605669792

Category: Computers

Page: 406

View: 1187

"This book offers a variety of perspectives on multimodal user interface design, describes a variety of novel multimodal applications and provides several experience reports with experimental and industry-adopted mobile multimodal applications"--Provided by publisher.

Handbook of Research on Culturally-Aware Information Technology: Perspectives and Models

Perspectives and Models


Author: Blanchard, Emmanuel G.

Publisher: IGI Global

ISBN: 1615208844

Category: Technology & Engineering

Page: 702

View: 3223

"This book provides readers with the possibility of acquiring in-depth knowledge of the theoretical and technological research conducted in IT in relation to culture"-- Library of Congress.

ECAI 2006

17th European Conference on Artificial Intelligence, August 29-September 1, 2006, Riva Del Garda, Italy : Including Prestigious Applications of Intelligent Systems (PAIS 2006) : Proceedings


Author: Gerhard Brewka

Publisher: IOS Press

ISBN: 9781586036423

Category: Computers

Page: 865

View: 1927

"In the summer of 1956, John McCarthy organized the famous Dartmouth Conference which is now commonly viewed as the founding event for the field of Artificial Intelligence. During the last 50 years, AI has seen a tremendous development and is now a well-established scientific discipline all over the world. Also in Europe AI is in excellent shape, as witnessed by the large number of high quality papers in this publication. In comparison with ECAI 2004, theres a strong increase in the relative number of submissions from Distributed AI / Agents and Cognitive Modelling. Knowledge Representation & Reasoning is traditionally strong in Europe and remains the biggest area of ECAI-06. One reason the figures for Case-Based Reasoning are rather low is that much of the high quality work in this area has found its way into prestigious applications and is thus represented under the heading of PAIS."

Multimedia Interaction and Intelligent User Interfaces

Principles, Methods and Applications


Author: Ling Shao,Caifeng Shan,Jiebo Luo,Minoru Etoh

Publisher: Springer Science & Business Media

ISBN: 1849965072

Category: Computers

Page: 302

View: 8528

Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.


Twenty-first National Conference on Artificial Intelligence (AAAI-06) : Eighteenth Innovative Applications of Artificial Intelligence Conference (IAAI-06)


Author: American Association for Artificial Intelligence

Publisher: N.A

ISBN: 9781577352815

Category: Artificial intelligence

Page: N.A

View: 665

HCI Beyond the GUI

Design for Haptic, Speech, Olfactory and Other Nontraditional Interfaces


Author: Philip Kortum

Publisher: Morgan Kaufmann


Category: Computers

Page: 462

View: 8397

As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. • Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques • Provides an invaluable resource for practitioners who design interfaces for children, gamers and users with accessibility needs • Offers extensive case studies, examples and design guidelines

Intelligent Technologies for Interactive Entertainment

First International Conference, INTETAIN 2005, Madonna di Campaglio, Italy, November 30 - December 2, 2005, Proceedings


Author: Mark Maybury,Oliviero Stock,Wolfgang Wahlster

Publisher: Springer Science & Business Media

ISBN: 3540305092

Category: Computers

Page: 344

View: 6717

This book constitutes the refereed proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 held in Madonna di Campiglio, Italy in November/December 2005. Among the intelligent computational technologies covered are adaptive media presentations, recommendation systems in media scalable crossmedia, affective user interfaces, intelligent speech interfaces, tele-presence in entertainment, collaborative user models and group behavior, collaborative and virtual environments, cross domain user models, animation and virtual characters, holographic interfaces, augmented, virtual and mixed reality, computer graphics and multimedia, pervasive multimedia, creative language environments, computational humour, etc. The 21 revised full papers and 15 short papers presented together with 12 demonstration papers were carefully reviewed and selected from a total of 39 submissions. The papers cover a wide range of topics, including intelligent interactive games, intelligent music systems, interactive cinema, edutainment, interactive art, interactive museum guides, city and tourism explorers assistants, shopping assistants, interactive real TV, interactive social networks, interactive storytelling, personal diaries, websites and blogs, and comprehensive assisting environments for special populations (impaired, children, elderly).

Knowledge-based Intelligent Information And Engineering Systems

9th International Conference, Kes 2005, Melbourne, Australia, September 14-16, 2005, Proceedings


Author: Rajiv Khosla,Robert J. Howlett

Publisher: Springer Science & Business Media

ISBN: 3540288953

Category: Computers

Page: 1376

View: 821

The four volume set LNAI 3681, LNAI 3682, LNAI 3683, and LNAI 3684 constitute the refereed proceedings of the 9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005, held in Melbourne, Australia in September 2005. The 716 revised papers presented were carefully reviewed and selected from nearly 1400 submissions. The papers present a wealth of original research results from the field of intelligent information processing in the broadest sense. The second volume contains papers on machine learning, immunity-based systems, medical diagnosis, intelligent hybrid systems and control, emotional intelligence and smart systems, context-aware evolvable systems, intelligent fuzzy systems and control, knowledge representation and its practical application in today's society, approaches and methods into security engineering, communicative intelligence, intelligent watermarking algorithms and applications, intelligent techniques and control, e-learning and ICT, logic based intelligent information systems, intelligent agents and their applications, innovations in intelligent agents, ontologies and the semantic web, knowledge discovery in data streams, computational intelligence tools techniques and algorithms, watermarking applications, multimedia retrieval, soft computing approach to industrial engineering, and experience management and information systems.