Search results for: mastering-the-c-17-stl

Mastering the C 17 STL

Author : Arthur O'Dwyer
File Size : 35.9 MB
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This book breaks down the C++ STL, teaching you how to extract its gems and apply them to your programming. About This Book Boost your productivity as a C++ developer with the latest features of C++17 Develop high-quality, fast, and portable applications with the varied features of the STL Migrate from older versions (C++11, C++14) to C++17 Who This Book Is For This book is for developers who would like to master the C++ STL and make full use of its components. Prior C++ knowledge is assumed. What You Will Learn Make your own iterator types, allocators, and thread pools. Master every standard container and every standard algorithm. Improve your code by replacing new/delete with smart pointers. Understand the difference between monomorphic algorithms, polymorphic algorithms, and generic algorithms. Learn the meaning and applications of vocabulary type, product type and sum type. In Detail Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way. This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals. Style and approach This book takes a concise but comprehensive approach to explaining and applying the C++ STL, one feature at a time.

C 17 STL Cookbook

Author : Jacek Galowicz
File Size : 38.59 MB
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Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. Understand the scope and power of STL features to deal with real-world problems. Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn Learn about the new core language features and the problems they were intended to solve Understand the inner workings and requirements of iterators by implementing them Explore algorithms, functional programming style, and lambda expressions Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language's mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language

Mastering C Standard Library Features

Author : Vittorio Romeo
File Size : 28.49 MB
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"This video course will take you through C++'s Standard library and the most important features of C++11/14/17. You will begin with new language features and will gradually move on to library components and then to the traps and pitfalls and ways to avoid them. You will learn about STL components such as, smart pointers, `std::function`, `std::move`, and `std::exchange`, while at the same time reinforcing and deepening your understanding of the new language features. From here, you will learn to examine containers, iterators, function objects, with STL algorithms and lambda expressions. You will also be introduced to some upcoming C++17 additions including language features such as `constexpr` lambdas, and library additions such as the new algebraic data types and metaprogramming utilities. Throughout the course, you will learn the common pitfalls in 'old' C++ programming and best practices for software development in Modern C++."--Resource description page.

Expert C Programming

Author : Maya Posch
File Size : 66.30 MB
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Developing expert level application development skills with C++ Key Features - ​Take ​ ​advantage ​ ​of ​ ​the ​ ​myriad ​ ​of ​ ​features ​ ​and ​ ​possibilities ​ ​that ​ ​C++ offers ​ ​to ​ ​build ​ real-world ​ ​applications - Delve into the fundamentals of multithreading and concurrency and find out how to implement them - Learn the latest features of C++ and how to write better code by using the Standard Library Book Description C++ has ​ ​come ​ ​a ​ ​long ​ ​way ​ ​and ​ ​has ​ ​now ​ ​been ​ ​adopted ​ ​in ​ ​several ​ ​contexts. Its ​ ​key ​strengths ​ ​are ​ ​its ​ ​software ​ ​infrastructure ​ ​and ​ ​resource-constrained applications. ​ ​The ​C++ ​ ​17 ​ ​release ​ ​will ​ ​change ​ ​the ​ ​way ​ ​developers ​ ​write code, ​ ​and ​ ​this ​ ​course ​ ​will ​ ​help ​you ​ ​master ​ ​your ​ ​developing ​ ​skills ​ ​with ​ ​C++. With ​ ​real-world, ​ ​practical ​ ​examples ​ ​explaining ​ ​each ​ ​concept, ​ ​the ​ ​course is divided into three modules where ​ ​will begin ​ ​by ​ ​introducing ​ ​you ​ ​to ​ ​the ​ ​latest ​ ​features ​ ​in ​ ​C++ ​ ​17. ​ ​It ​ ​encourages clean ​code ​ ​practices ​ ​in ​ ​C++ ​ ​in ​ ​general ​ ​and ​ ​demonstrates ​ ​the ​ ​GUI app-development ​ ​options ​ ​in ​ ​C++. ​ ​You’ll ​ ​get ​ ​tips ​ ​on ​ ​avoiding ​ ​memory ​ ​leaks using ​ ​smart-pointers. ​ In the next module, ​ ​you’ll ​ ​see ​ ​how ​ ​multi-threaded ​programming can ​ ​help ​ ​you ​ ​achieve ​ ​concurrency ​ ​in ​ ​your ​ ​applications. We start with a brief introduction to the fundamentals of multithreading and concurrency concepts. We then take an in-depth look at how these concepts work at the hardware-level as well as how both operating systems and frameworks use these low-level functions. You will learn about the native multithreading and concurrency support available in C++ since the 2011 revision, synchronization and communication between threads, debugging concurrent C++ applications, and the best programming practices in C++. Moving ​ ​on, ​ ​you’ll ​ ​get ​ ​an ​ ​in-depth ​ ​understanding ​ ​of ​ ​the ​ ​C++ ​ ​Standard Template ​ ​Library. ​Where we show implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. Jeganathan Swaminathan : Mastering C++ Programming Maya Posch : Mastering C++ Multithreading Jacek Galowicz : C++17 STL Cookbook What you will learn ​Write ​ ​modular ​ ​C++ ​ ​applications ​ ​in ​ ​terms ​ ​of ​ ​the ​ ​existing ​ ​and newly ​ ​introduced ​ ​features ​ ​Identify ​ ​code-smells, ​ ​clean ​ ​up, ​ ​and ​ ​refactor ​ ​legacy ​ ​C++ applications ​ ​Leverage ​ ​the ​ ​possibilities ​ ​provided ​ ​by ​ ​Cucumber ​ ​and ​ ​Google Test/Mock ​ ​to automate ​ ​test ​ ​cases Deep dive into the details of the how various operating systems currently implement multithreading Choose the best multithreading APIs when designing a new application Explore the use of mutexes, spin-locks, and other synchronization concepts and see how to safely pass data between threads Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL Who this book is for This ​course ​is​ ​for​ ​intermediate to advanced level​ ​C++ ​developers who want to get the most out of C++ to build concurrent and scalable application.

Hands On Design Patterns with C

Author : Fedor G. Pikus
File Size : 66.8 MB
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A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key Features Delve into the core patterns and components of C++ in order to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and drawbacks Rediscover how to use popular C++ idioms with generic programming Understand the impact of design patterns on the program’s performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

C High Performance

Author : Björn Andrist
File Size : 30.63 MB
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C++ High Performance, Second Edition enables you to measure and identify bottlenecks in the code and eradicate them to amplify your application’s working speed without compromising the readability of your C++ codebase

Hands On GUI Programming with C and Qt5

Author : Lee Zhi Eng
File Size : 38.97 MB
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Create visually appealing and feature-rich applications by using Qt 5 and the C++ language Key Features Explore Qt 5’s powerful features to easily design your GUI application Leverage Qt 5 to build attractive cross-platform applications Work with Qt modules for multimedia, networking, and location, to customize your Qt applications Book Description Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications. What you will learn Implement tools provided by Qt 5 to design a beautiful GUI Understand different types of graphs and charts supported by Qt 5 Create a web browser using the Qt 5 WebEngine module and web view widget Connect to the MySQL database and display data obtained from it onto the Qt 5 GUI Incorporate the Qt 5 multimedia and networking module in your application Develop Google Map-like applications using Qt 5’s location module Discover cross-platform development by exporting the Qt 5 application to different platforms Uncover the secrets behind debugging Qt 5 and C++ applications Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.

Professional C

Author : Marc Gregoire
File Size : 22.27 MB
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A code-intensive guide to designing and building applications with the latest release of C++ covers changes to core language features and syntax, the latest standard library features, and best practices for programming style, testing, and debugging.

Expert C Programming

Author : Jeganathan Swaminathan
File Size : 78.40 MB
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Mastering C Game Development

Author : Mickey Macdonald
File Size : 69.26 MB
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High-end game development with advanced C++ 17 programming techniques Key Features Make the best use of object-oriented capabilities of C++ 17 to develop high-end games Create reusable C++ 17 libraries and editor tools for your game Series of example projects demonstrating advanced techniques to build games of any genre Book Description Although many languages are now being used to develop games, C++ remains the standard for professional development. The majority of professional libraries and toolchains are still built using C++. The primary goal of this book is to teach you how to harness the power of the language and provide you with the ability to build high-quality games. To begin, you will be presented with, an overview of popular development methodologies, and a short guide to updated features of the C++ 17 standard. You will learn how to leverage existing libraries such as OpenGL and the STL (standard library) to build complex systems. Throughout the journey, you will also build a set of C++ 17 compatible libraries that can be reused in your own development projects. In the last half of the book, you will work with demos designed to introduce you to advanced rendering techniques, interactive physics, advanced AI techniques, and even multiplayer game concerns with modern networks. What you will learn Work and communicate effectively in the modern games industry Develop simple and advanced gameplay systems How to leverage the standard core C++ libraries Use modern real-time rendering techniques to achieve immersive 3D visuals Achieve a narrative-driven game experience using a variety of data management techniques Implement scripting using LUA Learn AI algorithms and concepts for handling motion, behavior, and decision making Implementation of the OpenGL, Bullet Physics, GLM, SteamVR and other common libraries Who this book is for This book is intended for aspiring game developers who are proficient in C++ 17 programming and are interested in developing professional games with C++.17

Mastering the Standard C Classes

Author : Cameron Hughes
File Size : 52.3 MB
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Finally, in one book we have a complete and detailed explanation of the Standard C++ Class library. There have been books that discuss some features of the iostreams. There have been a few books that discuss various components of the Standard Template Library. But this book brings together in one place a complete tutorial and reference on the latest ANSI/ISO standard for C++ class library. This book is an easy to understand introduction to the object oriented components that are now part of the C++ language. This book takes a component approach towards explaining the standard C++ objects and how to use them. In this book you will find simple but complete coverage of * Object oriented Input and Output Using the Iostream classes * String class * Container classes and STL Algorithm Building Blocks * Exception Classes and Error Handling Objects * Language Support & Internationalization Classes * Iterator Classes * Numerics and Math Classes * Object Oriented Memory Management Components * Interfacing C++ objects with Java Objects Mastering The Essential C++ Classes shows the programmer how to use these built in components to speed up and simplify software development efforts of all sizes. The authors demonstrate how these components can be easily added together to build whatever kind of software object that is needed. The authors describe each component from the logical view, architectural view, and protocol view. This invaluable tutorial and reference shows how the standard C++ components fit together and how they can be combined with objects from other languages such as Java. Every example in this book is presented using the ANSI/ISO standards for the C++ classes and can be used in the Unix, Linux, MVS,VM, VMS, OS/2, Windows and Macintosh environments. The complete source code contained in this book can be found on the enclosed CD-ROM. The CD-ROM also contains a complete reference to the standard C++ classes. Cameron Hughes is a software engineer at Ctest Laboratories, and a staff programmer/analyst at Youngstown State University. He spends most of his time developing large scale C++ class libraries, inference engines and information analysis tools. Tracey Hughes is a senior programmer at Ctest laboratories specializing in pattern-recognition class libraries, discrete event simulation and image processing software. Tracey and Cameron are also the authors of Object-Oriented Multithreading Using C++, Collection and Container Classes in C++ and Object-Oriented I/O Using C++ Iostreams published by Wiley.

Advanced C Programming Cookbook

Author : Dr. Rian Quinn
File Size : 51.45 MB
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A recipe-based guide to refining your C++ programming skills with the help of coding best practices, advanced programming concepts, and the latest features of C++17 and C++20 Key Features Learn how to develop and design your own libraries Find solutions to your app development problems and implement them in a highly reusable manner, following library development best practices Explore advanced C++ features such as containers, coroutines, and modules Book Description If you think you've mastered C++ and know everything it takes to write robust applications, you'll be in for a surprise. With this book, you'll gain comprehensive insights into C++, covering exclusive tips and interesting techniques to enhance your app development process. You'll kick off with the basic principles of library design and development, which will help you understand how to write reusable and maintainable code. You'll then discover the importance of exception safety, and how you can avoid unexpected errors or bugs in your code. The book will take you through the modern elements of C++, such as move semantics, type deductions, and coroutines. As you advance, you'll delve into template programming - the standard tool for most library developers looking to achieve high code reusability. You'll explore the STL and learn how to avoid common pitfalls while implementing templates. Later, you'll learn about the problems of multithreaded programming such as data races, deadlocks, and thread starvation. You'll also learn high-performance programming by using benchmarking tools and libraries. Finally, you'll discover advanced techniques for debugging and testing to ensure code reliability. By the end of this book, you'll have become an expert at C++ programming and will have gained the skills to solve complex development problems with ease. What you will learn Solve common C++ development problems by implementing solutions in a more generic and reusable way Achieve different levels of exception safety guarantees by introducing precise declarations Write library-quality code that meets professional standards Practice writing reliable, performant code that exposes consistent behavior in programs Understand why you need to implement design patterns and how it’s done Work with complex examples to understand various aspects of good library design Who this book is for This book is for intermediate and expert-level C++ developers who are looking to explore the lesser known functionalities of the language to improve the efficiency of their code and the way they develop applications. Basic knowledge of object-oriented programming concepts and the Standard Template Library (STL) is assumed.

Mastering 3D Studio MAX R3

Author : Chris Murray
File Size : 80.41 MB
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Written by a team of highly qualified Kinetix-certified training specialists, this book is filled with proven, practical examples and exercises that teach novices and experienced users how to make MAX perform amazing animations and special effects, as used in the entertainment industry. Includes CD.

The C Report

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File Size : 37.36 MB
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The Mix Annual Directory of Recording Industry Facilities and Services

Author :
File Size : 26.97 MB
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Object Magazine

Author :
File Size : 88.9 MB
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Tom Swan s GNU C for Linux

Author : Tom Swan
File Size : 25.98 MB
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Written by a bestselling and well-known author, this is the only book on programming for Linux using GNU C++, covering all aspects of Linux including fundamentals, object-oriented programming, advanced techniques, X Windows, and more. CD contains Red Hat Linux source code and all the code from the text.


Author : Kayshav Dattatri
File Size : 21.3 MB
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8676J-4 Learn to program the way commercial developers do! C++: Effective Object Oriented Software Construction, Second Edition is crafted to help you understand the C++ object-oriented paradigm in depth. It enables you to translate object concepts to practical solutions, no matter what software development environment you encounter. This edition is updated for the new ANSI C++ standard. The book introduces the fundamentals of object-oriented design/programming in the context of real world C++ software development, presenting proven strategies for using C++ to engineer elegant, high-quality software as quickly and efficiently as possible. You'll learn about: Classes, objects, and data abstraction 0bject design techniques and strategies for building efficient and stable architectures The C++ object model, and its cost/benefit implications C++ code style guidelines for projects Tips for writing multi-threaded object-oriented software Single and multiple inheritance, generic programming, and error management In this book, the author reveals the strategies professional developers have learned to maximize code and design reuse. You'll learn how to manage the extensive "housekeeping" that's associated with effective C++ software development. Then, you'll walk through detailed, real-world comparisons of the strengths and weaknesses of the major object-oriented languages. In addition, this book uses UML (Unified Modeling Language) to illustrate its design examples. Whether you're a new programmer, a programmer familiar with procedural languages, or a C++ programmer who isn't using object-oriented techniques to their full potential, C++: Effective Object Oriented Software Construction will help you achieve your most critical goals as a developer.

Broadcast Engineering

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File Size : 68.30 MB
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Forthcoming Books

Author : Rose Arny
File Size : 58.76 MB
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