Think Like a Programmer

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Think Like a Programmer

Think Like a Programmer

An Introduction to Creative Problem Solving

  • Author: V. Anton Spraul
  • Publisher: No Starch Press
  • ISBN: 1593274564
  • Category: Computers
  • Page: 256
  • View: 6482
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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

How to Think Like a Programmer

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How to Think Like a Programmer

How to Think Like a Programmer

Problem Solving for the Bewildered

  • Author: Paul Vickers
  • Publisher: Cengage Learning EMEA
  • ISBN: 9781844809004
  • Category: Computer programming
  • Page: 259
  • View: 4601
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How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that students have through the character of Brian the Bewildered Wildebeest, the slower pace required for this approach is made interesting and engaging by hand-drawn sketches, frequent (paper-based) activities and the everyday tasks (e.g. coffee making) used as a basis of worked examples. How to Think Like a Programmer provides a fun and accessible way to learn the mental models needed to approach computational programmable problems.

How to Think Like a Coder

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How to Think Like a Coder

How to Think Like a Coder

Without Even Trying

  • Author: Jim Christian
  • Publisher: Batsford
  • ISBN: 9781849944458
  • Category: Language Arts & Disciplines
  • Page: 144
  • View: 4731
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A back-to-basics guide on coding for absolute beginners, whether adults or children – no prior experience required! Coding is set to change the way we work and the skills we will need in the future. For those who know nothing about coding, getting to grips with the basics is daunting. Too many of the beginner books launch straight into programming techniques but what is really needed is an understanding of the key concepts of coding. Programming then becomes much easier to grasp. This accessible, fun book goes right back to the very basics, teaching central concepts such as loops, data types, pseudocode and calculations without having to learn a single line of code! Using a set of dice, a deck of cards or a pack of dominoes to enjoy fun and straightforward exercises, you will practise key skills such as critical thinking, creativity, logic and problem-solving and begin to think like a coder without even turning on your computer. Once you are equipped with this basic toolkit, Think Like a Coder discusses the basic programmes that are available for beginners, keeping a focus on simple activities that draw analogies with the outside world to make learning easy and fun. Suitable for absolute beginners, adults and children. Designed to be a thorough yet lighthearted introduction for the complete beginner, Think Like a Coder is an essential addition to any keen programmer’s bookshelf.

Think Like a Programmer, Python Edition

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Think Like a Programmer, Python Edition

Think Like a Programmer, Python Edition

A Beginner's Guide to Programming and Problem Solving

  • Author: V. Anton Spraul
  • Publisher: No Starch Press
  • ISBN: 9781593278045
  • Category: Computers
  • Page: 424
  • View: 6250
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Programming isn't just about syntax and assembling code--it's about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You'll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.

Introduction to Algorithms

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Introduction to Algorithms

Introduction to Algorithms

How to Think Like a Programmer - Lessons in Problem Solving

  • Author: Moaml Mohmmed,Gerald Lim Morrison
  • Publisher: N.A
  • ISBN: 9781696390194
  • Category:
  • Page: 96
  • View: 6214
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Introduction to AlgorithmsHow to think like a programmer - lessons in problem solvingby Gerald Lim MorrisonIn this book, we're going to take our first steps towards understanding the world of algorithms and data structures. Before we can study individual algorithms we're going to spend time learning how to evaluate algorithms, how to make comparisons and how to develop algorithmic thinkingAlgorithms are a fundamental topic in computer science, power many of the largest companies today and are used in making many decisions that affect our day to day lives - in obvious places like Google's PageRank algorithm to more obscure use cases like national security and local policing.What you'll learn - Structure of important algorithms. - How to use algorithms with appropriate data structures, to solve real life problems. - How algorithms and data structures can be used to design system at scale.

Think Perl 6

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Think Perl 6

Think Perl 6

How to Think Like a Computer Scientist

  • Author: Laurent Rosenfeld,Allen B. Downey
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491980508
  • Category: Computers
  • Page: 466
  • View: 3413
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Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Perl 6, the younger sister of the popular Perl programming language. Ideal for beginners, this hands-on book includes over 100 exercises with multiple solutions, and more than 1,000 code examples so you can quickly practice what you learn. Experienced programmers—especially those who know Perl 5—will also benefit. Divided into two parts, Think Perl 6 starts with basic concepts that every programmer needs to know, and then focuses on different programming paradigms and some more advanced programming techniques. With two semesters’ worth of lessons, this book is the perfect teaching tool for computer science beginners in colleges and universities. Learn basic concepts including variables, expressions, statements, functions, conditionals, recursion, and loops Understand commonly used basic data structures and the most useful algorithms Dive into object-oriented programming, and learn how to construct your own types and methods to extend the language Use grammars and regular expressions to analyze textual content Explore how functional programming can help you make your code simpler and more expressive

Think Python

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Think Python

Think Python

How to Think Like a Computer Scientist

  • Author: Allen B. Downey
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491939427
  • Category: Computers
  • Page: 292
  • View: 7564
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If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, you’ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies

Game Programming

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Game Programming

Game Programming

The L Line, The Express Line to Learning

  • Author: Andy Harris
  • Publisher: John Wiley & Sons
  • ISBN: 0470068221
  • Category: Computers
  • Page: 570
  • View: 4320
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Provides information on creating a computer game using object-oriented programming with Python.

C++ for VB Programmers

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C++ for VB Programmers

C++ for VB Programmers

  • Author: Jonathan Morrison
  • Publisher: Apress
  • ISBN: 1430208589
  • Category: Computers
  • Page: 408
  • View: 5265
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This book teaches C++ as it is used in the Visual C++ programming environment from the perspective of an intermediate to advanced level VB programmer.

How to Do Everything with HTML

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How to Do Everything with HTML

How to Do Everything with HTML

  • Author: James H. Pence
  • Publisher: McGraw Hill Professional
  • ISBN: 0072192097
  • Category: Computers
  • Page: 512
  • View: 9710
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Another release in our popular How to Do Everything series, this friendly, solutions-oriented book is filled with step-by-step examples for writing HTML code. Each chapter begins with the specific how-to topics that will be covered. Within the chapters, each topic is accompanied by a solid, easy-to-follow walkthrough of the process. You'll learn to build a dynamic Web site with HTML, complete with graphics, links, multimedia, and animation. The book also contains practical coverage of DHTML, JavaScript, and CGI.