How to Cheat in Maya 2014

Tools and Techniques for Character Animation

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Author: Kenny Roy

Publisher: CRC Press

ISBN: 1134054467

Category: Art

Page: 336

View: 3290

All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2014 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest version of Maya, How to Cheat in Maya 2014 is an essential guide for amateur and professional 3D animators alike. Fully updated with gold-mine coverage including: expanded sections on production workflow, all new chapters covering rigging cheats and Maya's referencing tools, and brand new project files demonstrating production-proven techniques. The companion website includes complete scene files for exercises and techniques, extra rigs, Quicktime movies of full projects, and video tutorials.

How to Cheat in Maya 2017

Tools and Techniques for Character Animation

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Author: Paul Naas

Publisher: CRC Press

ISBN: 0429811160

Category: Computers

Page: 506

View: 922

This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency while using Maya 2017 for character animation. From curves to constraints, this book covers all of the methods available in the latest version of Maya. Featuring gold-mine coverage this book teaches you new techniques for working with characters in animation tests and short films. Accompanied by a companion site, this is the one and only guide to get you up to speed.

How to Cheat in 3ds Max 2014

Get Spectacular Results Fast

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Author: Michael McCarthy

Publisher: CRC Press

ISBN: 1135017298

Category: Art

Page: 296

View: 5822

Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2014, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently. Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips & tricks, and step-by-step walkthroughs—you’ll wonder how you every got by without it! Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations—all featured on the companion website. This new edition has been completely revamped for 3ds Max 2014. You will find coverage on brand new features and tools such as Scene Management, iRay, Nitrous, Mass FX, and particles and physics. How to Cheat in 3ds Max 2014 features interviews with industry professionals that will help you gain the edge you need in the competitive world of animation. 3ds Max luminary and recipient of the 2011 Autodesk 3ds Max Master Award, author Michael McCarthy shares his 3ds Max secrets and little-known tips and tricks that save users hours of time Includes all new content and advanced cheats on modelling, special effects, natural elements, and the particle system Proven How to Cheat series teaches how to create quick yet stunning special effects, animations, realistic textures, and game elements

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

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Author: Kenny Roy

Publisher: CRC Press

ISBN: 1135943028

Category: Art

Page: 360

View: 6430

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with Maya. Other books focus solely on the creative decisions of 3D Animation and broadly cover the multiple phases of animation production with no real applicable methods for readers to employ. This book shows you how to successfully manage the entire Maya animation pipeline. This book blends together valuable technical tips on film production and real-world shortcuts in a step-by-step approach to make sure you do not get lost. Follow along with author and director Kenny Roy as he creates a short film in front of your eyes using the exact same methods he shows you in the book. Armed with this book, you'll be able to charge forth into the challenge of creating a short film, confident that creativity will show up on screen instead of being stifled by the labyrinth that is a 3D animation pipeline.

Dictionary of Contemporary Slang

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Author: Tony Thorne

Publisher: A&C Black

ISBN: 140810220X

Category: Reference

Page: 512

View: 5767

With more than 7,000 definitions, this book provides a definitive guide to the use of slang today. It deals with drugs, sport and contemporary society, as well as favourite slang topics such as sex and bodily functions. In this convenient paperback edition of the highly acclaimed Dictionary of Contemporary Slang, language and culture expert Tony Thorne explores the ever-changing underworld of the English language, bringing back intriguing examples of eccentricity and irreverence from the linguistic front-line. "Thorne is a kind of slang detective, going down the streets where other lexicographers fear to tread." Daily Telegraph

The Sixteenth of June

A Novel

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Author: Maya Lang

Publisher: Simon and Schuster

ISBN: 1476745781

Category: Fiction

Page: 256

View: 6036

A finely observed debut novel that paints a funny, moving, truthful portrayal of a family at a turning point: “A triumph” (Helen Schulman, New York Times bestselling author of This Beautiful Life). Leopold Portman dreams of settling down in Philadelphia’s bucolic suburbs and starting a family with his fiancée, Nora. A talented singer in mourning for her mother, Nora has abandoned a promising opera career and wonders what her destiny holds. Her best friend, Stephen, Leopold’s brother, dithers in his seventh year of graduate school and privately questions Leo and Nora’s relationship. On June 16, 2004, the three are brought together—first for a funeral, then for the Portmans’ annual Bloomsday party. As the long-simmering tensions between them rise, they must confront their pasts and their hopes for the future. Clever, lyrical, and poignant, The Sixteenth of June delves into the frictions and allegiances of friendships, the murky uncertainty of early adulthood, and the yearning to belong. Offering a nod to James Joyce’s Ulysses, this remarkable novel explores the secrets we keep and the lengths we go to for acceptance and love. It is “a perfect book for fans of Jonathan Tropper, Meg Wolitzer, and, yes, James Joyce” (Star Tribune, Minneapolis).

Digital Lighting and Rendering

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Author: Jeremy Birn

Publisher: New Riders

ISBN: 0133439178

Category: Computers

Page: 464

View: 2410

Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques. • Learn how to pinpoint problems with your lighting and solve them to produce professional results. • Break scenes into passes and layers, and convincingly composite 3D models into real-world environments. • Adopt a linear workflow for more convincing lighting, global illumination, and compositing. • Apply advanced rendering techniques using subsurface scattering, physically based lighting, caustics, and high dynamic range images. • Build a bigger bag of tricks by learning “old-school” approaches such as tweaking shadow maps, faking GI with occlusion passes, and other cheats and tricks that save render time. • Develop realistic materials and shaders, and design and assign detailed texture maps to your models. • Mimic photographic exposure and cinematography techniques to simulate real-life f-stops, lens breathing, bokeh effects, and Kelvin color temperatures for more photorealistic renderings. • Learn to light characters and environments in different situations: day or night; natural or artificial lights; indoors or outdoors; and in clear air, thick atmosphere, or under water. • Understand production pipelines at visual effects and animation studios, and prepare for collaborative work on large lighting teams • Get the latest insights into industry trends, and how to develop your lighting reel and get a job in an increasingly competitive industry. • Download many of the 3D scenes used in this book from the author’s website to try texturing, lighting, and compositing on your own

It is the same light

the enlightening wisdom of Sri Guru Granth Sahib (SGGS)

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Author: Daljit Singh Jawa

Publisher: Xlibris Corporation

ISBN: 1499059310

Category: Religion

Page: 816

View: 1672

In Volume Four of “It Is The Same Light” series (SGGS pages 601-800), author Daljit Singh Jawa continues to share the beauty of the SGGS with those who have limited familiarity with the language (Gurumukhi), history, or context. The following are some of the comments received on volume 1 of this series. “This translation of Guru Granth Sahib is one of the best English translations in my view, as it is in simple understandable English, each shabad’s summary message is given, there is connection between the shabads to reveal continuity of thought process in Guru ji’s message. Thanks to S Daljit Singh ji for the great work which will benefit future generations understand Guru Ji’s message easily.” -Amarjit Singh, M.D., University at Buffalo, Buffalo, New York “A monumental undertaking, reflecting a lifetime of devotion to the Sri Guru Granth Sahib and to the scholarly study of its voluminous texts. Both its rendition of the original Gurmukhi script, with accompanying English transliteration, and its erudite commentary on each of the Granth’s many hymns mark this work as a stunning achievement which will benefit all serious students of the Sikh religion and of world religions in general.” -Barry Crawford, Ph.D., Washburn University, Topeka, Kansas

Lumion 3D Cookbook

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783550945

Category: Computers

Page: 258

View: 7651

This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology.This practical guide is designed for all levels of Lumion users who know how to model buildings in 3D and a basic understanding of Lumion, who want to enhance their skills to the next level.