Search results for: game-change

The Game Changer

Author : Lafley
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&Lsquo;A.G. Lafley Has Made Procter And Gamble Great Again&Rsquo;&Mdash;Economist &Lsquo;Ram Charan Is The Most Influential Consultant Alive&Rsquo;&Mdash;Fortune Magazine How To Increase And Sustain Organic Revenue And Profit Growth&Mdash;Whether You&Rsquo;Re Running An Entire Company Or In Your First Management Job. Over The Past Seven Years, Procter &Amp; Gamble Has Tripled Profits; Hugely Improved Organic Revenue Growth, Cash Flow, And Operating Margins; And Significantly Boosted Dividends. How? A. G. Lafley And His Leadership Team Have Integrated Innovation Into Everything Procter &Amp; Gamble Does&Mdash;Creating New Customers And New Markets. Through Eye-Opening Stories A. G. Lafley And Ram Charan Show How P&Amp;G And Companies Such As Nokia, Lego, And Ge Have Become Game-Changers. Their Inspiring Lessons Will Help You Achieve Higher Growth And Higher Margins, Tap In To Abundant Creativity Outside Your Business, Manage Risk And Integrate Innovation Into Your Decision-Making. In A World Of Unprecedented Change And Competitiveness, Innovation Is The Best&Mdash;And Arguably The Only&Mdash;Way To Win. Innovation Is Not A Separate Activity, But The Job Of Everyone In A Leadership Position And The Integral Driving Force For Any Business That Wants To Grow And Succeed. This Is A Game-Changing Book That Helps You Redefine Your Leadership.

Game Change

Author : John Heilemann
File Size : 73.10 MB
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“It’s one of the best books on politics of any kind I’ve read. For entertainment value, I put it up there with Catch 22.” —The Financial Times “It transports you to a parallel universe in which everything in the National Enquirer is true….More interesting is what we learn about the candidates themselves: their frailties, egos and almost super-human stamina.” —The Financial Times “I can’t put down this book!” —Stephen Colbert Game Change is the New York Times bestselling story of the 2008 presidential election, by John Heilemann and Mark Halperin, two of the best political reporters in the country. In the spirit of Richard Ben Cramer’s What It Takes and Theodore H. White’s The Making of the President 1960, this classic campaign trail book tells the defining story of a new era in American politics, going deeper behind the scenes of the Obama/Biden and McCain/Palin campaigns than any other account of the historic 2008 election.

Game Changer

Author : Michael Solomon
File Size : 45.77 MB
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Highly skilled 10x talent brings at least 10 times the value to your organization. By understanding how to attract, manage, and retain these sought-after individuals, your business will become more agile and innovative and experience transformational growth. 10xers can tackle a company’s thorniest problems, improve their strongest assets, and blaze a path to success. With the rapid digitization of every conceivable product and service, the environment has transformed so fast that every organization must be equipped with these phenomenally gifted employees to keep up. Game Changer provides proven strategies on how your company can create the right environment for top talent and breakthrough success by upending traditional business practices. It also reveals how individuals can evolve from good to great to 10x, and enjoy the many perks and rewards this status brings. With this book, you’ll learn: How highly skilled talent is transforming companies of all sizes and industries through real world stories and first-hand testimonies from top executives and entrepreneurs. Ways managers can become coaches that empower their team to accomplish amazing results.The unconventional business environment 10xers need for massive productivity, including deep flow states, greater autonomy and ownership, and work time flexibility. How to see yourself as both talent and management and become comfortable switching these hats. For any reader who wants to make an impact at work, become a highly skilled, phenomenally gifted employee, and experience the rewards and satisfaction of being 10x, Game Changer shows you how. “Game Changer is a must-read for leaders seeking actionable tools for empowering team members, unlocking their fullest potentials, and achieving 10x the results.' —Daniel Lubetsky, Founder and Executive Chairman of KIND Snacks

The Game Changer

Author : Jason Fox
File Size : 29.97 MB
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Use the science of motivation with the power of game design to unlock motivation and drive progress in your organisation. There are two conventional ways to approach motivation: set goals and try to change attitudes and beliefs (which takes a lot of personalised effort); or develop incentives and rewards to inspire effort (which takes a lot of money). This book shows you how to take a third new approach – designing the work itself to be inherently motivating. Combining the best elements of three distinct fields—motivational science, game design, and agile management—this book shows you how to positively influence behaviour through better work and project design. This game changing book: Gives you a refreshing science-based approach to the classic challenge of motivation in the workplace Is ideal for any leader or manager looking to take their workplace culture in a new direction Includes practical advice for creating highly productive, motivated and innovative teams Is written by a motivation strategy and design expert who consults on leadership and change management to a wide range of clients – from the executives of multinational organisations, through to the directors of switched-on startups. The Game Changer will show you how to unlock creative, productive and collaborative work. It is the perfect resource for forward-thinking leaders in organisations and teams focused on crafting a work culture that gets the best out of their people.

Game Changer Game Theory and the Art of Transforming Strategic Situations

Author : David McAdams
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A business professor at Duke University shows professionals how to become empowered "game-changers" that use circumstances to their best advantage through applying six different techniques to solve a variety of strategic challenges.

Game Change

Author : Ken Dryden
File Size : 84.2 MB
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Shortlisted for the BC National Award for Canadian Non-Fiction A Globe and Mail Best Book From the bestselling author and Hall of Famer Ken Dryden, this is the story of NHLer Steve Montador--who was diagnosed with CTE after his death in 2015--the remarkable evolution of hockey itself, and a passionate prescriptive to counter its greatest risk in the future: head injuries. Ken Dryden's The Game is acknowledged as the best book about hockey, and one of the best books about sports ever written. Then came Home Game (with Roy MacGregor), also a major TV-series, in which he explored hockey's significance and what it means to Canada and Canadians. Now, in his most powerful and important book yet, Game Change, Ken Dryden tells the riveting story of one player's life, examines the intersection between science and sport, and expertly documents the progression of the game of hockey--where it began, how it got to where it is, where it can go from here and, just as exciting to play and watch, how it can get there.

The Game Changer

Author : Alistair Gray
File Size : 47.3 MB
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The Game Changer powerfully demonstrates how some organisations in business and sport have done more than raise their performance; they have also changed the rules of the game or the game itself within their industry. It gives examples of the strategies and governance programmes that have emerged to accomplish this, and the challenges of executing them. This book brings to life strategic management in business, sport and not-for-profit organisations. It explores many of the theories taught on MBA and other professional programmes through case studies from the worlds of sport and business, written by authors who have played a part in the change. Alistair Gray has spent much of his career in senior roles in these sectors and brings a unique insight to the field, as well as providing the reader with tools and techniques for improvement in governance and performance. The Game Changer is essential reading for both professionals looking for methods to improve their own performance and to embed strong principles of governance, and business students looking for real-life lessons from practice.

Game Changers at the Circus How Leaders Can Unleash Greatness in Their Organizations

Author : Jean-Francois Cousin
File Size : 58.68 MB
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Winning the Change Game

Author : Kathy Farrell
File Size : 45.48 MB
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Change the Culture Change the Game

Author : Roger Connors
File Size : 78.32 MB
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A fully revised and updated installment from the bestselling author of The Oz Principle Series. Two-time New York Times bestselling authors Roger Connors and Tom Smith show how leaders can achieve record-breaking results by quickly and effectively shaping their organizational culture to capitalize on their greatest asset-their people. Change the Culture, Change the Game joins their classic book, The Oz Principle, and their recent bestseller, How Did That Happen?, to complete the most comprehensive series ever written on workplace accountability. Based on an earlier book, Journey to the Emerald City, this fully revised installment captures what the authors have learned while working with the hundreds of thousands of people on using organizational culture as a strategic advantage.

Game Change

Author : Joseph Monninger
File Size : 41.52 MB
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Seventeen-year-old Zeb Holloway is happy to work in his uncle’s auto repair shop and cruise through school without much effort. He’s a quarterback on his high school’s undefeated football team, but he never plays. Why would he when T.T. Munroe—a walking, talking highlight reel—is around? That is, until T.T’s injured a week before the state championships. Now Zeb is starting. As he assumes the role of QB and team leader, the entire town is watching him. And when a college recruiter says Zeb could have a future beyond his small New Hampshire town, he realizes there’s a bigger life out there for him . . . if he can play his heart out.


Author : Craig Atkinson
File Size : 71.58 MB
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Cuando los investigadores comenzaron a explorar el grado de inmersión e interés tan grande de la gente en los videojuegos, se quedaron perplejos. ¿Cómo es que la gente pone más esfuerzo en estos juegos que en su trabajo diario y en sus relaciones personales? ¿Por qué cuando juegan están contentos de trabajar tan duro durante tanto tiempo sin recibir un sueldo por ello? ¿Cómo están estos jugadores, tras haber malgastado su juventud encerrados en su cuarto conectados de manera diferente? ¿Estamos presenciando un cambio significativo en la evolución de la psicología humana? Las ideas que emergen de esta investigación tienen repercusiones muy grandes, no solo para el mundo del trabajo, sino también para una incipiente “economía de participación”. Y la “Gamificación”– la aplicación de nociones de mecánicas de juego muy atractivas, programas de fidelización y economía del comportamiento para impulsar la participación del usuario – son la esencia de este tema. A medida que construyamos una nueva economía digital, será casi inevitable que todos tengamos cada vez más tiempo libre – y las plataformas “gamificadas” nos ayudarán a utilizar ese tiempo de manera beneficiosa. GAME CHANGE explora algunas de las iniciativas más revolucionarias que hemos visto en este campo. Desglosa los mecanismos persuasivos del juego y ofrece ideas sobre cómo poner la teoría en práctica. ASÍ QUE, JUGUEMOS. Es hora de seleccionar un avatar y algunos poderes especiales. El viaje a través de este mundo desafiante comienza en la primera página.

Global Game Change

Author : John Naisbitt
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The global authority of the West is no longer unchallenged; the Western worldview is no longer accepted as universal. It is increasingly being questioned by emerging economies around the globe that are developing their own standards. If we look at the geographical positions of the emerging economies, it appears that they collectively form a belt around the southern part of the globe: “The Global Southern Belt.” The Westerncentric world is fading into a multicentered world in which many countries and even more important, “a world of cities” will set the tone in global matters. The game changers will be the countries and cities of the Global Southern Belt, which will reshape our world in the decades to come. Like John Naisbitt’s international bestselling book Megatrends in 1982, Global Game Change offers an indispensable roadmap of the transforming global landscape. It replaces the uncertainty of rapid change with a description of the future.

The Change Agent Game

Author : Charles B. Weinberg
File Size : 74.50 MB
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Operation Game Change

Author : Akinola Ajani
File Size : 80.98 MB
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Author Akinola Ajani brings the life shattering consequences of terrorism to life in Operation Game Change through the harrowing account of the activities of a newly created counter-terrorism agency. Set in the fictional country Area N, the faith of the citizens in the ability of their president has dwindled considerably, especially because he seems unable to stop the attacks perpetuated by the terrorist cell, GRIMA VUNA. The president enlists the help of a highly regarded former head of state to combat terrorism. The story is narrated from the first person point of view by Davidson Anderson, one of the special agents in a handpicked squad faced with the herculean task of protecting their country in its hour of maximum danger. Led by Commander Gatman Shizzle, they go through intensive military training sessions; enter a labyrinth of leads, rescue missions and covert operations in a bid to rid society of the terrorists. Operation Game Change is a novel that reflects a thorn in the flesh of society and the unhealthy state of any country whose military has been compromised. It is a thriller that almost bursts with action.

The Football Trials Game Changer

Author : John Hickman
File Size : 78.77 MB
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Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font and illustrations, The Football Trials is aimed at readers aged 12+ and has a manageable length (80 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties. This exciting coming of age story follows a boy from a tower block as he joins a premier league football academy. Jackson is surprised when he gets a call-up to play with United's under-eighteen team, and when everyone starts raving about his playing. But he's in for an even bigger shock when his dad turns up on his doorstep for the first time in years. Can they repair their relationship? Or is his dad out for what he can get? Book band: Brown

Game Change Transform Your Business Future

Author : Elliot Forte
File Size : 65.96 MB
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Do you have a Future State? That inherent sense of purpose that gets you through the tough times in business and lets you celebrate the good times, because everything is moving you closer to what you want to achieve in life? Do you enjoy your life in business? We will show you how by helping you unleash the most powerful weapon in any enterprise - you. In this book, you'll learn how to: Create a powerful Future State for a business. Improve your capability as an entrepreneur. Identify 80:20 profit strategies to improve performance. Think like a Board of Directors and avoid strategic drift. Collaborate successfully with other business leaders. Over a 20 years period in the consultancy sector, the authors helped thousands of entrepreneurs, who welcomed them into their lives and trusted them with their futures. They learnt something new from every one. Game Change is the result. Net author proceeds from the sale of this book are donated to The Prince's Trust charity.

Game Changing Strategies

Author : Constantinos C. Markides
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Game-Changing Strategies explains the reasons behind this puzzle and presents practical ideas on how established firms could not only discover new radical business models but also grow them next to their existing business models. The challenge for established firms is not the discovery of a new business model?the real challenge is how to make two business models coexist. This book offers advice on how established firms can implement structures and processes that make the new business model less conflicting and more palatable to the existing business.

Reading Planet KS2 Game Changers Brave Leaders Level 4 Earth Grey band

Author : Ciaran Murtagh
File Size : 29.38 MB
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Game Changers have the skills, courage and power to change the world! Read about eight amazing people whose achievements in computing have transformed our lives. Learn about these incredible Game Changers, from early computer programmers like Grace Hopper to Larry Page and Sergey Brin who created the Google search engine! These are the people whose genius brought us the technology we rely on every day. Game-Changers: Computer Pioneers is part of the Reading Planet range of books for Stars (Lime) to Supernova (Red+) band. Children aged 7-11 will love reading the exciting collection of fiction and non-fiction written by top authors. Inspire them to keep reading through gripping stories and fascinating information books packed with rich language and stunning artwork. Reading Planet books have been carefully levelled to support children in becoming fluent and confident readers. Each book features useful notes and questions to support reading at home as well as comprehension questions to check understanding. Reading age: 8-9 years

Game Changer

Author : Matthew Sadler
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AlphaZero, the self-learning artificial intelligence system created by DeepMind, had been fed nothing but the rules of the Royal Game when it beat the world's strongest chess engine. The games that were published created a sensation: how was it possible to play in such a brilliant and risky style and not lose a single game against an opponent of superhuman strength? Matthew Sadler and Natasha Regan investigated more than two thousand previously unpublished games by AlphaZero. They also had unparalleled access to its developers and were offered a unique look 'under the bonnet'. Sadler and Regan reveal AlphaZero's thinking process and tell the story of its creation. Game Changer also presents a collection of lucidly explained chess games of astonishing quality. Both professionals and club players will improve their game by studying AlphaZero's stunning discoveries in every field that matters: opening preparation, piece mobility, initiative, attacking techniques, long-term sacrifices and much more. Game Changer offers intriguing insights into the opportunities and horizons of Artificial Intelligence. With a foreword by former World Chess Champion Garry Kasparov and an introduction by DeepMind CEO Demis Hassabis.