Coding iPhone Apps for Kids

A Playful Introduction to Swift


Author: Gloria Winquist,Matt McCarthy

Publisher: No Starch Press

ISBN: 1593278373

Category: Computers

Page: 336

View: 1431

Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Hello Swift!

IOS Programming for Kids and Other Beginners


Author: Tanmay Bakshi,Lynn Beighley

Publisher: Pearson Professional

ISBN: 9781617292620

Category: Computers

Page: 350

View: 2704

Bakshi provides an approachable, well-illustrated, step-by-step guide that teaches young readers how to program using the Swift language while they develop iOS apps. The author presents readers with a how-to guide to creating their first simple app, written from a kid's perspective.

Swift iOS Programming for Kids


Author: Steffen D. Sommer,Jim Campagno

Publisher: Packt Publishing Ltd

ISBN: 1787125653

Category: Computers

Page: 260

View: 1996

Unleash your child's developer potential through fun projects and help them learn how to create iOS apps in Swift About This Book Children can express their creativity while learning through interactive Swift Playgrounds Empower children to think critically about problems Learning programming basics can help children gain confidence in problem solving Help children put their imagination into action building their first iOS app Who This Book Is For Children who are curious about the technology we use in our daily lives and want to know how it works can use this book to learn about programming and building their first iOS app. No prior programming experience is necessary. What You Will Learn Basic programming and coding fundamentals Write code using the fun and interactive Swift Playgrounds app Make animations, including creating your own starry night Utilise functions by making pizza in code Create an interactive toy bin Learn how to use control flow statements to further enhance your toy bin Build a simple movie night app working with tableviews and arrays In Detail This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application. Style and approach This is a project-based guide with an engaging tone that uses a visually rich format. It explains the concepts in clear language and uses lots of pictures, cartoons, and examples. There is a set of practical exercises to be completed.

Beginning Swift Games Development for iOS

Develop 2D and 3D games Using Apple's SceneKit and SpriteKit


Author: James Goodwill,Wesley Matlock

Publisher: Apress

ISBN: 1484223101

Category: Computers

Page: 208

View: 3034

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device. What you’ll learn Discover what’s in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is for iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.

Getting to Know Apple Swift


Author: Sherri Mabry Gordon

Publisher: The Rosen Publishing Group, Inc

ISBN: 1508183643

Category: Juvenile Nonfiction

Page: 64

View: 789

Readers today live in a digital age where various types of code power their world. From iPhones and iPads to the Apple Watch and Apple TV, code is the language that some of their favorite devices speak. Readers will get to know Apple Swift, the beginner-friendly programming language behind these devices and more. In this lively and informative book, readers will learn that with Swift, anyone can create cool apps. Not only will readers discover the fun they can have with Swift, they also learn why Swift is important and how learning more about it will benefit them.

My iPad for Kids (Covers iOS 6 on iPad 3rd or 4th generation, and iPad mini)


Author: Sam Costello

Publisher: Que Publishing

ISBN: 0133259595

Category: Computers

Page: 416

View: 1585

My iPad for Kids is here to help your kids (and you!) get the most out of your iPad2, iPad 3rd or 4th generation, or iPad mini running iOS 6. Using full-color, step-by-step tasks, My iPad for Kids walks step-by-step through learning how to use your iPad for home, school, and just for fun! Grade specific chapters for grades 4-7 offer information on apps that are great resources for everything from music to art to spelling and math homework. In addition, you learn how to setup and configure all the features of your iPad, including connecting to networks, setting up and using email accounts, using Siri, downloading and installing apps, safely surfing the internet downloading and syncing music and videos, taking and sharing photos, playing games, as well as setting up restrictions (parental controls) and troubleshooting problems with your iPad, should any occur. Full-color, step-by-step tasks walk you through learning how to use your iPad for home, school, and just for fun! Learn how to: • Safely surf the Internet on the iPad to do research for school and find interesting facts. • Use email, texting, and chat apps to stay in touch with friends, family, and teachers. • Have fun (or do group projects for school) using FaceTime and Skype video chatting. • Write emails, search the Web, and launch apps with your voice using Siri. • Use the iPad in school and for homework. Four chapters of suggestions for grade-specific apps (4th through 7th grade) to help you excel in the classroom. • Use the built-in Music app so you can rock out to your favorite tunes. • Watch movies and TV shows from iTunes and videos on YouTube (only when homework is done, of course). • Use iPad’s built-in cameras to take photos and video of you and your friends. Use the Photo Booth app to make them even more interesting—or a little crazy! • Set new high scores playing the tens of thousands of great games available at the App Store. • Discover great apps for school or just for fun through recommendations in nearly every chapter. • Reassure your parents that you can use your iPad and the Internet safely and responsibly. • Become your own tech support team by learning to maintain and solve problems with your iPad, including tips on restarting, backing up, and cleaning the iPad. • Read about the latest iPad technologies, including iOS 6, Siri, and 4G LTE.

iOS 10 Programming for Beginners


Author: Craig Clayton

Publisher: Packt Publishing Ltd

ISBN: 1786466856

Category: Computers

Page: 678

View: 1956

Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift's Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You'll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.

Apple Iphone Encyclopedia - Iphone 8 Inside-out Features

Comprehensive Inside Out Features of Iphone 8 and What to Expect in Iphone 8 Plus


Author: Roberts Noah

Publisher: Createspace Independent Publishing Platform

ISBN: 9781548496630


Page: 78

View: 2611

Are You ready to get the inside-out features/functions of iPhone 8 and iPhone 8? It's an insider-secret revealed manual before manual This is the book for you! ***FREE BONUS: BUY PAPERBACK COPY OF THIS BOOK AND GET THE KINDLE VERSION FOR FREE via KINDLEMATCH This book has brought to you the complete inside-out comprehensive features of iPhones 8, what to expect in iphone 8 and 8 plus and lots more. After reading this book, you will be far more than convinced to get prepared for the new release iPhone 8. It's the manual before manual. Every segment of this manual includes step-by-step features with comprehensive details of each and the forthcoming technologies to be added to all iphone models. iphone ,iphone 7 for dummies ,iphone for seniors ,iphone for dummies for seniors ,iphone history ,iphone for dummies ,iphone photography ,iphone book ,iphone 7 plus for dummies ,iphone 7 books ,iphone app development ,iphone app programming ,iphone accessories ,iphone audio books ,iphone apps for kids ,iphone application development for dummies ,iphone apps ,iphone application development ,iphone accesories ,iphone artistry ,iphone earbuds ,iphone es ,iphone charger ,iphone cases 7 plus ,iphone charger cable usb ,iphone case 6s ,iphone charger and usb ,iphone cases 5s ,iphone case 6 plus ,iphone car holster ,iphone charger apple block ,iphone case flowers ,iphone book for seniors ,iphone basics ,iphone books new release ,iphone battery pack ,iphone book for dummies ,iphone belt ,iphone david pogue ,iphone development ,iphone dummies ,iphone development objective c ,iphone docking station ,iphone for seniors book ,iphone filmmaking ,iphone for seniors in easy steps ,iphone for beginners ,iphone for dummies 7 ,iphone for dummies 2017 ,iphone forensics ,iphone guide for seniors ,iphone glass screen protector ,iphone game development ,iphone game ,iphone guide ,iphone ios 10 ,iphone ios 9 ,iphone instruction book ,iphone ios 11 ,iphone icloud ,iphone ipad ,iphone in easy steps ,iphone keyboard ,iphone lightning cable ,iphone life magazine ,iphone manual ,iphone missing manual ,iphone merchant ,iphone manual for beginners ,iphone mobile ,iphone men holder ,iphone made easy ,iphone missing manual 10th edition ,iphone millionaire ,iphone movie making equipment ,iphone how to ,iphone how to book ,iphone hacks ,iphone head phones ,iphone photography 2017 ,iphone plus case ,iphone photography books ,iphone programming ,iphone photographer ,iphone photo book ,iphone portable genius ,iphone prix ,iphone photo ,iphone otterbox ,iphone repair book ,iphone repair ,iphone ring stand ,iphone user guide ,iphone usb cable ,iphone user manual ,iphone user guide for ios 10.3 ,iphone unlock ,iphone tripod ,iphone the missing manual 10th edition ,iphone the missing manual ,iphone tips and tricks ,iphone tutorial ,iphone the missing manual the book that should have been in the box ,iphone the missing manual 8th edition ,iphone the complete manual ,iphone video ,iphone visually ,iphone wallet case ,iphone wall adapter ,iphone se manual ,iphone se ,iphone se phone case ,iphone se user guide ,iphone se for dummies ,iphone secret history ,iphone se for seniors ,iphone se sushi phone cases ,iphone se protective case ,iphone story ,the one device Brian Merchant,iphone David Pogue,iphone 7 Tailor Jacobs,iphone photography tips and tricks Kristine Lee,iphone se Carlos Bennett,help me guide to the iphone 7 Charles Hughes,ios apps for masterminds, 2nd edition J.D Gauchat,coding iphone apps for kids Gloria Winquist,Matt McCarthy,help me guide to iphone 6s Charles Hughes,linux Gary Mitnick,sql ,galaxy s8 & s8 edge ,seo ,c++ ,python Joshua Welsh,amazon echo look ,snapchat ,holography projects for the evil genius ,simuladores cu�nticos y realidad virtual ,el inconsciente colectivo, el sexto sentido y los ,smartphone life hacks

My IPad for Kids


Author: Sam Costello

Publisher: Que Publishing

ISBN: 0789749513

Category: Computers

Page: 345

View: 3063

Offers instructions on the features and functions of the iPad, covering such topics as customization, texting, using the Internet, Facetime, and using the iPad for school.