Fifty Years with Car and Driver


Author: Marty Padgett

Publisher: Filipacchi Publishing

ISBN: 1933231009

Category: Transportation

Page: 304

View: 4546

"50 Years with Car and Driver commemorates the golden anniversary of the most popular car magazine on the planet. But more than that, 50 Years with Car and Driver tells the story of the American automobile and how the editors of the magazine witnessed that history and reported on it, firsthand. A look at how Car and Driver evolved from its beginnings as Sports Cars Illustrated, in the able hands of great automotive journalists such as Ken Purdy and John Christy, and then came into it own as the musclecar era of the Sixties dawned. Writers such as David E. Davis, Jr., Brock Yates and Patrick Bedard helped to craft a literary car magazine that drew as much inspiration from Tom Wolfe's writing as it did from the great cars of the day." "Through the Seventies the magazine's reputation solidified as the technical authority on new cars, and the literary tradition continued with such writers as Don Sherman and author P.J. O'Rourke." "Throughout the Eighties, the magazine prospered even when its writers went off the deep end - literally, getting stranded in Mexico during a Baja comparison test. Car and Driver watched over the virtual rebirth of the American car during that decade, with the renaissance at Ford through the Taurus and the revival of the Corvette, while keeping its lock on the strongest feature writing in the auto magazines with stories like Brock Yates's thirty-years-past observance of the death of James Dean." "The Nineties saw Car and Driver continue its leadership as the world's largest-selling automotive magazine. From the introduction of the Acura NSX and the Mazda Miata to the brand-new Mustangs and Corvettes that have come in just the past years, Car and Driver has been the authority that readers trust when it comes to 0-60 times, road tests and reviews." "Fifty Years with Car and Driver combines classic stories from the magazine, commentary by former staffers including the author, vintage and modern photos of the hottest and most important cars reviewed by the magazines, as well as stories from behind the scenes - with all the attitude, expertise and visual excitement readers have come to expect from the magazine itself."--BOOK JACKET.

Car and Driver


Author: N.A

Publisher: N.A


Category: Automobile drivers

Page: N.A

View: 8205

Learn to Drive in 10 Easy Stages

Pass Rates of Over Double the National Average Achieved in Field Trials


Author: Margaret Stacey

Publisher: Kogan Page Publishers

ISBN: 9780749430191

Category: Automobile driver education

Page: 192

View: 1048

Praise and Reviews "Quite simply, this is the best book for learner drivers I have read" KENNETH PARKER, ADI "The best driver teaching aid I have encountered" ANDY HOWES, ADI About to take your driving test? How confident are you of passing first time? As with any examination, your success depends very much on how well prepared you are. Learn to Drive in 10 Easy Stages is noe established as one of the most popular and best-selling guides to preparing for your driving test. By following the carefully structured step-by-step programme, it is guarenteed to boost your confidence and double your chances of passing first time. This edition of Learn to Drive has been fully revised and updated to take account of the new test format. Designed to be as user friendly as possible this clearly illustrated guide will teach you all you need to ensure that you are well prepared for the theory and practical tests. It covers: getting to know the car; the first steps in learning to drive; handling all the manoeuvres; using common sense and avoiding danger; coping with higher speeds; dealing with difficult situations. For half the cost of a driving lesson, you can immediately improve your chances of success.

Learning Swift Programming


Author: Jacob Schatz

Publisher: Addison-Wesley Professional

ISBN: 0133961141

Category: Computers

Page: 300

View: 3944

Get started fast with Swift programming for iOS and OS X Learning Swift Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s new programming language. Written for developers with previous experience in any other modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems. Author Jacob Schatz’s popular Skip Wilson video tutorials on YouTube have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques. Step-by-step, you’ll move from basic syntax through advanced features such as closures and generics–discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch. Compare Swift with Objective-C, JavaScript, Python, Ruby, and C Collect data with arrays and dictionaries, and store it with variables and constants Group commonly-used code into functions for easy reuse Structure your code with enums, structs, and classes Use generics to get more done with less code Write closures to share small blocks of functionality Use optionals to write more robust, crash-resistant, and cleaner code Integrate existing Objective-C code into new Swift apps Program on the bit and byte level with advanced operators Implement efficient design patterns with protocols and delegates Create animated 2D games with SpriteKit, and 3D games with SceneKit Contents at a Glance 1 Getting Your Feet Wet Building Blocks of Swift Optionals: A Gift to Unwrap Tuples Number Types and Converting Between Them Coming to Swift from Objective-C and C 2 Collecting Data Using Arrays Modifying Arrays Using Dictionaries 3 Making Things Happen: Functions Defining Functions More on Parameters 4 Structuring Code: Enums, Structs, and Classes Enums Structs 5 Making a Game Building a User Interface (UI) The Action-Packed View Controller 6 Reusable Code: Closures What Are Closures? Closures in Other Languages How Closures Work and Why They’re Awesome 7 Subscripts and Advanced Operators Writing Your First Subscript Bits and Bytes with Advanced Operators Customizing Operators Making Your Own Operators Bits and Bytes in Real Life 8 Protocols Writing Your First Protocol Animizable and Humanizable Delegation Protocols as Types Protocols in Collections Optional Chaining 9 Becoming Flexible with Generics The Problem That Generics Solve 10 Games with SpriteKit Setting Up the Project The Start Screen Dangerous Ground A Hero to the Rescue Enemies in Motion Spawned Obstacles Smashing Physics 11 Games with SceneKit Creating DAE Files Creating a New SceneKit Project Your SceneKit Files Making the Game Bridging the Gap to Objective-C 12 Apps with UIKit Application Types Loading a Table View Loading Data from a URL

In the Company of Cars

Driving as a Social and Cultural Practice


Author: Sarah Redshaw

Publisher: CRC Press

ISBN: 1317117786

Category: Business & Economics

Page: 208

View: 3511

It has long been accepted that the social and cultural meanings of the car far exceed the practical need for mobility. This book marks the first attempt to contribute to road safety, considering, in depth, these meanings and the cultures of driving that are shaped by them. In the Company of Cars examines the perspectives that young people have on cars, and explores the broader social and cultural meanings of the car, the potential it is supposed to fulfil, and the anticipated benefits it offers to young drivers. From focus-group research conducted in Australia, the book takes up the views of young people on a range of topics, from media to car use to gender performance. The author looks at the ways in which driving has been defined by articulations of the car that emphasize valued features of the car-driver, such as gender, youthfulness, status, age, power, raciness, sexiness, ruggedness and competitiveness. The book takes a global perspective on mobility, considering the impact of cars and road safety policy on quality of life, and the value and significance of other modes of travel, in a range of countries.

Machine Learning and Embedded Computing in Advanced Driver Assistance Systems (ADAS)


Author: John Ball ,Bo Tang

Publisher: MDPI

ISBN: 303921375X

Category: Technology & Engineering

Page: 344

View: 9838

This book contains the latest research on machine learning and embedded computing in advanced driver assistance systems (ADAS). It encompasses research in detection, tracking, LiDAR and camera processing, ethics, and communications. Several new datasets are also provided for future research work. Researchers and others interested in these topics will find important advances contained in this book.

Builders and Drivers of Sports Cars


Author: Charles Lam Markmann,Mark Sherwin

Publisher: Edizioni Savine

ISBN: 8896365481

Category: Transportation

Page: N.A

View: 4577

Biographical sketches of the most famous Grand Prix and sports car racing builders: Sydney Allard, W. O. Bentley, A. C. Bertelli, Marc Birkigt, Ettore Bugatti, Colin Chapman, Louis Coatalen, Briggs Cunningham, Albert De Dion, Fred And August Duesenberg, Enzo Ferrari, Amédée Gordini, J. A. Grégoire, Donald Healey, Ernest Henry, Antoine Lago, Vincenzo Lancia, Albert Lory, The Maserati Brothers, Wilhelm Maybach, Laurence H. Pomeroy, Ferdinand Porsche, Georges Roesch, Harry C. Stutz, Rudolf Uhlenhaut, Gabriel Voisin. ... and of the most famous drivers: The Bentley Boys, The Bugatti Drivers, The Women ( Camille Du Gast, Gwenda Hawkes, Elisabeth Juneck, Dorothy Levitt, Denise Mccluggage Evelyn Mull, Kay Petre, Dorothy Turner, Sheila Van Damm, Elsie Wisdom) Ascari, Behra, Biondetti, Bira, Boillot, Bonetto, Bracco, Von Brauchitsch, Brilli-Peri, Caracciola, Castellotti, Chiron, Collins, Dreyfus, Jarrott, Eyston, Fagioli, Fangio, Farina, Fitch, Gonzales, Gregory, Von Hanstein, Hawthorn, Hill, Lang, Lautenschlager, Marimon, Moss, Musso, Nazzaro, Neubauer, Nuvolari, Parnell, De Portago, Resta, Rosemeyer, Schell, Seaman, Sommer, Taruffi, Trintignant, Varzi,Villoresi.



Author: Kas Oosterhuis

Publisher: Springer Science & Business Media

ISBN: 9783764369699

Category: Architecture

Page: 95

View: 9167

Hyperbodies are buildings and environments which can continuously change shape and content. The mutations of such buildings depend on the input coming from their user as well as from the surroundings. This interaction between user and building is determined by a data flow which the hyperbody uses and converts into a "hypersurface" structure, which then alters our perception of space in and around the hyperbody. The architect programs this interaction and can thereby define the specific character of the building. In this book, the author provides a concise overview of this latest digital tool. Kaas Oosterhuis is Professor at the Technical University Delft and is a well-known Dutch architect.