C++, UML und Design Patterns

Grundlagen und Praxis der Objektorientierung


Author: Helmut Herold,Michael Klar,Susanne Klar

Publisher: Pearson Deutschland GmbH

ISBN: 9783827322678


Page: 1176

View: 2153

Design Patterns for Embedded Systems in C

An Embedded Software Engineering Toolkit


Author: Bruce Powel Douglass

Publisher: Elsevier

ISBN: 9780080959719

Category: Computers

Page: 472

View: 6889

A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code

Software Essentials

Design and Construction


Author: Adair Dingle

Publisher: CRC Press

ISBN: 1439841217

Category: Computers

Page: 436

View: 9110

Winner of a 2015 Alpha Sigma Nu Book Award, Software Essentials: Design and Construction explicitly defines and illustrates the basic elements of software design and construction, providing a solid understanding of control flow, abstract data types (ADTs), memory, type relationships, and dynamic behavior. This text evaluates the benefits and overhead of object-oriented design (OOD) and analyzes software design options. With a structured but hands-on approach, the book: Delineates malleable and stable characteristics of software design Explains how to evaluate the short- and long-term costs and benefits of design decisions Compares and contrasts design solutions, such as composition versus inheritance Includes supportive appendices and a glossary of over 200 common terms Covers key topics such as polymorphism, overloading, and more While extensive examples are given in C# and/or C++, often demonstrating alternative solutions, design—not syntax—remains the focal point of Software Essentials: Design and Construction. About the Cover: Although capacity may be a problem for a doghouse, other requirements are usually minimal. Unlike skyscrapers, doghouses are simple units. They do not require plumbing, electricity, fire alarms, elevators, or ventilation systems, and they do not need to be built to code or pass inspections. The range of complexity in software design is similar. Given available software tools and libraries—many of which are free—hobbyists can build small or short-lived computer apps. Yet, design for software longevity, security, and efficiency can be intricate—as is the design of large-scale systems. How can a software developer prepare to manage such complexity? By understanding the essential building blocks of software design and construction.

Guide to the Unified Process featuring UML, Java and Design Patterns


Author: John Hunt

Publisher: Springer Science & Business Media

ISBN: 1852338563

Category: Computers

Page: 424

View: 3783

John Hunt's book guides you through the use of the UML and the Unified Process and their application to Java systems. Key topics focus explicitly on applying the notation and the method to Java. The book is clearly structured and written, making it ideal for practitioners. This second edition is considerably revised and extended and includes examples taken from the latest version of Rational Rose and Together. Considers how Agile Modelling fits with the Unified Process, and presents Design Patterns Self contained – covers both the Unified Process and UML in one book Includes real-world case studies Written by an experienced author and industry expert Ideal for students on Software Engineering courses

Modern C++ Design

Generic Programming and Design Patterns Applied


Author: Andrei Alexandrescu

Publisher: Addison-Wesley Professional

ISBN: 9780201704310

Category: Computers

Page: 323

View: 3296

This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Patterns in Java

A Catalog of Reusable Design Patterns Illustrated with UML


Author: Mark Grand

Publisher: John Wiley & Sons

ISBN: 0471449334

Category: Computers

Page: 592

View: 9491

"This is the best book on patterns since the Gang of Four's DesignPatterns. The book manages to be a resource for three of the mostimportant trends in professional programming: Patterns, Java, andUML." —Larry O'Brien, Founding Editor, Software DevelopmentMagazine Since the release of Design Patterns in 1994, patterns havebecome one of the most important new technologies contributing tosoftware design and development. In this volume Mark Grand presents41 design patterns that help you create more elegant and reusabledesigns. He revisits the 23 "Gang of Four" design patterns from theperspective of a Java programmer and introduces many new patternsspecifically for Java. Each pattern comes with the complete Javasource code and is diagrammed using UML. Patterns in Java, Volume 1 gives you: 11 Behavioral Patterns, 9 Structural Patterns, 7 ConcurrencyPatterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and3 Partitioning Patterns Real-world case studies that illustrate when and how to use thepatterns Introduction to UML with examples that demonstrate how toexpress patterns using UML The CD-ROM contains: Java source code for the 41 design patterns Trial versions of Together/J Whiteboard Edition from ObjectInternational (www.togetherj.com); Rational Rose 98 from RationalSoftware (www.rational.com); System Architect from Popkin Software(www.popkin.com); and OptimizeIt from Intuitive Systems, Inc.

Design Patterns in Java


Author: Steven John Metsker,William C. Wake

Publisher: Addison-Wesley Professional

ISBN: 9780321629944

Category: Computers

Page: 480

View: 7464

Design Patterns in Java™ gives you the hands-on practice and deep insight you need to fully leverage the significant power of design patterns in any Java software project. The perfect complement to the classic Design Patterns, this learn-by-doing workbook applies the latest Java features and best practices to all of the original 23 patterns identified in that groundbreaking text. Drawing on their extensive experience as Java instructors and programmers, Steve Metsker and Bill Wake illuminate each pattern with real Java programs, clear UML diagrams, and compelling exercises. You'll move quickly from theory to application–learning how to improve new code and refactor existing code for simplicity, manageability, and performance. Coverage includes Using Adapter to provide consistent interfaces to clients Using Facade to simplify the use of reusable toolkits Understanding the role of Bridge in Java database connectivity The Observer pattern, Model-View-Controller, and GUI behavior Java Remote Method Invocation (RMI) and the Proxy pattern Streamlining designs using the Chain of Responsibility pattern Using patterns to go beyond Java's built-in constructor features Implementing Undo capabilities with Memento Using the State pattern to manage state more cleanly and simply Optimizing existing codebases with extension patterns Providing thread-safe iteration with the Iterator pattern Using Visitor to define new operations without changing hierarchy classes If you're a Java programmer wanting to save time while writing better code, this book's techniques, tips, and clear explanations and examples will help you harness the power of patterns to improve every program you write, design, or maintain. All source code is available for download at http://www.oozinoz.com.

Enterprise Patterns and MDA

Building Better Software with Archetype Patterns and UML


Author: Jim Arlow,Ila Neustadt

Publisher: Addison-Wesley Professional

ISBN: 9780132702539

Category: Computers

Page: 528

View: 4218

Enterprise Patterns and MDA teaches you how to customize any archetype pattern–such as Customer, Product, and Order–to reflect the idiosyncrasies of your own business environment. Because all the patterns work harmoniously together and have clearly documented relationships to each other, you’ll come away with a host of reusable solutions to common problems in business-software design. This book shows you how using a pattern or a fragment of a pattern can save you months of work and help you avoid costly errors. You’ll also discover how–when used in literate modeling–patterns can solve the difficult challenge of communicating UML models to broad audiences. The configurable patterns can be used manually to create executable code. However, the authors draw on their extensive experience to show you how to tap the significant power of MDA and UML for maximum automation. Not surprisingly, the patterns included in this book are highly valuable; a blue-chip company recently valued a similar, but less mature, set of patterns at hundreds of thousands of dollars. Use this practical guide to increase the efficiency of your designs and to create robust business applications that can be applied immediately in a business setting.

Java Design Patterns

A Tutorial


Author: James William Cooper

Publisher: Addison-Wesley Professional

ISBN: 9780201485394

Category: Computers

Page: 329

View: 3451

Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.

Applying UML and Patterns

An Introduction to Object-oriented Analysis and Design and the Unified Process


Author: Craig Larman

Publisher: Prentice Hall Professional

ISBN: 9780130925695

Category: Computers

Page: 627

View: 9043

An update to the bestselling UML classic, this title has been revised to cover the unified process and Rational Software's processes. Larman also shows developers how to make practical use of the most significant recent developments in object-oriented analysis and design.