Art Game Book

DOWNLOAD NOW »

Author: David Rosenberg

Publisher: Editions Assouline

ISBN: 9782843235207

Category: Art

Page: 379

View: 3538

In addition to beautiful reproductions, commentaries, and a glossary of the important art movements, this exciting book includes a resource guide to help you check out the world's major modern and contemporary art museums, find the best websites, and choose among the most important art fairs and events. To be serious while not taking oneself seriously: that's the objective of this book, which allows the reader to explore the complete history of 20th century art with enthusiasm and curiosity. Developed to be both comprehensive and accessible, The Art Game Book is a new way of approaching art history. The works included here are perfect representations of 20th century art, but are fresh examples and not the usual suspects. This book is, in essence, a game that allows the reader not only to test his or her knowledge of art but to see and appreciate it in a new way. The Art Game Book lets you start where you like and browse your way from one art movement to another, or from one era to the next, through questions, games, definitions, and commentaries.

The Art of Game Design

A Book of Lenses, Second Edition

DOWNLOAD NOW »

Author: Jesse Schell

Publisher: CRC Press

ISBN: 1466598646

Category: Computers

Page: 600

View: 9619

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

The Art of Game Worlds

DOWNLOAD NOW »

Author: Dave Morris,Leo Hartas

Publisher: The Ilex Press Ltd

ISBN: 9781904705345

Category: Computer games

Page: 192

View: 6019

This book includes a complete illustrated guide to the modern computer game world with in depth examples of the most popular games across all formats.

Creating the Art of the Game

DOWNLOAD NOW »

Author: Matthew Omernick

Publisher: New Riders

ISBN: 9780132705073

Category: Computers

Page: 320

View: 8577

The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color volume. The end result will be skills you can apply to whatever 3D tool you choose and whatever wildly imaginative game you can think up. Through a unique combination of explanation, tutorials, and real world documentation-including discussions of the creative process entailed in some of today's most popular games augmented by screen captures and descriptions--you'll quickly come to understand the workflow, tools, and techniques required to be a successful game artist. In addition to learning the ropes of game art, you'll also find in depth tutorials and techniques that apply to all aspects of 3D graphics. Whether you are using Photoshop, 3ds max, Maya, or any other computer graphics software, you'll find a wealth of information that you can continue to come back to time and time again.

Pixel Art for Game Developers

DOWNLOAD NOW »

Author: Daniel Silber

Publisher: CRC Press

ISBN: 1482252317

Category: Computers

Page: 238

View: 6691

Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft. The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development. Gamers love the retro feel of Pixel Art, and lucky for you it is easy to create. You'll love the tiny file sizes that will reduce compile times and help your game run faster. Providing you with the skills to create the characters and environments needed for 2D games, this book will help you: Create tilesets to build game environments Understand light and shadow Work efficiently with pixels Use atmospheric and linear perspective Create professional-quality Pixel Art This book has chapters dedicated to theory as well as step-by-step tutorials, both of which describe the process explicitly. Whether you are an artist, programmer, indie developer, or certified public accountant, after reading this book, you'll understand the steps necessary to create production-quality Pixel Art graphics. Praise for the Book: Pixel Art and Pixel Art games are very popular and the technique is a great way for independent creators to create very good-looking games with limited resources. It’s frankly shocking that there hasn’t been a resource like this before ... a very timely book. —Chris Totten, George Mason University, Washington, DC, USA

Game Development Essentials

Video Game Art

DOWNLOAD NOW »

Author: Todd Gantzler

Publisher: Cengage Learning

ISBN: 9781401840662

Category: Computers

Page: 328

View: 6841

CD-ROM contains: plugins for 3D Studio Max -- 3D files and image files for use with book tutorials -- examples of topics discussed in book.

Children and Their Art: Art Education for Elementary and Middle Schools

DOWNLOAD NOW »

Author: Michael Day,Al Hurwitz

Publisher: Cengage Learning

ISBN: 1133421512

Category: Art

Page: 432

View: 6376

A trusted guide and companion for current and future art educators, CHILDREN AND THEIR ART presents a professional approach to teaching art consistent with national standards for student learning. This Ninth Edition is targeted at middle level and elementary schools. The authors are experienced as art teachers in the public schools and have a broad knowledge about school art programs. The Ninth Edition provides updated developments in theory, research and practices, with a strong emphasis on how digital technology provides new ways of teaching art. The most comprehensive textbook available for teaching art education methods, CHILDREN AND THEIR ART covers all aspects of teaching art in the elementary and middle school classroom: the basic principles and goals of art education, the characteristics and needs of children as learners, the core principles of art as a subject--aesthetics, principles of design, art history, new developments in art media and technology. It also covers all aspects of instruction: curriculum planning, sample lessons, suggested readings, and internet resources. Among numerous updates throughout the text, the Ninth Edition features a brand-new chapter on new media in art education with 22 new images. It features the use of digital technology in elementary and middle school classrooms and examples of digital art created by students. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

The Art of the Short Game

Tour-Tested Secrets for Getting Up and Down

DOWNLOAD NOW »

Author: Stan Utley,Matthew Rudy

Publisher: Penguin

ISBN: 144067454X

Category: Sports & Recreation

Page: 176

View: 5922

?The hottest instructor in golf? (Sports Illustrated) takes on old-school gurus with a far more accessible, intuitive, and innovative approach to those essential chip shots, pitches, and bunker rescues. Veteran golfers know that the secret to a lower score is a solid short game, but mastering those small strokes can be maddening?even for the pros. One of golf?s most revered instructors, Stan Utley now reveals the step-by-step tactics behind his revolutionary short-game techniques in The Art of the Short Game. After introducing readers to his groundbreaking philosophy that explains why most players don?t see all the shots available to them near the green, Utley moves on to shatter conventional wisdom about stance, grip, and ball position. From choosing the right clubs (including a checklist of must-haves that should always be in your bag) to spin reduction during chipping and fearless sand play, The Art of the Short Game demystifies the most aggravating shots on the links. Though Utley?s primer features a full set of drills, accompanied by more than seventy-five photos, his approach is far removed from the monotonous, mechanical instruction of yesteryear. Giving a time-tested secret weapon to every golfer at every level, Utley?s short-game methods turn trouble shots into triumph.

The Art of Game of Thrones

DOWNLOAD NOW »

Author: Insight Editions

Publisher: Insight Editions

ISBN: 9781683835332

Category: Performing Arts

Page: 320

View: 8166

Filled with gorgeous illustrations and artwork from HBO’s hit series, The Art of Game of Thrones is the definitive Game of Thrones art collection. Since its first season, Game of Thrones has been one of the most popular and successful television shows ever created. Beautifully crafted and presented in a deluxe, large format, these pages present a visual chronicle of the meticulous work done by artists to bring the world of Westeros to life on-screen. Fans will recognize thrilling moments and stunning locations from the show. Showcasing a multitude of fascinating and beautifully rendered images and previously unpublished works of art, this collectible book contains the visual legacy of Game of Thrones and is a must-have for fans of the show.

The Art of the Middle Game

DOWNLOAD NOW »

Author: Paul Keres,Alexander Kotov

Publisher: Courier Corporation

ISBN: 0486140962

Category: Games & Activities

Page: 256

View: 8228

Two great grandmasters combine their talents in a masterly analysis of attack and defense in the middle game: attacking the king, defense, pawn structure, and much more. Introduction by Harry Golombek.