Alice 3 in Action with JavaTM

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Author: Joel Adams

Publisher: Cengage Learning

ISBN: 1305443446

Category: Computers

Page: 640

View: 9451

CS1 students discover the energy and excitement of programming right away with the innovative approach found in ALICE IN ACTION WITH JAVATM, 2E by Joel Adams. This meaningful, motivating introduction to object-oriented programming uses a spiral pedagogy to introduce key object-oriented topics using Alice 3.0 before circling back to review the same concepts in JavaTM. Even first-time users gain a positive, results-oriented programming experience as they learn basic concepts using Alice. This popular tool teaches programming techniques in a visually rich environment that's less syntax-intensive to eliminate many of the barriers to programming success. The text then seamlessly applies the skills learned to programming successfully in JavaTM. Engaging movie metaphors, 3D animations and memorable examples throughout this edition keep readers actively involved. With ALICE IN ACTION WITH JAVATM, 2E learners enjoy a positive first programming experience while gaining a solid foundation for building their skills in JavaTM as well as other programming languages. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Alice 3 in Action: Computing Through Animation

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Author: Joel Adams

Publisher: Cengage Learning

ISBN: 130517593X

Category: Computers

Page: 280

View: 4018

Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Learning to Program with Alice

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Author: Wanda Dann,Stephen Cooper,Randy Pausch

Publisher: Prentice Hall

ISBN: 0131872893

Category: Computers

Page: 318

View: 867

Supporting an approach to teaching and learning fundamental programming concepts, the authors use program visualization to create a relationship between program construct and the animation action in a 3D world. This book is useful for courses in C++ - Intro to Programming/CS1, Java - Intro to Programming/CS1, and Introduction to Computer Science.

Exploring Wonderland

Java Programming Using Alice and Media Computation

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Author: Wanda Dann,Stephen Cooper,Barbara Ericson

Publisher: Prentice Hall

ISBN: 0136001599

Category: Computers

Page: 652

View: 5218

"For introductory computing and programming courses at four-year and community colleges. This new text uses Alice and Media Computation to introduce students to the #1 programming language in use today. Exploring Wonderland: Java Programming Using Alice and Media Computation, uses Alice to introduce the fundamental concepts of programming, thereby decreasing early frustration with syntax errors usually encountered in a text editor. The concepts introduced in Alice are then applied in Java using Media Computation examples (working with sound samples and pictures). This approach is highly motivating to students, especially for those without prior programming experience."--[Source inconnue].

Learning to Program with Alice (w/ CD ROM)

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Author: Wanda P. Dann,Randy Pausch

Publisher: Pearson Higher Ed

ISBN: 0133001806

Category: Computers

Page: 384

View: 4996

This is the eBook of the printed book and does not include any media, Website access codes or print supplements that come packaged with the bound book. Learning to Program with Alice, 3e is appropriate for all one-semester pre-CS1 and computer literacy courses, and for integration into the first weeks of many introductory CS1 courses. It also serves as a useful how-to guide for introductory programmers interested in learning Alice Alice was designed to make programming concepts easier to teach and learn. In the Third Edition of Learning to Program with Alice, Alice’s creators offer a complete full-color introduction to the interactive Alice programming environment. The authors make extensive use of program visualization to establish an easy, intuitive relationship between program constructs and the 3D graphics animation action in Alice. Readers discover how Alice blends traditional problem-solving techniques with Hollywood-style storyboarding. Fundamental object-oriented programming concepts and language syntax are taught independently. Programming concepts can be taught from either an objects-first or an objects-early approach, with an optional early introduction to events. The book’s Java-like syntax allows students to view their program code, simplifying their transitions to Java, C++, C#, or other object-oriented languages. This new edition includes over 60% revised exercises and a "sneak peek" at Alice 3.0.

Cue

The Weekly Magazine of New York Life

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Author: N.A

Publisher: N.A

ISBN: N.A

Category: Amusements

Page: N.A

View: 1499