Search results for: active-voice-the-comic-collection

Active Voice

Author : P. Kristen Enos
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Based on the column by Enos that started in the Orange County And Long Beach Blade LGBT Newsmagazine in 1994, this comic collection contains old and new anecdotes in comic form. The stories are primarily from her days in the UC Irvine Gay & Lesbian Student Union and her corporate world. The story art is done by a team of international artists with the cover by Dan Parent of Archie Comics fame.One story is a special collaboration with Heidi Ho, a friend from UC Irvine and now Assistant Professor at USF School Of Law.

The Museum of Mirth Or Humourist s Pocket Book A Collection of Comic Stories Selected by the Editor of the Comic Songster

Author : MUSEUM.
File Size : 36.34 MB
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Pathways to Independence

Author : Jo Worthy
File Size : 72.7 MB
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This comprehensive text presents a core of research-based approaches to engaging, effective literacy instruction in the middle grades. Methods and materials are described to foster reading skills, content mastery, and writing in different formats and for different purposes. The authors emphasize the need to tailor instruction to the needs, strengths, skill levels, and interests of diverse students. They offer recommendations for reading lists that incorporate critically acclaimed fiction and nonfiction, popular series books, and other student-friendly materials. Special features include case studies, examples of teaching and assessment activities, and commentary from middle-school teachers and students. Appendices contain reproducible forms and lists of recommended reading materials and resources.

The Story So Far Vol 1

Author : Liam Gibbs
File Size : 81.92 MB
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You don’t have to change any diapers here. We don’t go back that far. Sit back and wonder what Schizophrenic was like as a college dropout. What happened to Harrier after he won the Nobel Peace Prize. How Multipurpose rose to become one of the greatest weight-loss gurus the universe had ever come to trust. Because none of that actually happened. Cooler junk did, though. Like Multipurpose eating an entire bagel. Singlehandedly. Read about the history of your favorite In a Galaxy Far, Far AwRy jackasses: how they became who they are today. Who used to work as a recharge station attendant? Who set fire to a pile of old laundry? Whose urine smells most like asparagus? Or don’t. Don’t read about it. But you’ll always wonder about that asparagus urine. They all do. They all do.

Disability in Comic Books and Graphic Narratives

Author : Zach Whalen
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As there has yet to be any substantial scrutiny of the complex confluences a more sustained dialogue between disability studies and comics studies might suggest, Disability in Comic Books and Graphic Narratives aims through its broad range of approaches and focus points to explore this exciting subject in productive and provocative ways.

Comic Book Artist Collection Volume 3

Author : Jon B. Cooke
File Size : 43.21 MB
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Presents collections of articles that cover the history of comic books along with interviews with notable cartoonists.

Anarchy Comics

Author : Jay Kinney
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Anarchy Comics: The Complete Collection brings together the legendary four issues of Anarchy Comics, the underground comic that melded anarchist politics with a punk sensibility, producing a riveting mix of satire, revolt and artistic experimentation in the late-70s and early-80s. This international anthology collects the comic stories of all thirty international contributors. Full of radical politics, superb artwork and a great sense of humour, this book is utterly unique and, as comic legend Alan Moore puts it, 'A brave and brilliant collection.'

Black Superheroes Milestone Comics and Their Fans

Author : Jeffrey A. Brown
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What do the comic book figures Static, Hardware, and Icon all have in common? Black Superheroes, Milestone Comics, and Their Fans gives an answer that goes far beyond “tights and capes,” an answer that lies within the mission Milestone Media, Inc., assumed in comic book culture. Milestone was the brainchild of four young black creators who wanted to part from the mainstream and do their stories their own way. This history of Milestone, a “creator-owned” publishing company, tells how success came to these mavericks in the 1990s and how comics culture was expanded and enriched as fans were captivated by this new genre. Milestone focused on the African American heroes in a town called Dakota. Quite soon these black action comics took a firm position in the controversies of race, gender, and corporate identity in contemporary America. Characters battled supervillains and sometimes even clashed with more widely known superheroes. Front covers of Milestone comics often bore confrontational slogans like “Hardware: A Cog in the Corporate Machine is About to Strip Some Gears.” Milestone's creators aimed for exceptional stories that addressed racial issues without alienating readers. Some competitors, however, accused their comics of not being black enough or of merely marketing Superman in black face. Some felt that the stories were too black, but a large cluster of readers applauded these new superheroes for fostering African American pride and identity. Milestone came to represent an alternative model of black heroism and, for a host of admirers, the ideal of masculinity. Black Superheroes, Milestone Comics, and Their Fans gives details about the founding of Milestone and reports on the secure niche its work and its image achieved in the marketplace. Tracing the company's history and discussing its creators, their works, and the fans, this book gauges Milestone alongside other black comic book publishers, mainstream publishers, and the history of costumed characters.

Active Voice

Author : W. H. (William Herbert) New
File Size : 88.37 MB
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Comics in Australia and New Zealand

Author : Toby Burrows
File Size : 42.35 MB
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Here is an entertaining and informative look at the comics industry in Australia and New Zealand. Covering all facets of the industry, authors show the vitality and diversity of the comics industry in these countries. Comics in Australia and New Zealand is a serious study that is fun to read and will delight individuals interested in the colorful world of comics. The only book of its kind in print, Comics in Australia and New Zealand covers the major aspects of the comics industry. Contributors discuss the history of Australian comics, the work of private collectors and major public collections, sales and marketing, publishers and artists, and comics in New Zealand. The book also examines comic book themes, such as heroes vs. villains or the Australian outback, and how comic books and strips provide interesting evidence of changing social attitudes and of Australian efforts to discover a national identity. Comics in Australia and New Zealand is a lively and readable educational guide for both the casual comic reader and the professional collector. Librarians, academics and students interested in popular culture and Australiana, and individuals who just like comics will find this book an enjoyable and informative read.

Marvel Comics in the 1960s

Author : Pierre Comtois
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Marvel Comics had the reputation of being one of the least creative in a generally moribund industry, but emerged as one of the most dynamic, slightly irreverent and downright original contributions to an era when pop culture emerged as a dominant force in the artistic life of America.

The American Superhero Encyclopedia of Caped Crusaders in History

Author : Richard A. Hall
File Size : 74.26 MB
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This compilation of essential information on 100 superheroes from comic book issues, various print and online references, and scholarly analyses provides readers all of the relevant material on superheroes in one place. • Examines in detail how superheroes and superheroines have appeared in comics and other media over the decades • Shows how superheroes and superheroines have reflected the hopes, fears, and values of American society at any given period • Provides scholarly material that gives readers additional important historical context in five essays • Ensures that diverse and obscure superheroes and superheroines are given equal coverage

Graphic Novels for Children and Young Adults

Author : Michelle Ann Abate
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With contributions by: Eti Berland, Rebecca A. Brown, Christiane Buuck, Joanna C. Davis-McElligatt, Rachel Dean-Ruzicka, Karly Marie Grice, Mary Beth Hines, Krystal Howard, Aaron Kashtan, Michael L. Kersulov, Catherine Kyle, David E. Low, Anuja Madan, Meghann Meeusen, Rachel L. Rickard Rebellino, Rebecca Rupert, Cathy Ryan, Joe Sutliff Sanders, Joseph Michael Sommers, Marni Stanley, Gwen Athene Tarbox, Sarah Thaller, Annette Wannamaker, and Lance Weldy One of the most significant transformations in literature for children and young adults during the last twenty years has been the resurgence of comics. Educators and librarians extol the benefits of comics reading, and increasingly, children's and YA comics and comics hybrids have won major prizes, including the Printz Award and the National Book Award. Despite the popularity and influence of children's and YA graphic novels, the genre has not received adequate scholarly attention. Graphic Novels for Children and Young Adults is the first book to offer a critical examination of children's and YA comics. The anthology is divided into five sections, structure and narration; transmedia; pedagogy; gender and sexuality; and identity, that reflect crucial issues and recurring topics in comics scholarship during the twenty-first century. The contributors are likewise drawn from a diverse array of disciplines--English, education, library science, and fine arts. Collectively, they analyze a variety of contemporary comics, including such highly popular series as Diary of a Wimpy Kid and Lumberjanes; Eisner award-winning graphic novels by Gene Luen Yang, Nate Powell, Mariko Tamaki, and Jillian Tamaki; as well as volumes frequently challenged for use in secondary classrooms, such as Raina Telgemeier's Drama and Sherman Alexie's The Absolutely True Diary of a Part-Time Indian.

Second Language Cultural Negotiation and Visual Literacy

Author : Alec Lapidus
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This book looks at the theory behind cultural learning at the intersection of culture, visuals, and emotions and offers a theoretical and practical foundation upon which teachers can build. Lapidus explores how comics work and what makes them effective second language cultural negotiation tools.--Naoko Taguchi, Northern Arizona University

Now 10

Author : Various Authors
File Size : 33.11 MB
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As Now hits its landmark tenth issue, what better time to bring back the cover artist who launched the series? Painter and cartoonist Rebecca Morgan returns with one of her signature depictions of the underbelly of America. Meanwhile, the issue also features new work by a number of familiar names, such as Steven Weissman, Tim Lane, and Walt Holcombe. Young Frances creator Hartley Lin contributes his first piece to the magazine, as does Italian cartoonist Sylvia Rocchi and American cartoonist M.S. Harkness ― with a piece about competitive weightlifting during the Covid-19 pandemic! Along with other surprises, Now #10 includes one other special feature: a tribute to the late cartoonist Richard Sala (1954-2020), a cartoonist who built his long career contributing to various anthologies of the 1980s, including the legendary Raw magazine. We are pleased to present nine previously unpublished pages of comics by Sala, all created as an art student in the 1970s and presaging a prolific and brilliant oeuvre to come. Also: comics by Nick Thorburn, Jacob Weinstein, Joakim Drescher, and Julia Gfrörer.

The Batcave Companion

Author : Michael Eury
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Michael Eury, the writer/editor of the critically acclaimed The Krypton Companion, and Michael Kronenberg, the designer of the eye-popping Spies, Vixens, and Masters of Kung Fu: The Art of Paul Gulacy, team up to explore the Silver and Bronze Ages of Batman comic books in The Batcave Companion! Two distinct sections of this book examine the Dark Knight’s progression from his campy “New Look” of the mid-1960s to his “creature of the night” reinvention of the 1970s. Features include issue-by-issue indexes, interviews with CARMINE INFANTINO, JOE GIELLA, DENNIS O’NEIL, and NEAL ADAMS, and guest essays by MIKE W. BARR and WILL MURRAY. Contributors include SHELDON MOLDOFF, LEN WEIN, STEVE ENGLEHART, and TERRY AUSTIN, with a special tribute to the late MARSHALL ROGERS. With its incisive introduction by Dennis O’Neil and its iconic cover painting by Neal Adams, The Batcave Companion is a must-have for every comics fan!

The Guide to United States Popular Culture

Author : William Labov
File Size : 84.53 MB
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"To understand the history and spirit of America, one must know its wars, its laws, and its presidents. To really understand it, however, one must also know its cheeseburgers, its love songs, and its lawn ornaments. The long-awaited Guide to the United States Popular Culture provides a single-volume guide to the landscape of everyday life in the United States. Scholars, students, and researchers will find in it a valuable tool with which to fill in the gaps left by traditional history. All American readers will find in it, one entry at a time, the story of their lives."--Robert Thompson, President, Popular Culture Association. "At long last popular culture may indeed be given its due within the humanities with the publication of The Guide to United States Popular Culture. With its nearly 1600 entries, it promises to be the most comprehensive single-volume source of information about popular culture. The range of subjects and diversity of opinions represented will make this an almost indispensable resource for humanities and popular culture scholars and enthusiasts alike."--Timothy E. Scheurer, President, American Culture Association "The popular culture of the United States is as free-wheeling and complex as the society it animates. To understand it, one needs assistance. Now that explanatory road map is provided in this Guide which charts the movements and people involved and provides a light at the end of the rainbow of dreams and expectations."--Marshall W. Fishwick, Past President, Popular Culture Association Features of The Guide to United States Popular Culture: 1,010 pages 1,600 entries 500 contributors Alphabetic entries Entries range from general topics (golf, film) to specific individuals, items, and events Articles are supplemented by bibliographies and cross references Comprehensive index

Critical Content Analysis of Visual Images in Books for Young People

Author : Holly Johnson
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Extending the discussion of critical content analysis to the visual realm of picturebooks and graphic novels, this book provides a clear research methodology for understanding and analyzing visual imagery. Offering strategies for "reading" illustrations in global and multicultural literature, chapter authors explore and bring together critical theory and social semiotics while demonstrating how visual analysis can be used to uncover and analyze power, ideologies, inequity, and resistance in picturebooks and graphic novels. This volume covers a diverse range of texts and types of books and offers tools and procedures for interpreting visual images to enhance the understandings of researchers, teachers, and students as they engage with the visual culture that fills our world. These methods are significant not only to becoming a critical reader of literature but to also becoming a critical reader of visual images in everyday life.

Girls and Their Comics

Author : Jacqueline Danziger-Russell
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Discusses the history of the comic book and how it is a powerful medium for expressing the voices of marginalized girls, drawing on testimony from librarians, authors, and readers to analyze the growing interest in comics.

Graphic Novels and Comics in Libraries and Archives

Author : Robert G. Weiner
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To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining in popularity. Full of practical advice and innovative ideas for librarians, educators, and archivists, this book provides a wide-reaching look at how graphic novels and comics can be used to their full advantage in educational settings. Topics include the historically tenuous relationship between comics and librarians; the aesthetic value of sequential art; the use of graphic novels in library outreach services; collection evaluations for both American and Canadian libraries; cataloging tips and tricks; and the swiftly growing realm of webcomics.