Turing's Vision

The Birth of Computer Science

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Author: Chris Bernhardt

Publisher: MIT Press

ISBN: 0262034549

Category: Biography & Autobiography

Page: 208

View: 3237

In 1936, when he was just twenty-four years old, Alan Turing wrote a remarkable paper in which he outlined the theory of computation, laying out the ideas that underlie all modern computers. This groundbreaking and powerful theory now forms the basis of computer science. In Turing's Vision, Chris Bernhardt explains the theory, Turing's most important contribution, for the general reader. Bernhardt argues that the strength of Turing's theory is its simplicity, and that, explained in a straightforward manner, it is eminently understandable by the nonspecialist. As Marvin Minsky writes, "The sheer simplicity of the theory's foundation and extraordinary short path from this foundation to its logical and surprising conclusions give the theory a mathematical beauty that alone guarantees it a permanent place in computer theory." Bernhardt begins with the foundation and systematically builds to the surprising conclusions. He also views Turing's theory in the context of mathematical history, other views of computation (including those of Alonzo Church), Turing's later work, and the birth of the modern computer. In the paper, "On Computable Numbers, with an Application to the Entscheidungsproblem," Turing thinks carefully about how humans perform computation, breaking it down into a sequence of steps, and then constructs theoretical machines capable of performing each step. Turing wanted to show that there were problems that were beyond any computer's ability to solve; in particular, he wanted to find a decision problem that he could prove was undecidable. To explain Turing's ideas, Bernhardt examines three well-known decision problems to explore the concept of undecidability; investigates theoretical computing machines, including Turing machines; explains universal machines; and proves that certain problems are undecidable, including Turing's problem concerning computable numbers.

Erfindung des Computers, Elektronenrechner, Entwicklungen in Deutschland, England und der Schweiz

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Author: Herbert Bruderer

Publisher: Walter de Gruyter GmbH & Co KG

ISBN: 311060261X

Category: Computers

Page: 849

View: 8014

Das preisgekrönte Werk „Meilensteine der Rechentechnik" liegt in der 2., völlig neu bearbeiteten und stark erweiterten Auflage vor. Die beiden Bände, die im Ganzen rund 1600 Seiten umfassen, sind ein Gesamtwerk, lassen sich aber auch einzeln nutzen. Diese Schrift behandelt sowohl analoge wie digitale Geräte und geht auf benachbarte Bereiche wie Automatenbau (z.B. Figuren- und Musikautomaten) sowie wissenschaftliche Instrumente (z.B. Himmelskunde, Vermessungswesen, Uhrmacherkunst) ein. Gestreift werden zudem frühe Schreibmaschinen und programmgesteuerte mechanische Webstühle. Schwerpunkte des ersten Bandes sind: Grundlagen, mechanische Rechenmaschinen, Rechenschieber, historische Automaten, Entwicklung der Rechenkunst, Schritt-für-Schritt-Anleitungen für analoge und digitale Rechengeräte. Alle wichtigen Fachbegriffe werden erklärt. Die weltweit prachtvollsten Rundbaurechenmaschinen und Androiden werden in Wort und Bild vorgestellt. Das Buch enthält ferner grundsätzliche Betrachtungen zu Themen wie Digitalisierung und künstliche Intelligenz sowie zur Rolle der Technikgeschichte und der Erhaltung des technischen Kulturguts. Der zweite Band widmet sich überwiegend den Elektronenrechnern: Erfindung des Computers, weltweite Entwicklung der Rechentechnik, insbesondere in Deutschland, England und der Schweiz. Er schließt überdies je ein Fachwörterbuch Deutsch-Englisch und Englisch-Deutsch ein. Die sollen das Lesen anspruchsvoller fremdsprachiger Texte und Übersetzungen fördern. Hinzu kommt eine umfassende weltweite Bibliografie. Beide Bände berichten über aufsehenerregende neue Funde von Dokumenten und Gegenständen (u.a. weltgrößte serienmäßig gefertigte Rechenwalze, weltweit kleinster mechanischer Parallelrechner, erster mechanischer Prozessrechner), sie eignen sich auch als Nachschlagewerke. Sie sind allgemein verständlich und richten sich an alle, die Freude haben an Technik-, Mathematik-, Informatik- und Kunstgeschichte. Mehrsprachige Bibliografie zur Mathematik-, Informatik, Technik- und Naturwissenschaftsgeschichte mit über 5000 Einträgen, Fachwörterbuch Deutsch-Englisch und Englisch-Deutsch mit je 4000 Einträgen, 18 Schritt-für-Schritt-Anleitungen für die Bedienung historischer analoger und digitaler Geräte, 100 tabellarische Übersichten, zahlreiche Zeittafeln, ausführliches Personen-, Orts- und Sachverzeichnis. Herbert Bruderer ist Dozent i.R. am Departement für Informatik der Eidgenössischen Technischen Hochschule (ETH) Zürich und Technikhistoriker. Er hat zahlreiche Bücher zur Informatik verfasst und ist mehrfacher Preisträger.

Turings Kathedrale

Die Ursprünge des digitalen Zeitalters

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Author: George Dyson

Publisher: Ullstein eBooks

ISBN: 3843709475

Category: History

Page: 592

View: 3929

In den 1940er Jahren kam es am Institute for Advanced Study in Princeton zu einer einzigartigen Zusammenarbeit wissenschaftlicher Genies, die als Keimzelle der digitalen Welt gelten kann. Zu ihnen gehörten Albert Einstein, Robert Oppenheimer, Kurt Gödel, Alan Turing und John von Neumann. In engem Austausch arbeiteten sie an streng geheimen Projekten, darunter dem Bau der Atombombe und der Entwicklung des Computers, weitgehend finanziert vom US-Militär. Auf der Basis jahrelanger Recherchen erzählt der amerikanische Wissenschaftshistoriker George Dyson erstmals die faszinierende Geschichte dieser Anfänge des digitalen Zeitalters.

Grundlagen zur Neuroinformatik und Neurobiologie

The Computational Brain in deutscher Sprache

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Author: Patricia S. Churchland,Terrence J. Sejnowski

Publisher: Springer-Verlag

ISBN: 3322868214

Category: Technology & Engineering

Page: 702

View: 5806

The Computational Brain, das außergewöhnliche Buch über vergleichende Forschung in den Bereichen von menschlichem Gehirn und neuesten Möglichkeiten der Computertechnologie, liegt hiermit erstmals in deutscher Sprache vor. Geschrieben von einem führenden Forscherteam in den USA, ist es eine Fundgrube für alle, die wissen wollen, was der Stand der Wissenschaft auf diesem Gebiet ist. Die Autoren führen die Bereiche der Neuroinformatik und Neurobiologie mit gut ausgesuchten Beispielen und der gebotenen Hintergrundinformation gekonnt zusammen. Das Buch wird somit nicht nur dem Fachwissenschaftler sondern auch dem interdisziplinären Interesse des Informatikers und des Biologen auf eine hervorragende Weise gerecht. Übersetzt wurde das Buch von Prof. Dr. Steffen Hölldobler und Dipl.-Biol. Claudia Hölldobler, einem Informatiker und einer Biologin. Rezension in Spektrum der Wissenschaft nr. 10, S. 122 f. im Oktober 1997 (...) Die 1992 erschienene amerikanische Originalausgabe des vorliegenden Werkes ist so erfolgreich, daß man bereits von einem Klassiker reden kann. (...) (...) ....ist das Buch sehr zu empfehlen. In Verbindung von Neurobiologie und Neuroinformatik konkurrenzlos, vermittelt es einiges von der Faszination theoretischer Hirnforschung, die auch in Deutschland zunehmend mehr Wissenschaftler in ihren Bann schlägt. Rezension erschienen in: Computer Spektrum 3/1997, S. 2 (...)Das Buch wird somit nicht nur dem Fachwissenschaftler, sondern auch den interdisziplinären Interesse des Informatikers und des Biologen auf eine hervorragende Weise gerecht(...)

Beautiful Data

A History of Vision and Reason since 1945

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Author: Orit Halpern

Publisher: Duke University Press

ISBN: 0822376326

Category: Technology & Engineering

Page: 352

View: 8537

Beautiful Data is both a history of big data and interactivity, and a sophisticated meditation on ideas about vision and cognition in the second half of the twentieth century. Contending that our forms of attention, observation, and truth are contingent and contested, Orit Halpern historicizes the ways that we are trained, and train ourselves, to observe and analyze the world. Tracing the postwar impact of cybernetics and the communication sciences on the social and human sciences, design, arts, and urban planning, she finds a radical shift in attitudes toward recording and displaying information. These changed attitudes produced what she calls communicative objectivity: new forms of observation, rationality, and economy based on the management and analysis of data. Halpern complicates assumptions about the value of data and visualization, arguing that changes in how we manage and train perception, and define reason and intelligence, are also transformations in governmentality. She also challenges the paradoxical belief that we are experiencing a crisis of attention caused by digital media, a crisis that can be resolved only through intensified media consumption.

Quantum Computing for Everyone

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Author: Chris Bernhardt

Publisher: MIT Press

ISBN: 0262039257

Category: Computers

Page: 216

View: 1452

An accessible introduction to an exciting new area in computation, explaining such topics as qubits, entanglement, and quantum teleportation for the general reader. Quantum computing is a beautiful fusion of quantum physics and computer science, incorporating some of the most stunning ideas from twentieth-century physics into an entirely new way of thinking about computation. In this book, Chris Bernhardt offers an introduction to quantum computing that is accessible to anyone who is comfortable with high school mathematics. He explains qubits, entanglement, quantum teleportation, quantum algorithms, and other quantum-related topics as clearly as possible for the general reader. Bernhardt, a mathematician himself, simplifies the mathematics as much as he can and provides elementary examples that illustrate both how the math works and what it means. Bernhardt introduces the basic unit of quantum computing, the qubit, and explains how the qubit can be measured; discusses entanglement—which, he says, is easier to describe mathematically than verbally—and what it means when two qubits are entangled (citing Einstein's characterization of what happens when the measurement of one entangled qubit affects the second as “spooky action at a distance”); and introduces quantum cryptography. He recaps standard topics in classical computing—bits, gates, and logic—and describes Edward Fredkin's ingenious billiard ball computer. He defines quantum gates, considers the speed of quantum algorithms, and describes the building of quantum computers. By the end of the book, readers understand that quantum computing and classical computing are not two distinct disciplines, and that quantum computing is the fundamental form of computing. The basic unit of computation is the qubit, not the bit.

Computational Visualistics, Media Informatics, and Virtual Communities

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Author: Jochen Schneider,Thomas Strothotte,Winfried Marotzki

Publisher: Springer Science & Business Media

ISBN: 3322813185

Category: Computers

Page: 133

View: 360

In April, 2003 representatives of a group of mostly German research universities offering degree programs in the areas of Computational Visualistics and Media Informatics met for the first time in Magdeburg, Germany. This volume collects information on their views of their own degree and research programs as a starting point for discussions.

Alan Turing, Enigma

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Author: Andrew Hodges

Publisher: Springer

ISBN: 9783709158326

Category: Computers

Page: 662

View: 7539

Alan Turing, Enigma ist die Biographie des legendären britischen Mathematikers, Logikers, Kryptoanalytikers und Computerkonstrukteurs Alan Mathison Turing (1912-1954). Turing war einer der bedeutendsten Mathematiker dieses Jahrhunderts und eine höchst exzentrische Persönlichkeit. Er gilt seit seiner 1937 erschienenen Arbeit "On Computable Numbers", in der er das Prinzip des abstrakten Universalrechners entwickelte, als der Erfinder des Computers. Er legte auch die Grundlagen für das heute "Künstliche Intelligenz" genannte Forschungsgebiet. Turings zentrale Frage "Kann eine Maschine denken?" war das Motiv seiner Arbeit und wird die Schlüsselfrage des Umgangs mit dem Computer werden. Die bis 1975 geheimgehaltene Tätigkeit Turings für den britischen Geheimdienst, die zur Entschlüsselung des deutschen Funkverkehrs führte, trug entscheidend zum Verlauf und Ausgang des Zweiten Weltkriegs bei.

The Age of Spiritual Machines

When Computers Exceed Human Intelligence

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Author: Ray Kurzweil

Publisher: Penguin

ISBN: 9781101077887

Category: Computers

Page: 400

View: 7856

Ray Kurzweil is the inventor of the most innovative and compelling technology of our era, an international authority on artificial intelligence, and one of our greatest living visionaries. Now he offers a framework for envisioning the twenty-first century--an age in which the marriage of human sensitivity and artificial intelligence fundamentally alters and improves the way we live. Kurzweil's prophetic blueprint for the future takes us through the advances that inexorably result in computers exceeding the memory capacity and computational ability of the human brain by the year 2020 (with human-level capabilities not far behind); in relationships with automated personalities who will be our teachers, companions, and lovers; and in information fed straight into our brains along direct neural pathways. Optimistic and challenging, thought-provoking and engaging, The Age of Spiritual Machines is the ultimate guide on our road into the next century. From the Trade Paperback edition.

Information Arts

Intersections of Art, Science, and Technology

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Author: Stephen Wilson

Publisher: MIT Press

ISBN: 9780262731584

Category: Art

Page: 945

View: 3655

An introduction to the work and ideas of artists who use—and even influence—science and technology.

The MIT Encyclopedia of the Cognitive Sciences

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Author: Robert Andrew Wilson,Frank C. Keil

Publisher: MIT Press

ISBN: 9780262731447

Category: Psychology

Page: 964

View: 6723

A landmark, comprehensive reference work that represents the methodological and theoretical diversity of this changing field.

First Person

New Media as Story, Performance, and Game

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Author: Associate Professor in the Computer Science Department at the University of California Santa Cruz Noah Wardrip-Fruin,Noah Wardrip-Fruin,Pat Harrigan,Freelance Writer and Editor Pat Harrigan

Publisher: MIT Press

ISBN: 9780262232326

Category: Games & Activities

Page: 331

View: 526

The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.

Artificial Intelligence Research and Development

Proceedings of the 15th International Conference of the Catalan Association for Artificial Intelligence

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Author: David Riaño,Eva Onaindia

Publisher: IOS Press

ISBN: 1614991383

Category: Computers

Page: 245

View: 4075

One hundred years after the birth of Alan Turing, the great pioneer of computer science, artificial intelligence has become so much a part of everyday life that it is hard to imagine the world without it.This book contains papers from the 15th International Conference of the Catalan Association of Artificial Intelligence (CCIA 2012), held at the Universitat d'Alicant, Spain, in October 2012. Since 1994 the Catalan Association of Artificial Intelligence (ACIA) has fostered cooperation between researchers in artificial intelligence within the Catalan speaking community. The annual CCIA is its international conference, a platform where not only researchers from Catalan speaking countries, but also those working in artificial intelligence worldwide, have found a place to show, discuss and publish the results of their researches and developments.The 23 papers presented here, which include contributions from the AI community all over the world, cover topics such as KDD, DM and machine learning; natural language processing and recommenders; computer vision; robotics; AI for optimization problems and AI applications in the real world. The book also includes the contributions of the two invited keynote speakers at the conference - Oscar Cordón and Eduardo Nebot - which respectively address the subjects of real-world applications of soft artificial intelligence, and challenges of automation and safety in field robotics.

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

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Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 2798

Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Moral Machines

Teaching Robots Right from Wrong

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Author: Wendell Wallach,Colin Allen

Publisher: Oxford University Press

ISBN: 9780199705962

Category: Technology & Engineering

Page: 288

View: 8225

Computers are already approving financial transactions, controlling electrical supplies, and driving trains. Soon, service robots will be taking care of the elderly in their homes, and military robots will have their own targeting and firing protocols. Colin Allen and Wendell Wallach argue that as robots take on more and more responsibility, they must be programmed with moral decision-making abilities, for our own safety. Taking a fast paced tour through the latest thinking about philosophical ethics and artificial intelligence, the authors argue that even if full moral agency for machines is a long way off, it is already necessary to start building a kind of functional morality, in which artificial moral agents have some basic ethical sensitivity. But the standard ethical theories don't seem adequate, and more socially engaged and engaging robots will be needed. As the authors show, the quest to build machines that are capable of telling right from wrong has begun. Moral Machines is the first book to examine the challenge of building artificial moral agents, probing deeply into the nature of human decision making and ethics.

The NewMediaReader

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Author: Noah Wardrip-Fruin

Publisher: MIT Press

ISBN: 9780262232272

Category: Social Science

Page: 823

View: 8021

A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II--when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared--and the emergence of the World Wide Web--when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.

From Newspeak to Cyberspeak

A History of Soviet Cybernetics

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Author: Slava Gerovitch

Publisher: MIT Press

ISBN: 9780262572255

Category: History

Page: 369

View: 3105

An archive-based history of Soviet cybernetics that focuses on the interplay of scientific, economic, and political discourses in the Soviet Union and Russia from the late 1940s through the 1990s.

Computer Science Handbook, Second Edition

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Author: Allen B. Tucker

Publisher: CRC Press

ISBN: 0203494458

Category: Computers

Page: 2752

View: 608

When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chapters either new or significantly revised, the Computer Science Handbook, Second Edition is exactly the kind of reference you need. This rich collection of theory and practice fully characterizes the current state of the field and conveys the modern spirit, accomplishments, and direction of computer science. Highlights of the Second Edition: Coverage that reaches across all 11 subject areas of the discipline as defined in Computing Curricula 2001, now the standard taxonomy More than 70 chapters revised or replaced Emphasis on a more practical/applied approach to IT topics such as information management, net-centric computing, and human computer interaction More than 150 contributing authors--all recognized experts in their respective specialties New chapters on: cryptography computational chemistry computational astrophysics human-centered software development cognitive modeling transaction processing data compression scripting languages event-driven programming software architecture