Sony design

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Author: Stephen Bayley,Victoria and Albert Museum,Conran Foundation

Publisher: N.A

ISBN: N.A

Category: Design, Industrial

Page: 84

View: 7321

Twentieth Century Design

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Author: Jonathan M. Woodham

Publisher: Oxford Paperbacks

ISBN: 9780192842046

Category: Art

Page: 288

View: 8371

Presents an overview of twentieth-century design in the western industrialized world and the Far East, focusing on topics such as modernism, consumerism, and social responsibility

Premium by Design

How to Understand, Design and Market High End Products

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Author: Marco Bevolo,Alex Gofman

Publisher: Routledge

ISBN: 1317076176

Category: Business & Economics

Page: 334

View: 2616

There are luxuries that most of us will never be able to afford in a lifetime, but just off the shores of the moneyed is a huge, fast growing, land of premium value which inspires people to get there, even if they need to stretch their budget to reach it. Premium by Design is a thoroughly researched, well argued and well presented study that identifies how global business leaders have succeeded in achieving margins by design. Thanks to original tools and processes, this book shows how you might also succeed. It is about better, but reachable and real, products and services. The book features insights from the world of customer science and design research. The key challenge for the world today is finding out how sustainable is the underlying process that is driving this apparent desire for more and more indulgent material possessiveness? This book might not have all the answers, but it will provoke and trigger a long overdue debate in the premium and image driven industries about tomorrow's values. As a result it is a must read for anyone in this market, or aspiring to it.

Design Economies and the Changing World Economy

Innovation, Production and Competitiveness

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Author: John R. Bryson,Grete Rusten

Publisher: Routledge

ISBN: 1136883614

Category: Business & Economics

Page: 264

View: 5944

Design is central to every service or good produced, sold and consumed. Manufacturing and service companies located in high cost locations increasingly find it difficult to compete with producers located in countries such as India and China. Companies in high-cost locations either have to shift production abroad or create competitive advantage through design, innovation, brand and the geographic distribution of tasks rather than price. Design Economies and the Changing World Economy provides the first comprehensive account of the relationship between innovation, design, corporate competitiveness and place. Design economies are explored through an analysis of corporate strategies, the relationship between product and designer, copying and imitation including nefarious learning, design and competitiveness, and design-centred regional policies. The design process plays a critical role in corporate competitiveness as it functions at the intersection between production and consumption and the interface between consumer behaviour and the development and design of products. This book focuses on firms, individuals, as well as national policy, drawing attention to the development of corporate and nation based design strategies that are intended to enhance competitive advantage. Increasingly products are designed in one location and made in another. This separation of design from the place of production highlights the continued development of the international division of labour as tasks are distributed in different places, but blended together to produce design-intensive branded products. This book provides a distinctive analysis of the ways in which companies located in developed market economies compete on the basis of design, brand and the geographic distribution of tasks. The text contains case studies of major manufacturing and service companies and will be of valuable interest to students and researchers interested in Geography, Economics and Planning.

Sony Design

Making Modern

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Author: Ian Luna

Publisher: Rizzoli International Publications

ISBN: 0847844994

Category: Business & Economics

Page: 269

View: 9355

Unlike prior biography and business-focused books on SONY, this is the first illustrated book devoted to the design innovations of the world-recognized brand. Never-before-published prototypes and design concepts make this book the ultimate insider's guide for design enthusiasts, providing readers with another elucidating example of the crucial role design plays in our everyday lives. This is the first book to document over sixty years of innovative designs by Sony, the first trailblazer in personal electronics and pioneer of the legendary and highly successful WALKMAN, Handycam, Cyber-shot, and VAIO brands, among other leading SONY products.

Digital dreams

the work of the Sony Design Center

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Author: Paul Kunkel

Publisher: Universe Pub

ISBN: N.A

Category: Architecture

Page: 207

View: 1106

For the past half century, the Sony Corporation has been highly successful at tapping the seductive nature of consumer electronics. Around the globe their ubiquitous products are recognized as symbols of cutting-edge technology and innovative design, making Sony the undisputed leader in high tech and one of the most recognized brand names in the world. Digital Dreams takes an unprecedented look inside the world's most influential design center and their products--many never before published--for the next millennium. With nearly 250 industrial designers; graphic, packaging, and logotype designers; user-interface specialists and Web designers working in offices from Tokyo to San Francisco to Cologne, the Sony Design Center is responsible for nearly 2,000 new products, concepts, packaging schemes and design strategies every year, driving sales of products and services totalling nearly $50 billion per year. By shaping the most pivotal technologies of our time, the Design Center exerts a greater influence on popular culture and current trends in industrial and graphic design than any other single entity. As Sony stands perched on the new millennium, its design team is now redefining virtually every major product line in the company's vast consumer electronics sector--launching Sony's definitive leap from analog to digital technology. Until now, the work of the Design Center has been shrouded in secrecy. Digital Dreams is the first comprehensive preview of the technological and aesthetic vision that will dominate the landscape of the next century. This book surveys Sony's twenty-first-century product line, examining more than 100 new products, concepts and prototypes. Following the transition to digital technology, Digital Dreams reveals the corporation's techniques and design philosophy at work. Everyone who listens to music, watches movies or TV, carries a Walkman, or communicates by telephone or the Internet will be affected by the "digital dream" now taking shape at Sony. For the past half century, the Sony Corporation has been highly successful at tapping the seductive nature of consumer electronics. Around the globe their ubiquitous products are recognized as symbols of cutting-edge technology and innovative design, making Sony the undisputed leader in high tech and one of the most recognized brand names in the world. Digital Dreams takes an unprecedented look inside the world's most influential design center and their products--many never before published--for the next millennium. With nearly 250 industrial designers; graphic, packaging, and logotype designers; user-interface specialists and Web designers working in offices from Tokyo to San Francisco to Cologne, the Sony Design Center is responsible for nearly 2,000 new products, concepts, packaging schemes and design strategies every year, driving sales of products and services totalling nearly $50 billion per year. By shaping the most pivotal technologies of our time, the Design Center exerts a greater influence on popular culture and current trends in industrial and graphic design than any other single entity. As Sony stands perched on the new millennium, its design team is now redefining virtually every major product line in the company's vast consumer electronics sector--launching Sony's definitive leap from analog to digital technology. Until now, the work of the Design Center has been shrouded in secrecy. Digital Dreams is the first comprehensive preview of the technological and aesthetic vision that will dominate the landscape of the next century. This book surveys Sony's twenty-first-century product line, examining more than 100 new products, concepts and prototypes. Following the transition to digital technology, Digital Dreams reveals the corporation's techniques and design philosophy at work. Everyone who listens to music, watches movies or TV, carries a Walkman, or communicates by telephone or the Internet will be affected by the "digital dream" now taking shape at Sony.

SONY DESIGN

MAKING MODERN

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Author: N.A

Publisher: N.A

ISBN: 9784863133495

Category:

Page: 269

View: 8087

ソニーデザインのすべてを凝縮した写真集。設立70周年、受け継がれる革新の遺伝子。

Design

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Author: N.A

Publisher: N.A

ISBN: N.A

Category: Design

Page: N.A

View: 6356

Doing Cultural Studies

The Story of the Sony Walkman

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Author: Paul du Gay

Publisher: SAGE

ISBN: 9780761954026

Category: Social Science

Page: 151

View: 866

In recent years `culture' has become a central concern in a wide range of fields and disciplines. This book introduces the main substantive and theoretical strands of this `turn to culture' through the medium of a particular case study: that of the Sony Walkman. Using the example of the Walkman, the book indicates how and why cultural practices and institutions have come to play such a crucial part in our lives, and introduces some of the central ideas, concepts and methods of analysis involved in conducting cultural studies.

The Culture of Craft

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Author: Peter Dormer

Publisher: Manchester University Press

ISBN: 9780719046186

Category: Crafts & Hobbies

Page: 242

View: 1660

Series of discussions about the relevance of handcraft in a society largely structured by technology.

World design

nationalism and globalism in design

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Author: Hugh Aldersey-Williams

Publisher: Rizzoli International Publications

ISBN: N.A

Category: Design

Page: 202

View: 5107

Explores contemporary design trends and philosophies and how they are influenced by national cultures, presenting examples from Europe, Asia, the Middle East, and North America

Architecture

The Subject is Matter

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Author: Jonathan Hill

Publisher: Psychology Press

ISBN: 9780415235464

Category: Architecture

Page: 254

View: 2488

"The aim of this book is to expand the subject and matter of architecture, and to explore their interdependence. Hill and his contributors acknowledge architecture far beyond the familiar boundaries of the discipline and reassess the object at is center: the building. It is whatever architecture is made of, whether words, bricks, blood cells, sounds, or pixels. The fifteen chapters are divided into three sections--buildings, spaces, and bodies--which each deal with a particular understanding of architecture and architectural matter." --Cover.

3.5" microdisks and media therefor from Japan

determination of the Commission in investigation no. 731-TA-389 (final) under the Tariff Act of 1930, together with the information obtained in the investigation

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Author: United States International Trade Commission

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 218

View: 648

Business the Sony Way

SECRETS of the World's Most Innovative Electronics Giant

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Author: Shu Shin Luh

Publisher: Wiley

ISBN: N.A

Category: Business & Economics

Page: 200

View: 7262

Sony is a global household name. Look around your house – you may have a Trinitron television, a VAIO computer, a PlayStation or a Walkman. Or maybe movie DVDs such as Men In Black and Stuart Little. Or music CDs by Billie Holiday, Michael Jackson or Macy Gray. Sony’s role in the evolution of electronics over the half a century is undeniable, offering the world the first transistor radio, the first portable stereo, the first home video-game console using three-dimensional graphics, among others. This book tells the story of Sony’s past and present, and the vision and drive of founders, Masaru Ibuka and Akio Morita. Beyond narrative history, the book serves as a case study for how entrepreneurs, with the right combination of tenacity, passion, creativity and an eye for the future, can build a company from the humblest of beginnings into a global giant, with operating revenues of more than US$50 billion and close to 170,000 employees. The rapid changes in technology and the advent of the Broadband Age have made it difficult for Sony to rest on the laurels it earned in the past. But even as Sony strives to develop beyond traditional realms of a consumer-electronics company to become a global giant of broadband entertainment, one constant will almost always remain within the company’s culture, and that is Sony’s drive to think outside conventional wisdom and capture consumers’ imagination, continuing to make them see products and exclaim, “Ah, it’s a Sony!” Shu Shin Luh is a freelance journalist who writes regularly about technology, management and corporate governance issues around Asia. She contributes to publications such as the South China Morning Post, the China Post, the American Lawyer Magazine and the Corporate Counsel Magazine, and has won awards for her reporting on consumer rights issues. She has worked for the Asian Wall Street Journal and the Washington Post. Currently, she lives in Taipei, Taiwan.

The Smartphone

Anatomy of an Industry

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Author: Elizabeth Woyke

Publisher: New Press, The

ISBN: 1595589686

Category: Business & Economics

Page: 304

View: 4880

We think we know everything about our smartphones. We use them constantly. We depend on them for every conceivable purpose. We are familiar with every inch of their compact frames. But there is more to the smartphone than meets the eye. How have smartphones shaped the way we socialize and interact? Who tracks our actions, our preferences, our movements as recorded by our smartphones? These are just some of the questions that journalist Elizabeth Woyke answers in this muckraking exposé of the $241 billion industry that produces more than 700 million devices each year. In the tradition of The Coffee Book, The Sneaker Book, Oil, and Cigarettes, The Smartphone offers not only a step-by-step guide to how smartphones are designed and manufactured but also a bold exploration of the darker side of this massive industry, including the exploitation of labor, the disposal of electronic waste, and the underground networks that hack and smuggle smartphones. Featuring interviews with key figures in the development of the smartphone and expert assessments of the industry’s main players—Apple, Google, Microsoft, and Samsung—The Smartphone is the perfect introduction to this most personal of gadgets. Your smartphone will never look the same again.

Managing Product Families

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Author: Susan Walsh Sanderson,Mustafa Uzumeri

Publisher: Irwin Professional Pub

ISBN: 9780256228977

Category: Business & Economics

Page: 218

View: 3161

The Innovation Imperative: Strategies for Managing Product Models and Families by Susan Sanderson and Mustafa Uzumeri traces the new competitive challenges to the patterns appearing in product variety and change. The authors successfully illustrate these patterns through a series of case studies that help to classify and explain the growing competitive challenge of "dynamic competition." Manufacturers are being forced to respond to new and different competitive challenges. The Innovation Imperative will make you aware of the patterns in global competition and inspire you to create new strategies and management styles.

Media Economics

Applying Economics to New and Traditional Media

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Author: Colin Hoskins,Stuart McFadyen,Adam Finn

Publisher: SAGE

ISBN: 0761930957

Category: Business & Economics

Page: 356

View: 4353

Media Economics: Applying Economics to New and Traditional Media differs from ordinary media economic texts by taking a conceptual approach to economic issues. As the book progresses through economic principles, authors Colin Hoskins, Stuart McFadyen, and Adam Finn use cases and examples to demonstrate how these principles can be used to analyze media issues and problems. Media Economics emphasizes economic concepts that have distinct application within media industries, including corporate media strategies and mergers, public policy within media industries, how industry structure and changing technologies affect the conduct and performance of media industries, and why the United States dominates trade in information and entertainment.

The Transnational Media Corporation

Global Messages and Free Market Competition

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Author: Richard A. Gershon

Publisher: Routledge

ISBN: 1136685510

Category: Social Science

Page: 240

View: 8975

The combination of international privatization trends coupled with advancements in computer and communication technology have transformed the conduct of international business. The result has been a consolidation of players in all aspects of business, including banking, aviation, insurance, and mass media. This book discusses one such player -- the Transnational Media Corporation (TNMC). Long remembered as a time of rapid growth and expansion for international business, the decades of the '80s and '90s were a period characterized by major mergers and acquisitions. Good examples of this include Time Inc.'s 1989 merger with Warner Communication for $11.2 billion and Walt Disney's 1996 purchase of Cap Cities/ABC for $19.5 billion. According to the late Steven Ross, former co-chief executive officer of Time-Warner, "In order to succeed in business today, you must be in all the major markets of the world." TNMCs have indeed become salient features of today's global economic landscape. This volume asks the most basic of questions: What makes a global corporation global? And, to what extent do TNMCs affect the marketplace of ideas? This book, then, is intended for the business professional or student who is interested in understanding the business and operations of transnational media. Part I examines the regulatory and economic reasons prompting the formation of a TNMC. It seeks to explain why such companies engage in direct foreign investment and further considers how transnational operations affect the development of new media products in terms of cost, quality, and availability. The TNMC is unique among global corporations given the fact that its primary business is the creation of information and entertainment products. This book also examines the highly complex relationship between TNMCs and the host nations in which they operate. It further considers such specific issues as cultural trespass, transborder data flow, and the effects of transnational media on the marketplace of ideas. Part II of this volume provides a series of case study analyses of five leading TNMCs including Time-Warner Inc., Sony Inc., Bertelsmann AG, the Walt Disney Company, and News Corporation Ltd. Specific attention is given to the history, business philosophy, and economic performance of each of these companies.