Readings in Computer Vision

Issues, Problem, Principles, and Paradigms

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Author: Martin A. Fischler,Oscar Firschein

Publisher: Elsevier

ISBN: 0080515819

Category: Computers

Page: 816

View: 4055

The field of computer vision combines techniques from physics, mathematics, psychology, artificial intelligence, and computer science to examine how machines might construct meaningful descriptions of their surrounding environment. The editors of this volume, prominent researchers and leaders of the SRI International AI Center Perception Group, have selected sixty papers, most published since 1980, with the viewpoint that computer vision is concerned with solving seven basic problems: Reconstructing 3D scenes from 2D images Decomposing images into their component parts Recognizing and assigning labels to scene objects Deducing and describing relations among scene objects Determining the nature of computer architectures that can support the visual function Representing abstractions in the world of computer memory Matching stored descriptions to image representation Each chapter of this volume addresses one of these problems through an introductory discussion, which identifies major ideas and summarizes approaches, and through reprints of key research papers. Two appendices on crucial assumptions in image interpretation and on parallel architectures for vision applications, a glossary of technical terms, and a comprehensive bibliography and index complete the volume.

Computer Vision

Einführung in die Verarbeitung und Analyse digitaler Bilder

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Author: Lutz Priese

Publisher: Springer-Verlag

ISBN: 3662451298

Category: Computers

Page: 332

View: 5105

Der Autor erläutert in dieser Einführung auf Bachelorniveau die in der Computer Vision verwendeten technischen Ausdrücke: Grundlagen des menschlichen Sehens, Farbe, exakte Begriffsbestimmungen zum Thema "Bild", Transformationen, lineare und nicht-lineare Filter, Fouriertransformation, Morphologie, Merkmale im Bild wie Kanten, Ecken, geometrische Formen mittels Hough-Transformation, diverse Hüllen und Skelettierung. Ferner höhere Merkmale wie SIFT, Shape-Context und statistische Merkmale, Texturmerkmale. Die Bestimmung von Segmenten (zusammenhängende Regionen ähnlicher Farben oder Grauwerte) wird in einem eigenen Kapitel ausführlich behandelt.

Hidden Markov Models

Applications in Computer Vision

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Author: Horst Bunke,Terry Caelli

Publisher: World Scientific

ISBN: 9814491470

Category: Computers

Page: 244

View: 1288

Hidden Markov models (HMMs) originally emerged in the domain of speech recognition. In recent years, they have attracted growing interest in the area of computer vision as well. This book is a collection of articles on new developments in the theory of HMMs and their application in computer vision. It addresses topics such as handwriting recognition, shape recognition, face and gesture recognition, tracking, and image database retrieval. This book is also published as a special issue of the International Journal of Pattern Recognition and Artificial Intelligence (February 2001). Contents: Introduction: A Simple Complex in Artificial Intelligence and Machine Learning (B H Juang)An Introduction to Hidden Markov Models and Bayesian Networks (Z Chahramani)Multi-Lingual Machine Printed OCR (P Natarajan et al.)Using a Statistical Language Model to Improve the Performance of an HMM-Based Cursive Handwriting Recognition System (U-V Marti & H Bunke)A 2-D HMM Method for Offline Handwritten Character Recognition (H-S Park et al.)Data-Driven Design of HMM Topology for Online Handwriting Recognition (J J Lee et al.)Hidden Markov Models for Modeling and Recognizing Gesture Under Variation (A D Wilson & A F Bobick)Sentence Lipreading Using Hidden Markov Model with Integrated Grammar (K Yu et al.)Tracking and Surveillance in Wide-Area Spatial Environments Using the Abstract Hidden Markov Model (H H Bui et al.)Shape Tracking and Production Using Hidden Markov Models (T Caelli et al.)An Integrated Approach to Shape and Color-Based Image Retrieval of Rotated Objects Using Hidden Markov Models (S Müller et al.) Readership: Graduate students of computer science, electrical engineering and related fields, as well as researchers at academic and industrial institutions. Keywords:Hidden Markov Models;Gesture Recognitoin;Bayesian Networks;Optical Character Recognition;Handwriting Character Recognition;Cartography;Shape Extraction;Image Feature Extraction.

Readings in Information Visualization

Using Vision to Think

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Author: Stuart K. Card,Jock D. Mackinlay,Ben Shneiderman

Publisher: Morgan Kaufmann

ISBN: 9781558605336

Category: Computers

Page: 686

View: 6471

This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline, with introductions and analytical discussions of each topic and paper. The authors' intention is to present papers that focus on the use of visualization to discover relationships, using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry; new graduate students and professors who want to begin work in this burgeoning field; professionals involved in financial data analysis, statistics, and information design; scientific data managers; and professionals involved in medical, bioinformatics, and other areas. * Full-color reproduction throughout * Author power team - an exciting and timely collaboration between the field's pioneering, most-respected names * The only book on Information Visualization with the depth necessary for use as a text or as a reference for the information professional * Text includes the classic source papers as well as a collection of cutting edge work

Readings in Human-Computer Interaction

Toward the Year 2000

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Author: Ronald M. Baecker

Publisher: Elsevier

ISBN: 0080515746

Category: Computers

Page: 900

View: 8952

The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation

Assistive Technologies and Computer Access for Motor Disabilities

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Author: Kouroupetroglou, Georgios

Publisher: IGI Global

ISBN: 1466644397

Category: Medical

Page: 433

View: 8684

Individuals with disabilities that impede their range of motion often have difficulty accessing technologies. With the use of computer-based assistive technology; devices, tools, and services can be used to maintain and improve the functional capabilities of motor disabilities. Assistive Technologies and Computer Access for Motor Disabilities investigates solutions to the difficulties of impaired technology access by highlighting the principles, methods, and advanced technological solutions for those with motor impairments. This reference source is beneficial to academia, industry, and various professionals in disciplines such as rehabilitation science, occupational therapy, human-computer interface development, ergonomics, and teaching in inclusive and special education. This publication is integrated with its pair book Disability Informatics and Web Accessibility for Motor Limitations.

Two Sciences of Mind

Readings in cognitive science and consciousness

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Author: Seán Ó Nualláin,Paul Mc Kevitt,Eoghan Mac Aogáin

Publisher: John Benjamins Publishing

ISBN: 9027284881

Category: Philosophy

Page: 490

View: 5124

The Reaching for Mind workshop, held at AISB ’95, explicitly addressed itself to the current crisis in Cognitive Science. In particular, the issue of how this discipline can address consciousness was a leitmotiv in the workshop. The conclusion seems inescapable that there is a need for two sciences in this area. Cognitive Science can be freed to become a fully-fledged experimental epistemology by the creation of a science of consciousness also encompassing subjectivity. This exciting collection of papers indicates where both these sciences may be heading. (Series B) The programme committee of the workshop included: Mike Brady (Oxford); Daniel Dennett (Tufts); Jerry Feldman (Berkeley); John Macnamara (McGill) and Zenon Pylyshyn (Rutgers).

Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications

14th Iberoamerican Conference on Pattern Recognition, CIARP 2009, Guadalajara, Jalisco, México, November 15-18, 2009. Proceedings

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Author: Eduardo Bayro Corrochano,Jan-Olof Eklundh

Publisher: Springer Science & Business Media

ISBN: 3642102670

Category: Computers

Page: 1082

View: 7820

This book constitutes the refereed proceedings of the 14th Iberoamerican Congress on Pattern Recognition, CIARP 2009, held in Guadalajara, Mexico, in November 2009. The 64 revised full papers presented together with 44 posters were carefully reviewed and selected from 187 submissions. The papers are organized in topical sections on image coding, processing and analysis; segmentation, analysis of shape and texture; geometric image processing and analysis; analysis of signal, speech and language; document processing and recognition; feature extraction, clustering and classification; statistical pattern recognition; neural networks for pattern recognition; computer vision; video segmentation and tracking; robot vision; intelligent remote sensing, imagery research and discovery techniques; intelligent computing for remote sensing imagery; as well as intelligent fusion and classification techniques.

Computer Vision/Computer Graphics Collaboration Techniques

4th International Conference, MIRAGE 2009, Rocquencourt, France, May 4-6, 2009, Proceedings

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Author: André Gagalowicz,Wilfried Philips

Publisher: Springer Science & Business Media

ISBN: 3642018106

Category: Computers

Page: 438

View: 6537

This volume collects the papers accepted for presentation atMIRAGE 2009. TheMIRAGE conference is continuing to receive international recognition, with this year's presentations coming from 25 countries despite the large wor- wide ?nancial crisis. This time Asia submitted far fewer papers than previously and fewer than Europe. France provedto be the most active scienti?cally with a total of 16 submitted papers. Germany came second (10 submitted papers) and China third (8 papers). We received a total of 83 submissions and accepted 41 as oral presentations, over the three-day event. All papers were reviewed by three to four members of theProgramCommittee.The?nalselectionwasmadebytheConferenceChairs. At this point, we wish to thank the Program Committee and additional referees for their timely and high-quality reviews. We also thank the invited speakers Luc Van Gool, Frank Multon and Raquel Urtasun for kindly accepting to present very interesting talks. mirage 2009 was organizedbyinria Rocquencourt and took place atinria, Rocquencourt, close to Versailles. We believe that the conference proved to be a stimulating experience for all. March 2009 A. Gagalowicz W. Philips Organization Mirage 2009 was organized byinria and Ghent University.

Computer Graphics

Using OpenGL

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Author: Francis S. Hill

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 922

View: 3609

Highly practical, this work combines the principles and major techniques with state-of-the-art graphics that relate to things students see every day on the Internet. It uses C++ as the underlying programming language, and OpenGL as the supporting software.

Readings in the Philosophy of Technology

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Author: David M. Kaplan

Publisher: Rowman & Littlefield

ISBN: 9780742564015

Category: Philosophy

Page: 583

View: 1074

This second edition of Readings in the Philosophy of Technology examines the nature of technology as well as the effects of technologies upon human knowledge, activities, societies, and environments. The aim of philosophy of technology is to understand, evaluate, and criticize the ways in which technologies reflect as well as change human life and the natural world. Compiled specifically with students and newcomers in mind, this book explores the various ways in which societies, technologies, and environments shape one another. Readers will learn to appreciate the ways that philosophy informs our understanding of technology, and to see how technology relates to ethics, politics, nature, human nature, computers, science, food, and animals.

Readings on Color: The science of color

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Author: Alex Byrne,David R. Hilbert

Publisher: MIT Press

ISBN: 9780262522311

Category: Philosophy

Page: 465

View: 1152

Color is an endlessly fascinating subject to philosophers, scientists, and laypersons, as well an an instructive microcosm of cognitive science. In these two anthologies, Alex Byrne and David Hilbert present a survey of the important recent philosophical and scientific writings on color. The introduction to volume 1 provides a philosophical background and links the philosophical issues to the empirical work covered in volume 2. The bibliography in volume 1 is an extensive resource for those doing philosophical work on color. The scientific selections in volume 2 present work in color science that is relevant to philosophical thinking about color; the material is comprehensive and sophisticated enough to be useful to the scientific reader. The introduction to volume 2 is an overview of color science; the volume also contains suggestions for further reading.

Vision and Mind

Selected Readings in the Philosophy of Perception

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Author: Alva Noë,Evan Thompson

Publisher: MIT Press

ISBN: 9780262640473

Category: Philosophy

Page: 627

View: 1316

A collection of works, many of them classics, on the orthodox view of visual perception.

Activity Recognition in Pervasive Intelligent Environments

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Author: Liming Chen,Chris D. Nugent,Jit Biswas,Jesse Hoey

Publisher: Springer Science & Business Media

ISBN: 9789491216053

Category: Computers

Page: 329

View: 3131

This book consists of a number of chapters addressing different aspects of activity recognition, roughly in three main categories of topics. The first topic will be focused on activity modeling, representation and reasoning using mathematical models, knowledge representation formalisms and AI techniques. The second topic will concentrate on activity recognition methods and algorithms. Apart from traditional methods based on data mining and machine learning, we are particularly interested in novel approaches, such as the ontology-based approach, that facilitate data integration, sharing and automatic/automated processing. In the third topic we intend to cover novel architectures and frameworks for activity recognition, which are scalable and applicable to large scale distributed dynamic environments. In addition, this topic will also include the underpinning technological infrastructure, i.e. tools and APIs, that supports function/capability sharing and reuse, and rapid development and deployment of technological solutions. The fourth category of topic will be dedicated to representative applications of activity recognition in intelligent environments, which address the life cycle of activity recognition and their use for novel functions of the end-user systems with comprehensive implementation, prototyping and evaluation. This will include a wide range of application scenarios, such as smart homes, intelligent conference venues and cars.

Statistik-Workshop für Programmierer

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Author: Allen B. Downey

Publisher: O'Reilly Germany

ISBN: 3868993436

Category: Computers

Page: 160

View: 800

Wenn Sie programmieren können, beherrschen Sie bereits Techniken, um aus Daten Wissen zu extrahieren. Diese kompakte Einführung in die Statistik zeigt Ihnen, wie Sie rechnergestützt, anstatt auf mathematischem Weg Datenanalysen mit Python durchführen können. Praktischer Programmier-Workshop statt grauer Theorie: Das Buch führt Sie anhand eines durchgängigen Fallbeispiels durch eine vollständige Datenanalyse -- von der Datensammlung über die Berechnung statistischer Kennwerte und Identifikation von Mustern bis hin zum Testen statistischer Hypothesen. Gleichzeitig werden Sie mit statistischen Verteilungen, den Regeln der Wahrscheinlichkeitsrechnung, Visualisierungsmöglichkeiten und vielen anderen Arbeitstechniken und Konzepten vertraut gemacht. Statistik-Konzepte zum Ausprobieren: Entwickeln Sie über das Schreiben und Testen von Code ein Verständnis für die Grundlagen von Wahrscheinlichkeitsrechnung und Statistik: Überprüfen Sie das Verhalten statistischer Merkmale durch Zufallsexperimente, zum Beispiel indem Sie Stichproben aus unterschiedlichen Verteilungen ziehen. Nutzen Sie Simulationen, um Konzepte zu verstehen, die auf mathematischem Weg nur schwer zugänglich sind. Lernen Sie etwas über Themen, die in Einführungen üblicherweise nicht vermittelt werden, beispielsweise über die Bayessche Schätzung. Nutzen Sie Python zur Bereinigung und Aufbereitung von Rohdaten aus nahezu beliebigen Quellen. Beantworten Sie mit den Mitteln der Inferenzstatistik Fragestellungen zu realen Daten.

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

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Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 8619

Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Introductory Techniques for 3-D Computer Vision

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Author: Emanuele Trucco,Alessandro Verri

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 343

View: 6013

This text provides readers with a starting point to understand and investigate the literature of computer vision, listing conferences, journals and Internet sites.

Graphik und KI

GI-Fachgespräch Königswinter, 3./4. April 1990. Proceedings

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Author: Klaus Kansy,Peter Wißkirchen

Publisher: Springer-Verlag

ISBN: 3642756530

Category: Computers

Page: 125

View: 834

Die Computergraphik kann anspruchsvolle Visualisierungsaufgaben nur mit Hilfe wissensbasierter Methoden sinnvoll beherrschen. Umgekehrt sind KI-Systeme mit wachsender Komplexität auf graphische Visualisierungshilfen angewiesen, um Modelle und Zustände überschaubar zu machen. Dies bewirkt eine zunehmende Verflechtung der Disziplinen Graphische Datenverarbeitung und Künstliche Intelligenz. Der Tagungsband enthält 11 Vorträge des GI-Fachgesprächs Graphik und KI. Die Beiträge zeigen das Zusammenspiel von Computergraphik und KI beim Entwickeln von intelligenten graphischen Oberflächen, beim wissensbasierten Präsentieren von Informationen, beim automatischen Generieren von Graphiken und in Anwendungen aus den Bereichen CAD, großtechnische Systeme und Robotik. Das Buch gibt damit einen Überblick über wichtige Felder, in denen Graphik und KI integriert eingesetzt werden, und zeigt den Stand der Entwicklung. Es richtet sich sowohl an Forscher und Entwickler in den Bereichen Graphik und KI als auch an potentielle Anwender intelligenter Graphiksysteme und benutzerfreundlicher KI-Systeme.

Augmented Vision Perception in Infrared

Algorithms and Applied Systems

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Author: Riad I. Hammoud

Publisher: Springer Science & Business Media

ISBN: 1848002777

Category: Technology & Engineering

Page: 471

View: 8253

Throughout much of machine vision’s early years the infrared imagery has suffered from return on investment despite its advantages over visual counterparts. Recently, the ?scal momentum has switched in favor of both manufacturers and practitioners of infrared technology as a result of today’s rising security and safety challenges and advances in thermographic sensors and their continuous drop in costs. This yielded a great impetus in achieving ever better performance in remote surveillance, object recognition, guidance, noncontact medical measurements, and more. The purpose of this book is to draw attention to recent successful efforts made on merging computer vision applications (nonmilitary only) and nonvisual imagery, as well as to ?ll in the need in the literature for an up-to-date convenient reference on machine vision and infrared technologies. Augmented Perception in Infrared provides a comprehensive review of recent deployment of infrared sensors in modern applications of computer vision, along with in-depth description of the world’s best machine vision algorithms and intel- gent analytics. Its topics encompass many disciplines of machine vision, including remote sensing, automatic target detection and recognition, background modeling and image segmentation, object tracking, face and facial expression recognition, - variant shape characterization, disparate sensors fusion, noncontact physiological measurements, night vision, and target classi?cation. Its application scope includes homeland security, public transportation, surveillance, medical, and military. Mo- over, this book emphasizes the merging of the aforementioned machine perception applications and nonvisual imaging in intensi?ed, near infrared, thermal infrared, laser, polarimetric, and hyperspectral bands.