Readings in Computer Vision

Issues, Problem, Principles, and Paradigms

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Author: Martin A. Fischler,Oscar Firschein

Publisher: Elsevier

ISBN: 0080515819

Category: Computers

Page: 816

View: 878

The field of computer vision combines techniques from physics, mathematics, psychology, artificial intelligence, and computer science to examine how machines might construct meaningful descriptions of their surrounding environment. The editors of this volume, prominent researchers and leaders of the SRI International AI Center Perception Group, have selected sixty papers, most published since 1980, with the viewpoint that computer vision is concerned with solving seven basic problems: Reconstructing 3D scenes from 2D images Decomposing images into their component parts Recognizing and assigning labels to scene objects Deducing and describing relations among scene objects Determining the nature of computer architectures that can support the visual function Representing abstractions in the world of computer memory Matching stored descriptions to image representation Each chapter of this volume addresses one of these problems through an introductory discussion, which identifies major ideas and summarizes approaches, and through reprints of key research papers. Two appendices on crucial assumptions in image interpretation and on parallel architectures for vision applications, a glossary of technical terms, and a comprehensive bibliography and index complete the volume.

Computer Vision

Einführung in die Verarbeitung und Analyse digitaler Bilder

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Author: Lutz Priese

Publisher: Springer-Verlag

ISBN: 3662451298

Category: Computers

Page: 332

View: 359

Der Autor erläutert in dieser Einführung auf Bachelorniveau die in der Computer Vision verwendeten technischen Ausdrücke: Grundlagen des menschlichen Sehens, Farbe, exakte Begriffsbestimmungen zum Thema "Bild", Transformationen, lineare und nicht-lineare Filter, Fouriertransformation, Morphologie, Merkmale im Bild wie Kanten, Ecken, geometrische Formen mittels Hough-Transformation, diverse Hüllen und Skelettierung. Ferner höhere Merkmale wie SIFT, Shape-Context und statistische Merkmale, Texturmerkmale. Die Bestimmung von Segmenten (zusammenhängende Regionen ähnlicher Farben oder Grauwerte) wird in einem eigenen Kapitel ausführlich behandelt.

Readings in Information Visualization

Using Vision to Think

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Author: Stuart K. Card,Jock D. Mackinlay,Ben Shneiderman

Publisher: Morgan Kaufmann

ISBN: 9781558605336

Category: Computers

Page: 686

View: 6143

This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline, with introductions and analytical discussions of each topic and paper. The authors' intention is to present papers that focus on the use of visualization to discover relationships, using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry; new graduate students and professors who want to begin work in this burgeoning field; professionals involved in financial data analysis, statistics, and information design; scientific data managers; and professionals involved in medical, bioinformatics, and other areas. * Full-color reproduction throughout * Author power team - an exciting and timely collaboration between the field's pioneering, most-respected names * The only book on Information Visualization with the depth necessary for use as a text or as a reference for the information professional * Text includes the classic source papers as well as a collection of cutting edge work

Hidden Markov Models

Applications in Computer Vision

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Author: Horst Bunke,Terry Caelli

Publisher: World Scientific

ISBN: 9814491470

Category: Computers

Page: 244

View: 9140

Hidden Markov models (HMMs) originally emerged in the domain of speech recognition. In recent years, they have attracted growing interest in the area of computer vision as well. This book is a collection of articles on new developments in the theory of HMMs and their application in computer vision. It addresses topics such as handwriting recognition, shape recognition, face and gesture recognition, tracking, and image database retrieval. This book is also published as a special issue of the International Journal of Pattern Recognition and Artificial Intelligence (February 2001). Contents: Introduction: A Simple Complex in Artificial Intelligence and Machine Learning (B H Juang)An Introduction to Hidden Markov Models and Bayesian Networks (Z Chahramani)Multi-Lingual Machine Printed OCR (P Natarajan et al.)Using a Statistical Language Model to Improve the Performance of an HMM-Based Cursive Handwriting Recognition System (U-V Marti & H Bunke)A 2-D HMM Method for Offline Handwritten Character Recognition (H-S Park et al.)Data-Driven Design of HMM Topology for Online Handwriting Recognition (J J Lee et al.)Hidden Markov Models for Modeling and Recognizing Gesture Under Variation (A D Wilson & A F Bobick)Sentence Lipreading Using Hidden Markov Model with Integrated Grammar (K Yu et al.)Tracking and Surveillance in Wide-Area Spatial Environments Using the Abstract Hidden Markov Model (H H Bui et al.)Shape Tracking and Production Using Hidden Markov Models (T Caelli et al.)An Integrated Approach to Shape and Color-Based Image Retrieval of Rotated Objects Using Hidden Markov Models (S Müller et al.) Readership: Graduate students of computer science, electrical engineering and related fields, as well as researchers at academic and industrial institutions. Keywords:Hidden Markov Models;Gesture Recognitoin;Bayesian Networks;Optical Character Recognition;Handwriting Character Recognition;Cartography;Shape Extraction;Image Feature Extraction.

Readings in Human-Computer Interaction

Toward the Year 2000

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Author: Ronald M. Baecker

Publisher: Elsevier

ISBN: 0080515746

Category: Computers

Page: 900

View: 7514

The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation

Assistive Technologies and Computer Access for Motor Disabilities

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Author: Kouroupetroglou, Georgios

Publisher: IGI Global

ISBN: 1466644397

Category: Medical

Page: 433

View: 6728

Individuals with disabilities that impede their range of motion often have difficulty accessing technologies. With the use of computer-based assistive technology; devices, tools, and services can be used to maintain and improve the functional capabilities of motor disabilities. Assistive Technologies and Computer Access for Motor Disabilities investigates solutions to the difficulties of impaired technology access by highlighting the principles, methods, and advanced technological solutions for those with motor impairments. This reference source is beneficial to academia, industry, and various professionals in disciplines such as rehabilitation science, occupational therapy, human-computer interface development, ergonomics, and teaching in inclusive and special education. This publication is integrated with its pair book Disability Informatics and Web Accessibility for Motor Limitations.

Introductory Techniques for 3-D Computer Vision

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Author: Emanuele Trucco,Alessandro Verri

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 343

View: 2044

This text provides readers with a starting point to understand and investigate the literature of computer vision, listing conferences, journals and Internet sites.

Two Sciences of Mind

Readings in cognitive science and consciousness

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Author: Seán Ó Nualláin,Paul Mc Kevitt,Eoghan Mac Aogáin

Publisher: John Benjamins Publishing

ISBN: 9027284881

Category: Philosophy

Page: 490

View: 6686

The Reaching for Mind workshop, held at AISB ’95, explicitly addressed itself to the current crisis in Cognitive Science. In particular, the issue of how this discipline can address consciousness was a leitmotiv in the workshop. The conclusion seems inescapable that there is a need for two sciences in this area. Cognitive Science can be freed to become a fully-fledged experimental epistemology by the creation of a science of consciousness also encompassing subjectivity. This exciting collection of papers indicates where both these sciences may be heading. (Series B) The programme committee of the workshop included: Mike Brady (Oxford); Daniel Dennett (Tufts); Jerry Feldman (Berkeley); John Macnamara (McGill) and Zenon Pylyshyn (Rutgers).

Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications

14th Iberoamerican Conference on Pattern Recognition, CIARP 2009, Guadalajara, Jalisco, México, November 15-18, 2009. Proceedings

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Author: Eduardo Bayro Corrochano,Jan-Olof Eklundh

Publisher: Springer Science & Business Media

ISBN: 3642102670

Category: Computers

Page: 1082

View: 1021

This book constitutes the refereed proceedings of the 14th Iberoamerican Congress on Pattern Recognition, CIARP 2009, held in Guadalajara, Mexico, in November 2009. The 64 revised full papers presented together with 44 posters were carefully reviewed and selected from 187 submissions. The papers are organized in topical sections on image coding, processing and analysis; segmentation, analysis of shape and texture; geometric image processing and analysis; analysis of signal, speech and language; document processing and recognition; feature extraction, clustering and classification; statistical pattern recognition; neural networks for pattern recognition; computer vision; video segmentation and tracking; robot vision; intelligent remote sensing, imagery research and discovery techniques; intelligent computing for remote sensing imagery; as well as intelligent fusion and classification techniques.

Computer Vision/Computer Graphics Collaboration Techniques

4th International Conference, MIRAGE 2009, Rocquencourt, France, May 4-6, 2009, Proceedings

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Author: André Gagalowicz,Wilfried Philips

Publisher: Springer Science & Business Media

ISBN: 3642018106

Category: Computers

Page: 438

View: 9820

This volume collects the papers accepted for presentation atMIRAGE 2009. TheMIRAGE conference is continuing to receive international recognition, with this year's presentations coming from 25 countries despite the large wor- wide ?nancial crisis. This time Asia submitted far fewer papers than previously and fewer than Europe. France provedto be the most active scienti?cally with a total of 16 submitted papers. Germany came second (10 submitted papers) and China third (8 papers). We received a total of 83 submissions and accepted 41 as oral presentations, over the three-day event. All papers were reviewed by three to four members of theProgramCommittee.The?nalselectionwasmadebytheConferenceChairs. At this point, we wish to thank the Program Committee and additional referees for their timely and high-quality reviews. We also thank the invited speakers Luc Van Gool, Frank Multon and Raquel Urtasun for kindly accepting to present very interesting talks. mirage 2009 was organizedbyinria Rocquencourt and took place atinria, Rocquencourt, close to Versailles. We believe that the conference proved to be a stimulating experience for all. March 2009 A. Gagalowicz W. Philips Organization Mirage 2009 was organized byinria and Ghent University.

Readings in the Philosophy of Technology

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Author: David M. Kaplan

Publisher: Rowman & Littlefield

ISBN: 9780742564015

Category: Philosophy

Page: 583

View: 3566

This second edition of Readings in the Philosophy of Technology examines the nature of technology as well as the effects of technologies upon human knowledge, activities, societies, and environments. The aim of philosophy of technology is to understand, evaluate, and criticize the ways in which technologies reflect as well as change human life and the natural world. Compiled specifically with students and newcomers in mind, this book explores the various ways in which societies, technologies, and environments shape one another. Readers will learn to appreciate the ways that philosophy informs our understanding of technology, and to see how technology relates to ethics, politics, nature, human nature, computers, science, food, and animals.

Computer Graphics

Using OpenGL

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Author: Francis S. Hill

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 922

View: 4903

Highly practical, this work combines the principles and major techniques with state-of-the-art graphics that relate to things students see every day on the Internet. It uses C++ as the underlying programming language, and OpenGL as the supporting software.

Readings on Color: The science of color

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Author: Alex Byrne,David R. Hilbert

Publisher: MIT Press

ISBN: 9780262522311

Category: Philosophy

Page: 465

View: 4168

Color is an endlessly fascinating subject to philosophers, scientists, and laypersons, as well an an instructive microcosm of cognitive science. In these two anthologies, Alex Byrne and David Hilbert present a survey of the important recent philosophical and scientific writings on color. The introduction to volume 1 provides a philosophical background and links the philosophical issues to the empirical work covered in volume 2. The bibliography in volume 1 is an extensive resource for those doing philosophical work on color. The scientific selections in volume 2 present work in color science that is relevant to philosophical thinking about color; the material is comprehensive and sophisticated enough to be useful to the scientific reader. The introduction to volume 2 is an overview of color science; the volume also contains suggestions for further reading.

Machine Learning mit Python

Das Praxis-Handbuch für Data Science, Predictive Analytics und Deep Learning

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Author: Sebastian Raschka

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3958454240

Category: Computers

Page: 424

View: 1000

Vision and Mind

Selected Readings in the Philosophy of Perception

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Author: Alva Noë,Evan Thompson

Publisher: MIT Press

ISBN: 9780262640473

Category: Philosophy

Page: 627

View: 3925

A collection of works, many of them classics, on the orthodox view of visual perception.

Activity Recognition in Pervasive Intelligent Environments

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Author: Liming Chen,Chris D. Nugent,Jit Biswas,Jesse Hoey

Publisher: Springer Science & Business Media

ISBN: 9789491216053

Category: Computers

Page: 329

View: 8465

This book consists of a number of chapters addressing different aspects of activity recognition, roughly in three main categories of topics. The first topic will be focused on activity modeling, representation and reasoning using mathematical models, knowledge representation formalisms and AI techniques. The second topic will concentrate on activity recognition methods and algorithms. Apart from traditional methods based on data mining and machine learning, we are particularly interested in novel approaches, such as the ontology-based approach, that facilitate data integration, sharing and automatic/automated processing. In the third topic we intend to cover novel architectures and frameworks for activity recognition, which are scalable and applicable to large scale distributed dynamic environments. In addition, this topic will also include the underpinning technological infrastructure, i.e. tools and APIs, that supports function/capability sharing and reuse, and rapid development and deployment of technological solutions. The fourth category of topic will be dedicated to representative applications of activity recognition in intelligent environments, which address the life cycle of activity recognition and their use for novel functions of the end-user systems with comprehensive implementation, prototyping and evaluation. This will include a wide range of application scenarios, such as smart homes, intelligent conference venues and cars.

Visual Perception

Essential Readings

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Author: Steven Yantis

Publisher: Psychology Press

ISBN: 9780863775987

Category: Medical

Page: 431

View: 3374

Collects twenty five classic articles in visual perception, the articles span a century and include examples from disciplines that contribute to our current understanding of vision. Discussion questions and further reading suggestions follow.

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

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Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 7250

Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“