Mobile Computer Usability

An Organizational Personality Perspective

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Author: Gamel O. Wiredu

Publisher: Springer Science & Business Media

ISBN: 364241074X

Category: Business & Economics

Page: 211

View: 1603

This book explains how mobile computer usability is shaped by the increasing integration of personal circumstances in organization. It represents an attempt to conceptualize an alternative model of mobile computer usability. It is motivated by the author’s conviction that we do not yet have an adequate understanding of this concept because we have not taken seriously the transformation of human personality by the co-evolution of organization and ICTs. The author argues that the transformation has resulted in a human personality whose personal and organizational activities are characterized by strong continuities between them. This characterization reflects a new kind of personality of the worker, and is a critical determinant of mobile computer usability. The word ‘organizational’ is used to describe this kind of personality – hence an alternative organizational personality perspective on mobile computer usability. This perspective suggests that a mobile computer is more usable to a person than another one because of its satisfaction of both his personal and organizational motives, which are in turn shaped by the co-evolution of organization, technology and personality.

Advances in Informatics and Computing in Civil and Construction Engineering

Proceedings of the 35th CIB W78 2018 Conference: IT in Design, Construction, and Management

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Author: Ivan Mutis,Timo Hartmann

Publisher: Springer

ISBN: 3030002209

Category: Technology & Engineering

Page: 914

View: 7557

This proceedings volume chronicles the papers presented at the 35th CIB W78 2018 Conference: IT in Design, Construction, and Management, held in Chicago, IL, USA, in October 2018. The theme of the conference focused on fostering, encouraging, and promoting research and development in the application of integrated information technology (IT) throughout the life-cycle of the design, construction, and occupancy of buildings and related facilities. The CIB – International Council for Research and Innovation in Building Construction – was established in 1953 as an association whose objectives were to stimulate and facilitate international cooperation and information exchange between governmental research institutes in the building and construction sector, with an emphasis on those institutes engaged in technical fields of research. The conference brought together more than 200 scholars from 40 countries, who presented the innovative concepts and methods featured in this collection of papers.

Mobile System Design

Herausforderungen, Anforderungen und Lösungsansätze für Design, Implementierung und Usability-Testing Mobiler Systeme.

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Author: Dennis Krannich

Publisher: BoD – Books on Demand

ISBN: 3732216926

Category: Computers

Page: 212

View: 5969

Mobile Systeme spielen eine immer bedeutendere Rolle in unserem täglichen Leben. Aus diesem Grund werden effektive Prozesse benötigt, um den steigenden Anforderungen der Endverbraucher und dem hohen Kosten- und Zeitdruck gerecht zu werden. Während das Usability-Testing für stationäre Systeme weitestgehend standardisiert ist, stellen Mobile Systeme aufgrund ihrer Heterogenität große Anforderungen an das Usability-Testing im originären Benutzungskontext. Die Hauptfrage dieses Buches ist, wie zum einen gewährleistet werden kann, dass Mobile Systeme möglichst unkompliziert und intuitiv benutzt werden können und zum anderen eine stärkere Be- rücksichtigung sowohl der zukünftigen Benutzer als auch des Benutzungskontextes im Entwicklungsprozess stattfinden kann. Zu diesem Zweck wird ein toolbasiertes Vorgehensmodell konzipiert, entwickelt und empirisch untersucht. Das Buch richtet sich sowohl an Designer, als auch an Programmierer und bietet einen Überblick aktueller Forschung rund um das Thema Mobile System Design.

Human-Computer Interaction

Development Process

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Author: Andrew Sears,Julie A. Jacko

Publisher: CRC Press

ISBN: 9781420088892

Category: Technology & Engineering

Page: 356

View: 3682

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: The Development Practice addresses requirements specification, design and development, and testing and evaluation activities. It also covers task analysis, contextual design, personas, scenario-based design, participatory design, and a variety of evaluation techniques including usability testing, inspection-based and model-based evaluation, and survey design. The book includes contributions from eminent researchers and professionals from around the world who, under the guidance of editors Andrew Sear and Julie Jacko, explore visionary perspectives and developments that fundamentally transform the discipline and its practice.

The Human-Computer Interaction Handbook

Fundamentals, Evolving Technologies and Emerging Applications, Second Edition

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Author: Andrew Sears,Julie A. Jacko

Publisher: CRC Press

ISBN: 9781410615862

Category: Technology & Engineering

Page: 1384

View: 9366

This second edition of The Human-Computer Interaction Handbook provides an updated, comprehensive overview of the most important research in the field, including insights that are directly applicable throughout the process of developing effective interactive information technologies. It features cutting-edge advances to the scientific knowledge base, as well as visionary perspectives and developments that fundamentally transform the way in which researchers and practitioners view the discipline. As the seminal volume of HCI research and practice, The Human-Computer Interaction Handbook features contributions from a selection of eminent professionals in the field worldwide. It stands alone as the most essential resource available on the market. This edition of the volume throughly covers issues of accessibility and diversity, such as aging, literacy, hearing, vision, physical disabilities, and children. Additional topics addressed are: *sensor based interactions; *tangible interfaces; *augmented cognition; *cognition under stress; *ubiquitous and wearable computing; and *privacy and security. This book is useful for practitioners seeking to understand the latest research results to apply when developing new interactive information technologies, as well as for graduate students studying human-centered computing, human-computer interaction, or related fields.

Mobile Human-Computer Interaction - Mobile HCI 2004

6th International Symposium, Glasgow, UK, September 13-16, 2004, Proceedings

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Author: Stephen Brewster,Mobile HCI (6, 2004, Glasgow)

Publisher: Springer Science & Business Media

ISBN: 3540230866

Category: Computers

Page: 541

View: 2953

MobileHCI is a forum for academics and practitioners to discuss the challenges and potential solutions for e?ective human-computer interaction with mobile systems and services. It covers the design, evaluation and application of te- niques and approaches for all mobile computing devices and services. MobileHCI 2004 was the sixth in the series of conferences that was started at Glasgow U- versity in 1998 by Chris Johnson. We previously chaired the conference in 1999 in Edinburgh (as part of INTERACT 1999) and in 2001 in Lille (as part of IHM-HCI 2001). The last two years saw the conference move to Italy, ?rst - der the chairmanship of Fabio Patern` o in Pisa then under Luca Chittaro in Udine. In 2005 the conference will move to Austria to be chaired by Manfred Tscheligi. Each year the conference has its own website hosted by the conference chair, however the address www. mobilehci. org will always point to the next (or current) conference. The number of submissions has increased every year. This year we received 79 full papers (63 were received last year) from which we accepted the best 25. We had 81 short papers and posters submitted (59 last year) and accepted 20 of these as short papers and 22 as posters. We received 9 workshop, 4 tutorial and 2 panel proposals, from which 5, 2 and 2, respectively, were accepted.

Mobile Usability

Für iPhone, iPad, Android, Kindle

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Author: Jakob Nielsen,Raluca Budiu

Publisher: mitp Verlags GmbH & Co. KG

ISBN: 3826695038

Category: Computers

Page: 236

View: 6587

Für iPhone, iPad, Android, Kindle Designs für kleine Displays optimal gestalten Texte für die mobile Nutzung verfassen und Inhalte strukturieren Einfache Navigationen für Smartphones und Tablets Die Erstellung von mobilen Websites und Apps ist ein ständiger Spagat zwischen der Bereitstellung von Inhalten und der Darstellung auf kleinen Displays. Reduzierte Inhalte, einfache Navigationsmöglichkeiten, Optimierung des Designs bei langsamen Übertragungsgeschwindigkeiten – mit diesen Herausforderungen ist jeder Entwickler konfrontiert. Wie entwirft man die besten Websites und Apps für moderne Smartphone- und Tablet-Nutzer? Der Bestseller-Autor Jakob Nielsen und seine Co-Autorin Raluca Budiu gehen dieser Frage nach und untersuchen in diesem Buch die wichtigsten Aspekte guter Mobile Usability. So erfahren Sie anhand zahlreicher Beispiele, wie Sie eine gelungene Navigation sowie passende Designs und Textinhalte für mobile Geräte entwerfen und dabei die User Experience mit Blick auf das mobile Nutzungsverhalten optimal berücksichtigen. Die dargestellten Methoden basieren auf Erkenntnissen aus internationalen Studien, die anhand zahlreicher Usability-Tests durchgeführt wurden. Dieses Buch richtet sich an Designer und Softwareentwickler, aber ebenso an Texter, Redakteure, Produktmanager und Marketing-Mitarbeiter. Sowohl Einsteiger als auch erfahrene Mobile-Usability-Veteranen erhalten wertvolle Hinweise und Tipps. Dr. Jakob Nielsen ist Mitgründer und Leiter der Nielsen Norman Group. Zudem begründete er auch die »Discount Usability Engineering«-Bewegung, die sich in erster Linie mit schnellen und effizienten Methoden zur Qualitätsverbesserung von Benutzeroberflächen beschäftigt. Das Nachrichtenmagazin U.S. News & World Report bezeichnete Nielsen als »den weltweit führenden Experten für Web Usability« und die Tageszeitung USA Today beschrieb sein Wirken gar als »The next best thing to a true time machine«. Er ist Autor zahlreicher Bestseller wie Web Usability, Eyetracking Web Usability sowie Designing Web Usability, das weltweit mehr als 250.000 Mal verkauft und in 22 Sprachen übersetzt wurde. Dr. Raluca Budiu ist User Experience Specialist bei der Nielsen Norman Group. In dieser Funktion betätigt sie sich auch als Beraterin für Großunternehmen aus verschiedensten Industriebereichen sowie Tutorin für die Sachgebiete Mobile Usability, Touchgeräte-Usability, kognitive Psychologie für Designer sowie Prinzipien der Mensch-Computer-Interaktion.

Don't make me think!

Web & Mobile Usability: Das intuitive Web

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Author: Steve Krug

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3958457665

Category: Computers

Page: 216

View: 2345

Usability of Web-Interfaces in the Universal Mobile Telecommunication System (UMTS) (de)

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Author: Thorsten H. Schulze

Publisher: diplom.de

ISBN: 3836630796

Category: Computers

Page: 93

View: 3906

Inhaltsangabe:Einleitung: ‘Es wird eine unvergessliche Erinnerung bleiben, wie wir des starken Windes wegen, in einer großen Holzkiste zu fünfen übereinandergekauert, Augen und Ohren mit gespannter Aufmerksamkeit auf den Empfangsapparat gerichtet, plötzlich nach Aufhissen des verabredeten Flaggenzeichens, das erste Ticken, die ersten deutlichen Morsezeichen vernahmen, lautlos und unsichtbar hinübergetragen von jener felsigen, nur in undeutlichen Umrissen wahrnehmbaren Küste, herübergetragen durch jenes unbekannte geheimnisvolle Mittel, den Äther, der die einzige Brücke bildet zu den Planeten des Weltalls’, Prof. Adolf Salbt, Mai 1897 als wissenschaftlicher Beobachter beim ersten Telegraphie- Experiment von Guglielmo Marconi über den 14 km breiten Bristol-Kanal. Wenn voraussichtlich im Jahr 2002 der Mobilfunk der dritten Generation (Universal Mobile Telecommunication System, UMTS) in Europa eingeführt wird, werden neue mobile handliche Endgeräte auch in der Lage sein, Multimedia- und Internet-Anwendungen zu verarbeiten. Was heute nur mit rudimentären Techniken wie WAP (Wireless Application Protocol) mit begrenzter Übertragungsrate und begrenzten Display-Anzeigen der Mobilfunkgeräte möglich ist, wird alsbald durch neue Technologien abgelöst. Mit dem Aufkommen dieser ‘neuen Generation’ von sogenannten mobilen Terminals werden jedoch gleichzeitig neue Grundlagen nötig, wie z.B. Webseiten für den mobilen Einsatz konzipiert und gestaltet werden können. Es dürfte jedem bewusst sein, dass Webseiten nicht einfach aus einem bestehenden Auftritt ‘konvertiert’ werden können, ohne sich mit den veränderten technischen Gegebenheiten und dem veränderten Nutzerverhalten näher auseinander gesetzt zu haben. Diese Arbeit soll diese neuen Veränderungen in der Technik-Mensch- Beziehung untersuchen und daraus Grundsätze ableiten, wie Webseiten im zukünftigen Mobilfunksystem der dritten Generation gestaltet werden können. Die Entwicklung von Webseiten, anders als die von Software, wird heutzutage leider immer noch ohne einen allgmeingültig formulierten Anforderungskatalog nach DIN- oder ISO-Normen durchgeführt und beschränkt sich deshalb weitestgehend auf die mehr oder minder hilfreichen Vorschläge von Website-Enwicklern und selbsternannten ‘Usability-Gurus’ (dt.: Bedienbarkeit~). Diese Arbeit geht diesen Weg nicht. Aufgrund der Ähnlichkeit zur Entwicklung von Softwareprodukten werden die dort formulierten Ergonomie-Anforderungen nach ISO 9241 als Basis zur Ableitung [...]

Human-computer Interaction, INTERACT '03

IFIP TC13 International Conference on Human-Computer Interaction, 1st-5th September 2003, Zurich, Switzerland

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Author: Matthias Rauterberg,Marino Menozzi,Janet Wesson

Publisher: IOS Press

ISBN: 9781586033637

Category: Computers

Page: 1126

View: 8086

This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.

Usability von Internetanwendungen für mobile Endgeräte

Unter Betrachtung von Designrichtlinien für Ergonomie und effizienter Benutzerführung sowie deren praktische Umsetzung an einem WAP-Prototypen

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Author: Daniel Kaczmarek

Publisher: diplom.de

ISBN: 3832487654

Category: Computers

Page: 136

View: 9672

Inhaltsangabe:Einleitung: Usability avanciert schon seit Jahren zum Trendthema im Bereich der Internetanwendungen. Ihre Anfänge hatte sie dabei in den neunziger Jahren. Seitdem wuchs ihre Bedeutung ebenso wie das Internet selbst mit rasender Geschwindigkeit. Speziell der jüngste technologische Fortschritt bei den mobilen Endgeräten und die damit bestehende Möglichkeit auch über diese, Internetanwendungen zu nutzen, hat dem Usability-Aspekt zu dieser Entwicklung verholfen, denn gerade im mobilen Bereich spielt die Usability eine tragende Rolle. Problemstellung: Mobile Endgeräte werden heutzutage im Gegensatz zu stationären Desktop-Computern und Festnetztelefonen in einem sehr hektischen Umfeld eingesetzt. Während der Nutzung sind die Anwender dabei oft durch externe Einflussfaktoren wie Straßenverkehr oder durch andere parallel zu beachtenden Aufgaben extrem beansprucht. Damit verteilt sich ihre Konzentration auf mehrere Aktivitäten gleichzeitig. Ihre Aufnahme- und besonders ihre Lesefähigkeit sinkt ab, sodass die Informationen, die ihnen in dieser Phase bereitgestellt werden, sehr einfach strukturiert sein müssen, d. h. leicht verständlich und schnell zu finden. Zusammenfassend lässt sich die Aussage treffen, dass die mobilen Internetanwendungen über eine gute Usability verfügen müssen, um von den Endanwendern auch tatsächlich genutzt werden zu können. Tatsächlich erfüllen die meisten heute angebotenen Dienste und Anwendungen für mobile Endgeräte diese Kriterien nur teilweise oder gar nicht. Zielsetzung: Die Zielsetzung dieser Arbeit ist es, Möglichkeiten zur Verbesserung der Usability von Internetanwendungen für mobile Endgeräte aufzuzeigen. Dafür erarbeitet und stellt der Autor dieser Arbeit die relevanten theoretischen Grundlagen dar. Er wird speziell das Verbesserungspotenzial der Usability von Anwendungen für die weitverbreiteste Technologieform WAP ansprechen. Dabei wird er darauf eingehen, welche Automatismen existieren, die selbstständig und ohne Einwirkung des Entwicklers der Anwendung die Usability verbessern. Die im theoretischen Teil erarbeiteten Kenntnisse und Grundlagen der Usability sowie der spezifischen Eigenschaften von mobilen Endgeräten, fließen im praktischen Teil dieser Arbeit ein, welcher die Erstellung eines vollständig funktionsfähigen WAP-Prototypen darstellt. Dabei wird der Verfasser einen schon vorhandenen Prototyp auf seine Ergonomie und sein Design hin analysieren und die vorhandenen Usability-Schwächen [...]

Spoken Multimodal Human-Computer Dialogue in Mobile Environments

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Author: Wolfgang Minker,Dirk Bühler,Laila Dybkjær

Publisher: Springer Science & Business Media

ISBN: 1402030754

Category: Computers

Page: 406

View: 6482

This book is based on publications from the ISCA Tutorial and Research Workshop on Multi-Modal Dialogue in Mobile Environments held at Kloster Irsee, Germany, in 2002. The workshop covered various aspects of devel- ment and evaluation of spoken multimodal dialogue systems and components with particular emphasis on mobile environments, and discussed the state-- the-art within this area. On the development side the major aspects addressed include speech recognition, dialogue management, multimodal output gene- tion, system architectures, full applications, and user interface issues. On the evaluation side primarily usability evaluation was addressed. A number of high quality papers from the workshop were selected to form the basis of this book. The volume is divided into three major parts which group together the ov- all aspects covered by the workshop. The selected papers have all been - tended, reviewed and improved after the workshop to form the backbone of the book. In addition, we have supplemented each of the three parts by an invited contribution intended to serve as an overview chapter.

Usability praktisch umsetzen

Handbuch für Software, Web, Mobile Devices und andere interaktive Produkte

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Author: Sven Heinsen

Publisher: N.A

ISBN: 9783446222724

Category:

Page: 290

View: 6390

Map-based Mobile Services

Design, Interaction and Usability

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Author: Liqiu Meng,Alexander Zipf,Stephan Winter

Publisher: Springer Science & Business Media

ISBN: 9783540371106

Category: Science

Page: 352

View: 5410

This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints, typology and usability of mobile map services, visualization solutions on small displays for time-critical tasks, mobile map users, interaction and adaptation in mobile environments and applications of map-based mobile services.

Computer-Human Interaction

8th Asia-Pacific Conference, APCHI 2008 Seoul, Korea, July 6-9, 2008, Proceedings

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Author: Seongil Lee,Hyunseung Choo,Sungdo Ha,In Chul Shin

Publisher: Springer Science & Business Media

ISBN: 3540705848

Category: Computers

Page: 460

View: 2470

Welcome to the proceedings of APCHI 2008, the 8th Asia-Pacific Conference on Computer–Human Interaction held in Seoul, Korea. Following the success of the preceding APCHI conferences, in Singapore (1996, 2000), Australia (1997), Japan (1998), China (2002), New Zealand (2004) and Taiwan (2006), the 8th APCHI brought together the researchers, developers, practitioners, and educators in the field of human–computer interaction. APCHI has been a major forum for scholars and practitioners in the Asia-Pacific region on the latest challenges and developments in HCI. Theoretical breakthroughs and practical systems and interfaces were presented at this 2008 conference, thanks to the support of KADO, the HCI ITRC of Sungkyu- wan University, and KIST. APCHI 2008 featured a comprehensive program including keynote speeches, regular paper presentations, poster, demos, and special panel sessions. To address the challenge of socially blending ubiquitous computing technologies and a wider sp- trum of people with a variety of skills, knowledge, and capabilities, APCHI 2008 set “Universal and Ubiquitous” as the conference theme. APCHI 2008 attracted a total of 151 paper submissions. Among such a large number of submissions, 45 full papers were accepted as submitted or with minor revisions. All papers were reviewed by at least two reviewers. For the remaining submissions, 41 were recommended to change according to the reviews and were submitted as extended abstracts and posters. One special session with six invited papers was organized to support the conference theme of “Universal and Ubiquitous.

Understanding Mobile Human-Computer Interaction

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Author: Steve Love

Publisher: Elsevier

ISBN: 9780080455808

Category: Computers

Page: 224

View: 4229

Taking a psychological perspective, this book examines the role of Human-Computer Interaction in the field of Information Systems research. The introductory section of the book covers the basic tenets of the HCI discipline, including how it developed and an overview of the various academic disciplines that contribute to HCI research. The second part of the book focuses on the application of HCI to Information Systems research, and reviews ways in which HCI techniques, methodologies and other research components have been used to date in the IS field. The third section of the book looks at the research areas where HCI has not yet been fully exploited in relation to IS, such as broadening user groups and user acceptance of technology. The final section of the book comprises of a set of guidelines for students to follow when undertaking an HCI based research project. * Offers a comprehensive insight into the social shaping of technology * Includes in depth analysis of HCI issues relating to mobile devices * Provides guidelines, technical tips and an overview of relevant data analysis techniques to help students develop their own research projects

Mobile Learning

A Handbook for Educators and Trainers

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Author: John Traxler,Agnes Kukulska-Hulme

Publisher: Routledge

ISBN: 1134247559

Category: Education

Page: 228

View: 3839

Emphasising the issues of usability, accessibility, evaluation and effectiveness and illustrated by case studies drawn from contemporary projects from around the world, this book considers: the fundamentals of mobile technologies and devices the educational foundations of modern networked learning the issues that underpin mobile learning and make it accessible for all users the challenges of making mobile learning a substantial and sustainable component in colleges, universities and corporations implications and issues for the future. Mobile Learning provides useful, authoritative and comprehensive guidance for professionals in higher and further education and trainers in the business sector who want to find out about the opportunities offered by new technologies to deliver, support and enhance teaching, learning and training.

Usability Design for Location Based Mobile Services in Wireless Metropolitan Networks

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Author: Etienne Samii

Publisher: diplom.de

ISBN: 3836606631

Category: Business & Economics

Page: 121

View: 9705

Inhaltsangabe:Abstract: The market of mobile technologies is growing at an enormous rate worldwide. With the latest developments in technology, new services are being invented which were not even possible some years ago. As new devices, applications and services emerge, also the number of mobile users is increasing in a rapid manner. Mobile broadband networks like UMTS, EDGE or Wireless LAN make it possible to reach a large group of users who gain access with their personal mobile devices, equipped with multimedia and data capabilities. Due to this development, new interesting possibilities arise for many areas. One of these areas is the tourism sector, which is being referred to in this thesis. The so-called m-tourism (mobile tourism) is an emerging field with an enormous marketing potential, as described in Chapter 2. Recent hardware inventions and developments are greatly pushing the market share. Companies are offering tailored products filling the needs of their customers. Personalization of services becomes a popular trend in this sector. But what do users think about such a mobile tourism service? Do they feel the service has added benefits, compared to traditional media and Web-based services? Are those products really user friendly? What would be the crucial applications and qualities that make the big difference ? A range of usability issues concerning mobile services is being discussed in the science community; are there already viable, good solutions? With the recent hype of so-called location based services, the consumer keeps calling for more usable products, featuring more intuitive interfaces. Others may fear being overwhelmed with features. Especially for the senior users, a relatively big target group for most mobile applications, these products often remain a mystery. Usability has been and should always remain a key element for quality software and successful applications. In this thesis, several applications are described, some of their user interfaces are analyzed and major flaws discovered. Furthermore, a corresponding prototype user interface is introduced with a specific analysis of each development step, taken from the book The Usability Engineering Lifecycle by Deborah J. Mayhew. Once prototypical realisations are available, users can validate the implemented approaches and evaluate concepts and realization details from their point of view. Such first user experiences are a valuable guidance for further [...]

People and Computers XVII

Designing for Society ; Proceedings of HCI 2003

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Author: Eamonn O Neill,Peter Johnson,Philippe Palanque

Publisher: Springer Verlag

ISBN: N.A

Category: Computers

Page: 418

View: 3317

This volume contains the full papers presented at HCI 2003, the 17th Annual Conference of the British HCI Group, a specialist group of the British Computer Society. The conference has become the premier annual conference on Human-Computer Interaction in Europe. Attracting researchers, practitioners, educators and users from all over the world, with interests in many facets of human-computer interaction, usability and interactive systems, these published proceedings form an important part of the archive of HCI research. As advances in computing and communications technologies extend the human-computer interface beyond the desktop and into our clothes, streets and buildings, mobile and pervasive applications provide exciting challenges and opportunities. People and Computers XVII - Designing for Society, addresses the main areas of HCI research while focusing on its position and usage within todaya (TM)s society. The papers raise and discuss numerous questions, such as: How do we design for usability when human-computer interaction is dispersed and interwoven throughout our environment? How can we understand and account for the web of influences amongst society, environment and technology? How do we interact successfully with and through devices and networks with many form factors? And, how do we design these devices?

Human-Computer Interaction - INTERACT 2009

12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedigns

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Author: Tom Gross,Jan Gulliksen,Paula Kotzé,Lars Oestreicher,Philippe Palanque,Raquel Oliveira Prates,Marco Winckler

Publisher: Springer Science & Business Media

ISBN: 3642036546

Category: Computers

Page: 928

View: 8815

The two volume set LNCS 5726 and LNCS 5727 constitutes the refereed proceedings of the 12th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2009, held in Uppsala, Sweden, in August 2009. The 183 revised papers presented together with 7 interactive poster papers, 16 workshops, 11 tutorials, 2 special interest group papers, 6 demonstrations, 3 panels and 12 doctoral consortium papers were carefully reviewed and selected from 723 submissions. The 99 papers included in the first volume are organized in topical sections on accessibility; affectice HCI and emotion; child computer interfaces; ethics and privacy; evaluation; games, fun and aesthetic design; HCI and Web applications; human cognition and mental load; human error and safety; human-work interaction design; interaction with small and large displays; international and cultural aspects of HCI; mobile computing; and model-based design of interactive systems.