Mastering Lumion 3D

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783552042

Category: Computers

Page: 286

View: 6674

This book is designed for all levels of Lumion users; from beginner to advanced, you will find useful insights and professional techniques to improve and develop your skills in order to fully control and master Lumion.

Mastering Lumion 3D

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Author: Ciro Cardoso

Publisher: N.A

ISBN: 9781783552030

Category: Computers

Page: 286

View: 1856

This book is designed for all levels of Lumion users; from beginner to advanced, you will find useful insights and professional techniques to improve and develop your skills in order to fully control and master Lumion.

Lumion 3D Cookbook

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783550945

Category: Computers

Page: 258

View: 7098

This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology.This practical guide is designed for all levels of Lumion users who know how to model buildings in 3D and a basic understanding of Lumion, who want to enhance their skills to the next level.

Getting Started with Lumion 3D

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 184969950X

Category: Computers

Page: 134

View: 4385

A beginner's guide which flows from novice level discussion into intermediate level usage and finally helps the experts with tips and tricks. Getting Started with Lumion 3D is the perfect book for someone without any experience in Lumion and who wants to start performing architectural visualization. It is also ideal for intermediate users who want to improve their workflow and learn techniques to get the best out of Lumion. This book is also useful for architects or designers who wish to see their projects come to life in natural environments with different moods and light conditions. You don’t require complicated software for this book; if you have a 3D model, Lumion will do almost everything for you.

Mastering CryENGINE

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Author: Sascha Gundlach,Michelle K. Martin

Publisher: Packt Publishing Ltd

ISBN: 1783550260

Category: Computers

Page: 278

View: 8914

A comprehensive guide that covers advanced tasks performed with the CryENGINE system using interesting examples and illustrations demonstrating each of its features. This book is designed for developers who already have a basic understanding of CryENGINE and who want to take their skills to the next level. Whether you are a hobbyist developer or you are working on an AAA project, Mastering CryENGINE will help you enhance your CryENGINE proficiency.

Mastering Sublime Text

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Author: Dan Peleg

Publisher: Packt Publishing Ltd

ISBN: 1849698430

Category: Computers

Page: 110

View: 6347

Mastering Sublime Text is an easy-to-understand, step-by-step guide for learning all of the features of Sublime Text, including author tips and tricks. Every topic includes code examples and highlighted screenshots to make it easier to understand. This book is for developers with experience in any type of programming language, and for those who want to start using Sublime Text or perfect their existing skills. No knowledge of Sublime Text or any other code editor or IDE is expected.

Lumion 3D Best Practices

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783550864

Category: Computers

Page: 166

View: 9424

Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours. Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion.

Gnucash 2.4 Small Business Accounting

Beginner's Guide

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Author: Ashok Ramachandran

Publisher: Packt Publishing Ltd

ISBN: 9781849513876

Category: Computers

Page: 324

View: 2762

Annotation Attention, small business owners! Stop tax-day stress. Stop procrastinating with a shoebox full of receipts. Stop reinventing the wheel with a spreadsheet. Stop making decisions simply on a hunch. Stop wasting money on software that is overkill. Start by downloading GnuCash and getting your accounts in order. Designed to be easy to use, yet powerful and flexible, GnuCash allows you to track bank accounts, income, and expenses. As quick and intuitive to use as a checkbook register, it is based on professional accounting principles to ensure balanced books and accurate reports. You can do it and Gnucash 2.4 Small Business Accounting Beginner's Guide will help you get up and running with maintaining your accounts. Gnucash 2.4 Small Business Accounting Beginner's Guide speaks business language, not accountant-speak, because it is written by a former small business owner. It guides you to use GnuCash from scratch with step-by-step tutorials without jargon, pointing out the gotchas to avoid with lots of tips. It will teach you to work on routine business transactions while migrating transaction data from other applications gradually. You will be able to keep on top of transactions and run reports after reading just three chapters! Beyond Chapter 3, it is up to you how far you want to go. Reconcile with your bank and credit card statements. Charge and pay sales tax. Do invoicing. Track payments due. Set up reminders for bills. Avoid stress at tax time. Print checks. Capture expenses using your mobile phone. Gnucash 2.4 Small Business Accounting Beginner's Guide gives you the power. Know your numbers. Make decisions with confidence. Drive your business to its full potential. Get your accounts in order and avoid tax-day stress with this hands-on guide to GnuCash, the best free accounts software in the world.

Expert Delphi

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Author: Pawel Glowacki

Publisher: Packt Publishing Ltd

ISBN: 1786465841

Category: Computers

Page: 506

View: 2640

Become a developer superhero and build stunning cross-platform apps with Delphi About This Book A one-stop guide on Delphi to help you build cross-platform apps This book covers important concepts such as the FireMonkey library, shows you how to interact with the Internet of Things, and enables you to integrate with Cloud services The code is explained in detail with observations on how to create native apps for Ios and Android with a single code base Who This Book Is For If you want to create stunning applications for mobile, desktop, the cloud, and the Internet of Things, then this book is for you. This book is for developers who would like to build native cross-platform apps with a single codebase for iOS and Android. A basic knowledge of Delphi is assumed, although we do cover a primer on the language. What You Will Learn Understand the basics of Delphi and the FireMonkey application platform as well as the specifics of Android and iOS platforms Complete complex apps quickly with access to platform features and APIs using a single, easy-to-maintain code base Work with local data sources, including embedded SQL databases, REST servers, and Backend-as-a-Service providers Take full advantage of mobile hardware capabilities by working with sensors and Internet of Things gadgets and devices Integrate with cloud services and data using REST APIs and scalable multi-tier frameworks for outstanding multi-user and social experience Architect and deploy powerful mobile back-end services and get super-productive by leveraging Delphi IDE agile functionality Get to know the best practices for writing a high-quality, reliable, and maintainable codebase in the Delphi Object Pascal language In Detail Delphi is the most powerful Object Pascal IDE and component library for cross-platform native app development. It enables building natively compiled, blazingly fast apps for all major platforms including Android, iOS, Windows, Mac, and Linux. If you want to build server-side applications, create web services, and have clear GUIs for your project, then this book is for you. The book begins with a basic primer on Delphi helping you get accustomed to the IDE and the Object Pascal language and will then quickly move on to advanced-level concepts. Through this book, we'll help you understand the architecture of applications and will teach you the important concepts of the FireMonkey library, show you how to build server-side services, and enable you to interact with the Internet of Things. Towards the end, you will learn to integrate your app with various web services and deploy them. By the end of the book, you will be able to build powerful, cross-platform, native apps for iOS and Android with a single code base. Style and approach This book will help you build cross-platform mobile apps with Delphi using a step-by-step approach.

Mastering Manga Studio 5

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Author: Elizabeth Ann Staley

Publisher: Packt Pub Limited

ISBN: 9781849697682

Category: Computers

Page: 298

View: 5678

Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.

Lumion 3D Best Practices

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Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783550864

Category: Computers

Page: 166

View: 814

Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours. Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion.

Incredible Stories from Space

A Behind-the-Scenes Look at the Missions Changing Our View of the Cosmos

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Author: Nancy Atkinson

Publisher: Macmillan

ISBN: 1624143172

Category: Science

Page: 224

View: 7133

Experience the Amazing Unmanned Journeys to Explore the Universe In Incredible Stories from Space, veteran space journalist Nancy Atkinson shares compelling insights from over 35 NASA scientists and engineers, taking readers behind the scenes of the unmanned missions that are transforming our understanding of the solar system and beyond. Weaving together one-on-one interviews along with the extraordinary sagas of the spacecraft themselves, this book chronicles the struggles and triumphs of nine current space missions and captures the true spirit of exploration and discovery. Full color images throughout reveal scientific discoveries and the stunning, breathtaking views of our universe, sent back to Earth by our robotic emissaries to the cosmos. -Travel along with the first mission to Pluto -Explore Mars alongside the Curiosity Rover -Join the unprecedented hunt for extrasolar planets -Unlock the mysteries of the cosmos with the iconic Hubble Space Telescope -Discover the latest findings in our solar system -See the future of space exploration with a preview of upcoming missions

Photographic Rendering with V-Ray for SketchUp

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Author: Brian Bradley

Publisher: Packt Publishing Ltd

ISBN: 1849693234

Category: Computers

Page: 328

View: 3711

This book is filled with examples explaining the theoretical concepts behind them. Filled with sample screenshots, diagrams, and final rendered images, this book will help readers develop an understanding of photographic rendering with V-Ray. If you are a SketchUp user who would love to turn your favourite modelling application into a 'virtual photography studio', then this book has been designed and written for you. Existing V-Ray users will also find plenty to enjoy and benefit from in this book. Some basic experience with SketchUp and familiarity with photography will be helpful, but is not mandatory.

3D Animation Essentials

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Author: Andy Beane

Publisher: John Wiley & Sons

ISBN: 1118239059

Category: Computers

Page: 352

View: 6588

The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Circuits

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Author: Fawwaz Tayssir Ulaby,Michel M. Maharbiz

Publisher: NTS Press

ISBN: 193489110X

Category: Electric circuits

Page: 608

View: 882

Covenant and Conversation

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Author: Jonathan Sacks

Publisher: The Toby Press/KorenPub

ISBN: 1592640206

Category: Religion

Page: 356

View: 2941

A Weekly Reading of the Jewish Bible.

Microsoft Dynamics Sure Step 2010

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Author: Chandru Shankar,Vincent Bellefroid

Publisher: Packt Publishing Ltd

ISBN: 1849681112

Category: Computers

Page: 328

View: 5187

The smart guide to the successful delivery of Microsoft Dynamics Business Solutions using Microsoft Dynamics Sure Step 2010 with this book and eBook.

Instant XenMobile MDM

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Author: Aamir Lakhani

Publisher: Packt Publishing Ltd

ISBN: 1849696276

Category: Computers

Page: 60

View: 2544

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Written in a user friendly style, this guide will get readers up and running with XenMobile MDM.If you want to run your mobile enterprises on XenMobile, or work on a BYOD strategy within your organization, then this is the ideal book for you. XenMobile MDM comprehensively explores how to set up and use XenMobile to provision, secure, and manage mobile devices.

Google SketchUp for Site Design

A Guide to Modeling Site Plans, Terrain and Architecture

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Author: Daniel Tal

Publisher: John Wiley & Sons

ISBN: 0470639512

Category: Architecture

Page: 368

View: 5926

Google SketchUp for Site Design illustrates a holistic approach to SketchUp: how it works and more importantly, what to do with it. Filled with tutorials from front to back, the book focuses on the start and completion of projects that include rich detail and expression. Each part and chapter of the book builds on the previous chapters and tutorial. You will learn how to approach modeling site plans, buildings and site elements: from modeling each of these exterior environment elements to piecing them together to generate a singular and expressive model. The book culminates with tutorials demonstrating effective and simple ways to include grades and terrain using the Sandbox tools and how best to integrate the entire approach with AutoCAD and SketchUp. Also included are links to supplemental on-line resources such as YouTube tutorials and free tutorial and example models from 3D Warehouse. The book is useful for all SketchUp proficiency levels including beginners, hobbyists, and professionals.

Spring MVC Blueprints

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Author: Sherwin John Calleja Tragura

Publisher: Packt Publishing Ltd

ISBN: 1785885987

Category: Computers

Page: 490

View: 9176

Design and implement real-world web-based applications using the Spring Framework 4.x specification based on technical documentation About This Book Learn all the details of implementing Spring 4.x MVC applications from basic core platform construction to advanced integration implementations Gain a complete reference guide to implementing the controllers, models, views, view resolvers, and other service-related components to solve various real-world problems Discover the possible optimal solutions for developers and experts to build enterprise and personal web-based applications Create a Spring MVC application that has a validation process and exception handling with the HTTP status codes Who This Book Is For This book is for competent Spring developers who wish to understand how to develop complex yet flexible applications with Spring MVC. You must have a good knowledge of JAVA programming and be familiar with the basics of Spring. What You Will Learn Set up and configure the Spring 4.x MVC platform from ground level up using the basic Spring Framework 4.x APIs Study requirements and manage solutions on file uploading transactions in Spring 4.x applications Configure, , and test Spring integration to the Hibernate, MyBatis, and JPA frameworks for database transactions Properly implement exception handlers and audit trails in Spring MVC applications Generate reports using JFreeChart, Google Charts, JasperReports, DynamicReports, FreeMarker, Velocity, and Spring's API known as ContentNegotiatingViewResolver Configure security and flexibility by adding Captcha, Spring Security, Spring Flow, Spring Portlets, JTA to improve data management performance Implement web services using Spring's RESTful implementation and other service-oriented integration plugins Design and implement a Spring 4.x application using AngularJS, ExtJs, Twitter Bootstrap, and Spring Mobile for responsive web design In Detail Spring MVC is the ideal tool to build modern web applications on the server side. With the arrival of Spring Boot, developers can really focus on the code and deliver great value, leveraging the rich Spring ecosystem with minimal configuration. Spring makes it simple to create RESTful applications, interact with social services, communicate with modern databases, secure your system, and make your code modular and easy to test. It is also easy to deploy the result on different cloud providers. This book starts all the necessary topics in starting a Spring MVC-based application. Moving ahead it explains how to design model objects to handle file objects. save files into a data store and how Spring MVC behaves when an application deals with uploading and downloading files. Further it highlights form transactions and the user of Validation Framework as the tool in validating data input. It shows how to create a customer feedback system which does not require a username or password to log in. It will show you the soft side of Spring MVC where layout and presentation are given importance. Later it will discuss how to use Spring Web Flow on top of Spring MVC to create better web applications. Moving ahead, it will teach you how create an Invoice Module that receives and transport data using Web Services By the end of the book you will be able to create efficient and flexible real-time web applications using all the frameworks in Spring MVC. Style and approach This book is a compendium of technical specification documents that will guide you through building an application using Spring 4.x MVC. Each chapter starts with a high-level wireframe design of the software followed by how to set up and configure different libraries and tools.