Internet of Things Programming with JavaScript

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Author: Ruben Oliva Ramos

Publisher: Packt Publishing Ltd

ISBN: 1785884867

Category: Computers

Page: 298

View: 5034

Learn the art of bringing the Internet of Things into your projects with the power of JavaScript About This Book This is a practical guide to help you configure and build a complete distributed IoT system from scratch using JavaScript Utilize the power of Node and HTML5 to develop web services and a centralized web server, enabling high-level communication between connected devices Control all your connected devices from the browser by setting up a common dashboard Who This Book Is For This book is for developers who are interested in learning how to communicate with connected devices in JavaScript to set up an IoT system. Some basic knowledge of JavaScript is expected. Hobbyists who want to explore the potential of IoT in JavaScript will also find this book useful. What You Will Learn Develop the skills to connected devices prepared the field to interact with the devices in a network system Internet of Things Find out how to connect sensors and actuators to the devices Send data to a web server connected devices Understand Internet of things using web services and database Configure a dashboard using HTML5 and JavaScript Control devices connected from a dashboard Monitor different devices from the dashboard Build an app for a smartphone to control different devices In Detail The Internet of Things (IoT) is an entirely new platform for developers and engineers, but one thing that remains consistent as we move into this new world, are the programming languages. JavaScript is the most widely used language over the Internet, and with IoT gaining momentum, you will learn how to harness the power of JavaScript to interact with connected devices. This book will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface to control all connected devices. This book begins with setting up a centralized web server that serves as a hub for all connected devices. The book then progresses further towards building web services to facilitate high-level communication between connected devices. Using Arduino and Raspberry Pi Zero as endpoint devices, the book will show you how devices can communicate with each other, perform a wide range of tasks, and also be controlled from a centralized location using JavaScript. The book ends with creating a hybrid app to control the devices that can be run from a browser or installed on a smartphone. Style and approach This book offers step-by-step guidance on how to set up a distributed IoT system using JavaScript. It will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface for controlling all connected devices.

Internet of Things Programming with JavaScript

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Author: Ruben Oliva Ramos

Publisher: N.A

ISBN: 9781785888564

Category:

Page: 298

View: 2728

Learn the art of bringing the Internet of Things into your projects with the power of JavaScriptAbout This Book- This is a practical guide to help you configure and build a complete distributed IoT system from scratch using JavaScript- Utilize the power of Node and HTML5 to develop web services and a centralized web server, enabling high-level communication between connected devices- Control all your connected devices from the browser by setting up a common dashboardWho This Book Is ForThis book is for developers who are interested in learning how to communicate with connected devices in JavaScript to set up an IoT system. Some basic knowledge of JavaScript is expected. Hobbyists who want to explore the potential of IoT in JavaScript will also find this book useful.What You Will Learn- Develop the skills to connected devices prepared the field to interact with the devices in a network system Internet of Things- Find out how to connect sensors and actuators to the devices- Send data to a web server connected devices- Understand Internet of things using web services and database- Configure a dashboard using HTML5 and JavaScript- Control devices connected from a dashboard- Monitor different devices from the dashboard- Build an app for a smartphone to control different devicesIn DetailThe Internet of Things (IoT) is an entirely new platform for developers and engineers, but one thing that remains consistent as we move into this new world, are the programming languages. JavaScript is the most widely used language over the Internet, and with IoT gaining momentum, you will learn how to harness the power of JavaScript to interact with connected devices. This book will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface to control all connected devices.This book begins with setting up a centralized web server that serves as a hub for all connected devices. The book then progresses further towards building web services to facilitate high-level communication between connected devices. Using Arduino and Raspberry Pi Zero as endpoint devices, the book will show you how devices can communicate with each other, perform a wide range of tasks, and also be controlled from a centralized location using JavaScript. The book ends with creating a hybrid app to control the devices that can be run from a browser or installed on a smartphone.Style and approachThis book offers step-by-step guidance on how to set up a distributed IoT system using JavaScript.It will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface for controlling all connected devices.

Practical Internet of Things with JavaScript

Build standalone exciting IoT projects with Raspberry Pi 3 and JavaScript (ES5/ES6)

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Author: Arvind Ravulavaru

Publisher: Packt Publishing Ltd

ISBN: 1788295595

Category: Computers

Page: 296

View: 8048

End to end solutions for IoT enthusiasts and web developers About This Book Leverage the capability of IoT with the combination of Raspberry Pi 3 and JavaScript (ES5/ES6) Develop a health monitoring device along with some cool projects like Smart Agriculture & Raspberry Pi 3 based surveillance. A practical book which will help you build Mobile/Web/Desktop apps that will show how to manage and monitor data from sensors and actuators in real time. Who This Book Is For This book targets IoT enthusiasts and web developers who would like to build IoT-based applications with Raspberry Pi, Arduino and JavaScript. Some knowledge about electronics and familiarity with programming concepts (JavaScript - ES5/ES6) is expected. What You Will Learn Integrate sensors and actuators with the cloud and control them for your Smart Weather Station. Develop your very own Amazon Alexa integrating with your IoT solution Define custom rules and execute jobs on certain data events using IFTTT Build a simple surveillance solutions using Amazon Recognition & Raspberry Pi 3 Design a fall detection system and build a notification system for it. Use Amazon Rekognition for face detection and face recognition in your Surveillance project In Detail In this world of technology upgrades, IoT is currently leading with its promise to make the world a more smarter and efficient place. This book will show you how to build simple IoT solutions that will help you to understand how this technology works. We would not only explore the IoT solution stack, but we will also see how to do it with the world's most misunderstood programming language - JavaScript. Using Raspberry Pi 3 and JavaScript (ES5/ES6) as the base to build all the projects, you will begin with learning about the fundamentals of IoT and then build a standard framework for developing all the applications covered in this book. You will then move on to build a weather station with temperature, humidity and moisture sensors and further integrate Alexa with it. Further, you will build a smart wearable for understanding the concept of fall detection. You will then extend it with the 'If This Then That' (IFTTT) rules engine to send an email on fall detection. Finally, you will be working with the Raspberry Pi 3 camera module and surveillance with a bit of facial detection using Amazon Rekognition platform. At the end of the book, you will not only be able to build standalone exciting IoT applications but also learn how you can extend your projects to another level. Style and Approach This book will follow a project based approach where each chapter will teach the readers to build a standalone project. It will not only guide you to build exciting projects but will also teach you to extend your project to another level.

Node.js for Embedded Systems

Using Web Technologies to Build Connected Devices

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Author: Patrick Mulder,Kelsey Breseman

Publisher: "O'Reilly Media, Inc."

ISBN: 1491928964

Category: COMPUTERS

Page: 266

View: 4041

How can we build bridges from the digital world of the Internet to the analog world that surrounds us? By bringing accessibility to embedded components such as sensors and microcontrollers, JavaScript and Node.js might shape the world of physical computing as they did for web browsers. This practical guide shows hardware and software engineers, makers, and web developers how to talk in JavaScript with a variety of hardware platforms. Authors Patrick Mulder and Kelsey Breseman also delve into the basics of microcontrollers, single-board computers, and other hardware components. Use JavaScript to program microcontrollers with Arduino and Espruino Prototype IoT devices with the Tessel 2 development platform Learn about electronic input and output components, including sensors Connect microcontrollers to the Internet with the Particle Photon toolchain Run Node.js on single-board computers such as Raspberry Pi and Intel Edison Talk to embedded devices with Node.js libraries such as Johnny-Five, and remotely control the devices with Bluetooth Use MQTT as a message broker to connect devices across networks Explore ways to use robots as building blocks for shared experiences

Internet of Things with Raspberry Pi 3

Leverage the power of Raspberry Pi 3 and JavaScript to build exciting IoT projects

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Author: Maneesh Rao

Publisher: Packt Publishing Ltd

ISBN: 1788620658

Category: Computers

Page: 248

View: 8409

Unleash the power of the Raspberry Pi 3 board to create interesting IoT projects Key Features Learn how to interface various sensors and actuators with the Raspberry Pi 3 and send this data to the cloud. Explore the possibilities offered by the IoT by using the Raspberry Pi to upload measurements to Google Docs. A practical guide that will help you create a Raspberry Pi robot using IoT modules. Book Description This book is designed to introduce you to IoT and Raspberry Pi 3. It will help you create interesting projects, such as setting up a weather station and measuring temperature and humidity using sensors; it will also show you how to send sensor data to cloud for visualization in real-time. Then we shift our focus to leveraging IoT for accomplishing complex tasks, such as facial recognition using the Raspberry Pi camera module, AWS Rekognition, and the AWS S3 service. Furthermore, you will master security aspects by building a security surveillance system to protect your premises from intruders using Raspberry Pi, a camera, motion sensors, and AWS Cloud. We'll also create a real-world project by building a Wi-Fi – controlled robot car with Raspberry Pi using a motor driver circuit, DC motor, and a web application. This book is a must-have as it provides a practical overview of IoT’s existing architectures, communication protocols, and security threats at the software and hardware levels—security being the most important aspect of IoT. What you will learn Understand the concept of IoT and get familiar with the features of Raspberry Pi Learn to integrate sensors and actuators with the Raspberry Pi Communicate with cloud and Raspberry using communication protocols such as HTTP and MQTT Build DIY projects using Raspberry Pi, JavaScript/node.js and cloud (AWS) Explore the best practices to ensure the security of your connected devices Who this book is for If you're a developer or electronics engineer and are curious about the Internet of Things, then this is the book for you. With only a rudimentary understanding of electronics, the Raspberry Pi, or similar credit-card sized computers, and some programming experience, you will be taught to develop state-of-the-art solutions for the Internet of Things in an instant.

JavaScript Robotics

Building NodeBots with Johnny-Five, Raspberry Pi, Arduino, and BeagleBone

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Author: Backstop Media,Rick Waldron,Pawel Szymczykowski,Raquel Velez,Julian David Duque,Anna Gerber,Emily Rose,Susan Hinton,Jonathan Beri,Donovan Buck,Sara Gorecki,Kassandra Perch,Andrew Fisher,David Resseguie,Lyza Danger Gardner,Bryan Hughes

Publisher: Maker Media, Inc.

ISBN: 1457186918

Category: Technology & Engineering

Page: 272

View: 3312

JavaScript Robotics is on the rise. Rick Waldron, the lead author of this book and creator of the Johnny-Five platform, is at the forefront of this movement. Johnny-Five is an open source JavaScript Arduino programming framework for robotics. This book brings together fifteen innovative programmers, each creating a unique Johnny-Five robot step-by-step, and offering tips and tricks along the way. Experience with JavaScript is a prerequisite.

Building the Web of Things

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Author: Dominique Guinard,Vlad Trifa

Publisher: Manning Publications

ISBN: 9781617292682

Category: Computers

Page: 344

View: 9646

Summary A hands-on guide that will teach how to design and implement scalable, flexible, and open IoT solutions using web technologies. This book focuses on providing the right balance of theory, code samples, and practical examples to enable you to successfully connect all sorts of devices to the web and to expose their services and data over REST APIs. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Because the Internet of Things is still new, there is no universal application protocol. Fortunately, the IoT can take advantage of the web, where IoT protocols connect applications thanks to universal and open APIs. About the Book Building the Web of Things is a guide to using cutting-edge web technologies to build the IoT. This step-by-step book teaches you how to use web protocols to connect real-world devices to the web, including the Semantic and Social Webs. Along the way you'll gain vital concepts as you follow instructions for making Web of Things devices. By the end, you'll have the practical skills you need to implement your own web-connected products and services. What's Inside Introduction to IoT protocols and devices Connect electronic actuators and sensors (GPIO) to a Raspberry Pi Implement standard REST and Pub/Sub APIs with Node.js on embedded systems Learn about IoT protocols like MQTT and CoAP and integrate them to the Web of Things Use the Semantic Web (JSON-LD, RDFa, etc.) to discover and find Web Things Share Things via Social Networks to create the Social Web of Things Build a web-based smart home with HTTP and WebSocket Compose physical mashups with EVRYTHNG, Node-RED, and IFTTT About the Reader For both seasoned programmers and those with only basic programming skills. About the Authors Dominique Guinard and Vlad Trifa pioneered the Web of Things and cofounded EVRYTHNG, a large-scale IoT cloud powering billions of Web Things. Table of Contents PART 1 BASICS OF THE IOT AND THE WOT From the Internet of Things to the Web of Things Hello, World Wide Web of Things Node.js for the Web of Things Getting started with embedded systems Building networks of Things PART 2 BUILDING THE WOT Access: Web APIs for Things Implementing Web Things Find: Describe and discover Web Things Share: Securing and sharing Web Things

MicroPython for the Internet of Things

A Beginner’s Guide to Programming with Python on Microcontrollers

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Author: Charles Bell

Publisher: Apress

ISBN: 1484231236

Category: Computers

Page: 445

View: 4611

Quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as Pycom’s WiPy modules and MicroPython’s pyboard. Never has programming for microcontrollers been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. The book: Shows a faster and easier way to program microcontrollers and IoT devices Teaches MicroPython, a variant of one of the most widely used scripting languages Is friendly and accessible to those new to electronics, with fun example projects What You'll Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as WiPy and pyboard Load MicroPython on the ESP8266 and similar boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore the easy-to-use Adafruit IO connecting your microcontroller to the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by the Arduino and the Raspberry Pi platforms.

JavaScript on Things

Hardware for Web Developers

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Author: Lyza Danger Gardner

Publisher: Manning Publications

ISBN: 9781617293863

Category: Computers

Page: 450

View: 2892

JavaScript can be used to control hordes of small robots, creative maker projects, and IoT devices. With the Node.js ecosystem at hand, hardware prototyping gets fun, intuitive and fast. JavaScript on Things is the first step into the exciting world of programming for small electronics. This fully-illustrated, hands-on book teaches readers how to get going with platforms like Arduino, Tessel, and Raspberry Pi. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

Rethinking the Internet of Things

A Scalable Approach to Connecting Everything

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Author: Francis daCosta,Byron Henderson

Publisher: Apress

ISBN: 1430257415

Category: Computers

Page: 192

View: 8504

Apress is proud to announce that Rethinking the Internet of Things was a 2014 Jolt Award Finalist, the highest honor for a programming book. And the amazing part is that there is no code in the book. Over the next decade, most devices connected to the Internet will not be used by people in the familiar way that personal computers, tablets and smart phones are. Billions of interconnected devices will be monitoring the environment, transportation systems, factories, farms, forests, utilities, soil and weather conditions, oceans and resources. Many of these sensors and actuators will be networked into autonomous sets, with much of the information being exchanged machine-to-machine directly and without human involvement. Machine-to-machine communications are typically terse. Most sensors and actuators will report or act upon small pieces of information - "chirps". Burdening these devices with current network protocol stacks is inefficient, unnecessary and unduly increases their cost of ownership. This must change. The architecture of the Internet of Things must evolve now by incorporating simpler protocols toward at the edges of the network, or remain forever inefficient. Rethinking the Internet of Things describes reasons why we must rethink current approaches to the Internet of Things. Appropriate architectures that will coexist with existing networking protocols are described in detail. An architecture comprised of integrator functions, propagator nodes, and end devices, along with their interactions, is explored.

Getting Started with the Internet of Things

Connecting Sensors and Microcontrollers to the Cloud

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Author: Cuno Pfister

Publisher: "O'Reilly Media, Inc."

ISBN: 1449310117

Category: Computers

Page: 194

View: 7882

What is the Internet of Things? It's billions of embedded computers, sensors, and actuators all connected online. If you have basic programming skills, you can use these powerful little devices to create a variety of useful systems—such as a device that waters plants when the soil becomes dry. This hands-on guide shows you how to start building your own fun and fascinating projects. Learn to program embedded devices using the .NET Micro Framework and the Netduino Plus board. Then connect your devices to the Internet with Pachube, a cloud platform for sharing real-time sensor data. All you need is a Netduino Plus, a USB cable, a couple of sensors, an Ethernet connection to the Internet—and your imagination. Develop programs with simple outputs (actuators) and inputs (sensors) Learn about the Internet of Things and the Web of Things Build client programs that push sensor readings from a device to a web service Create server programs that allow you to control a device over the Web Get the .NET classes and methods needed to implement all of the book's examples

Programming for the Internet of Things

Using Windows 10 IoT Core and Azure IoT Suite

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Author: Dawid Borycki

Publisher: Microsoft Press

ISBN: 150930214X

Category: Computers

Page: 656

View: 379

Rapidly implement Internet of Things solutions Creating programs for the Internet of Things offers you an opportunity to build and program custom devices whose functionality is limited only by your imagination. This book teaches you to do exactly that, with solutions presented in a step-by-step format. When you read this book, you not only learn the fundamentals of device programming, you will also be ready to write code for revolutionizing devices and robots. You don’t need to be an expert in low-level programming to benefit from this book. It explains basic concepts and programming techniques before diving into the more complicated topics. Each of the book’s chapters and appendices contains a suitable level of detail to help you quickly master device programming. MCP Dawid Borycki shows you how to: Build Universal Windows Platform (UWP) applications that target interconnected embedded devices Design and implement background apps for seamless integration with hardware components Use intrinsic UWP functionality to detect and track human faces Build artificial auditory, visual, and learning systems Process audio signals to blink LEDs to the rhythm of music Use OpenCV to develop custom image-processing algorithms Communicate with external devices by using serial, USB, Wi-Fi, and AllJoyn connectivity Design and implement applications to control DC, stepper, and servo motors for robotics Use Microsoft Cognitive Services to detect human emotions Build predictive analysis and preventive maintenance systems by using the Azure IoT Suite

Program the Internet of Things with Swift for iOS

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Author: Ahmed Bakir,Manny de la Torriente,Gheorghe Chesler

Publisher: Apress

ISBN: 1484211944

Category: Computers

Page: 494

View: 1265

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!

Programming JavaScript Applications

Robust Web Architecture with Node, HTML5, and Modern JS Libraries

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Author: Eric Elliott

Publisher: "O'Reilly Media, Inc."

ISBN: 1491950277

Category: Computers

Page: 254

View: 2203

Take advantage of JavaScript’s power to build robust web-scale or enterprise applications that are easy to extend and maintain. By applying the design patterns outlined in this practical book, experienced JavaScript developers will learn how to write flexible and resilient code that’s easier—yes, easier—to work with as your code base grows. JavaScript may be the most essential web programming language, but in the real world, JavaScript applications often break when you make changes. With this book, author Eric Elliott shows you how to add client- and server-side features to a large JavaScript application without negatively affecting the rest of your code. Examine the anatomy of a large-scale JavaScript application Build modern web apps with the capabilities of desktop applications Learn best practices for code organization, modularity, and reuse Separate your application into different layers of responsibility Build efficient, self-describing hypermedia APIs with Node.js Test, integrate, and deploy software updates in rapid cycles Control resource access with user authentication and authorization Expand your application’s reach through internationalization

Windows 10 for the Internet of Things

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Author: Charles Bell

Publisher: Apress

ISBN: 1484221087

Category: Computers

Page: 467

View: 4304

Manage and control Internet-connected devices from Windows and Raspberry Pi. Master the Windows IoT Core application programming interface and feature set to develop Internet of Things applications on the Raspberry Pi using your Windows and .NET programming skills. Windows 10 for the Internet of Things presents a set of example projects covering a wide range of techniques designed specifically to jump start your own Internet of Things creativity. You'll learn everything you need to know about Windows IoT Core in order to develop Windows and IoT applications that run on the Pi. Microsoft’s release of Windows IoT Core is groundbreaking in how it makes the Raspberry Pi and Internet of Things programming accessible to Windows developers. Now it’s possible to develop for the Raspberry Pi using native Windows and all the related programming skills that Windows programmers have learned from developing desktop and mobile applications. Windows 10 becomes a gateway by which many can experience hardware and Internet of Things development who may never have had the opportunity otherwise. However, even savvy Windows programmers require help to get started with hardware development. This book, Windows 10 for the Internet of Things, provides just the help you need to get started in putting your Windows skills to use in a burgeoning new world of development for small devices that are ubiquitously connected to the Internet. What You Will Learn Learn Windows 10 on the Raspberry Pi Read sensor data and control actuators Connect to and transmit data into the cloud Remotely control your devices from any web browser Develop IOT applications under Windows using C# and Python Store your IOT data in a database for later analysis Who This Book Is For Developers and enthusiasts wanting to take their skills in Windows development and jump on board one of the largest and fastest growing trends to hit the technology world in years – that of connecting everyday devices to the Internet. This book shows how to develop for Microsoft’s operating-system for devices, Windows 10 IoT Core. Readers learn to develop in C# and Python using Visual Studio, for deployment on devices such as the Raspberry Pi and the Ardunio.

Practical Internet of Things for Beginners

IoT Projects with Realsense, Azure, Arduino, and Intel Edison

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Author: Pooja Baraskar

Publisher: Apress

ISBN: 9781484228746

Category: Computers

Page: N.A

View: 8723

Learn the hardware and programming fundamentals needed to build your first Internet of Things project. If you’re getting started with the IoT, don’t limit yourself in the devices you can create. Practical Internet of Things for Beginners covers the basics of electronics and programming so you can work with any microcontroller, sensor, and cloud platform. If you’ve always wanted to learn how to build connected devices and make "smart things," this is the perfect place to start. This book will help readers connect the dots as they begin working with IoT technology and take their projects to the next level. Included are projects where reader will learn how to incorporate RealSense 3D gesture technology, Intel Edison boards, Azure, and more. This practical guide also includes sample projects to inspire the reader's creativity for their own IoT ideas. What You'll Learn Explore the basics of electronics and programming Find the best microcontroller for your project Use Arduino IDE, Intel XDK, Visual Studio, and Wyliodrin Create Web API applications on Azure Create smarter notifications using Twilio calls and SMS Make a gesture controlled robots with Intel RealSense technology Create a user interface and develop with REST APIs for the IoT Who This Book is For Tech enthusiasts and students looking to get started in IoT.

Programming the Photon: Getting Started with the Internet of Things

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Author: Christopher Rush

Publisher: McGraw Hill Professional

ISBN: 0071847073

Category: Technology & Engineering

Page: 240

View: 6522

Explore the Internet of Things and build useful, functioning Photon projects Quickly learn to construct your own electronics devices and control them over the Internet with help from this DIY guide. Programming the Photon: Getting Started with the Internet of Things features clear explanations and step-by-step examples that use inexpensive, easy-to-find components. Discover how to connect to Wi-Fi networks, attach hardware to I/O ports, write custom programs, and work from the cloud. You will learn how to troubleshoot and tweak your Photon creations—even interface with social media sites! · Set up your Photon board and connect to the Particle cloud · Start constructing and programming custom IoT projects · Learn the syntax of both the C and Arduino languages · Incorporate switches, sensors, and other input devices · Control hardware through the Photon’s outputs · Control your creations through the Internet · Add functions with Particle shields and add-on boards · Link real-time data to your board via the IFTTT Web Service · Integrate with websites—Facebook, Twitter, Gmail, and more!

Eloquent JavaScript, 2nd Ed.

A Modern Introduction to Programming

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Author: Marijn Haverbeke

Publisher: No Starch Press

ISBN: 1593276613

Category: Computers

Page: 472

View: 9393

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!

Industry 4.0

The Industrial Internet of Things

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Author: Alasdair Gilchrist

Publisher: Apress

ISBN: 1484220471

Category: Computers

Page: 250

View: 9886

Explore the current state of the production, processing, and manufacturing industries and discover what it will take to achieve re-industrialization of the former industrial powerhouses that can counterbalance the benefits of cheap labor providers dominating the industrial sector. This book explores the potential for the Internet of Things (IoT), Big Data, Cyber-Physical Systems (CPS), and Smart Factory technologies to replace the still largely mechanical, people-based systems of offshore locations. Industry 4.0: The Industrial Internet of Things covers Industry 4.0, a term that encapsulates trends and technologies that could rewrite the rules of manufacturing and production. What You'll Learn: Discover the Industrial Internet and Industrial Internet of Things See the technologies that must advance to enable Industry 4.0 and learn what is happening today to make that happen Observe examples of the implementation of Industry 4.0 Apply some of these case studies Discover the potential to take back the lead in manufacturing, and the potential fallout that could result Who This Book is For: Business futurists, business strategists, CEOs and CTOs, and anyone with an interest and an IT or business background; or anyone who may have a keen interest in how the future of IT, industry and production will develop over the next two decades.

Professional XMPP Programming with JavaScript and jQuery

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Author: Jack Moffitt

Publisher: John Wiley & Sons

ISBN: 0470633905

Category: Computers

Page: 480

View: 526

Create real-time, highly interactive apps quickly with the powerful XMPP protocol XMPP is a robust protocol used for a wide range of applications, including instant messaging, multi-user chat, voice and video conferencing, collaborative spaces, real-time gaming, data synchronization, and search. This book teaches you how to harness the power of XMPP in your own apps and presents you with all the tools you need to build the next generation of apps using XMPP or add new features to your current apps. Featuring the JavaScript language throughout and making use of the jQuery library, the book contains several XMPP apps of increasing complexity that serve as ideal learning tools. Coverage Includes: Getting to Know XMPP Designing XMPP Applications Saying Hello: The First Application Exploring the XMPP Protocol: A Debugging Console Microblogging in Real Time: An Identica Client Talking with Friends: One-on-One Chat Exploring Services: Service Discovery and Browsing Group Chatting: A Multi-User Chat Client Publishing and Subscribing: A Shared Sketch Pad Introduction Writing with Friends: A Collaborative Text Editor Playing Games: Head to Head Tic-Tac-Toe Getting Attached: Bootstrapping BOSH Deploying XMPP Applications Writing Strophe Plug-ins Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.