Halo Graphic Novel, Band 6

Eskalationsstufe 1

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Author: Chris Schlerf

Publisher: N.A

ISBN: 373670027X

Category: Comics & Graphic Novels

Page: 146

View: 3903

Chris Schlerf, Chef-Autor des Videogame-Bestsellers HALO 4, setzt die Ereignisse des Spiels fort. In der neuen Serie führen Captain Thomas Lasky und Commander Sarah Palmer die UNSC Infinity in Kämpfe gegen Feinde und Verräter, während das HALO-Universum am Rande eines neuen galaktischen Krieges steht... Die epische Schlacht rund um den Videogame- Megahit geht in eine neue Runde!

Halo Graphic Novel, Bd. 8 - Eskalationsstufe 3

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Author: Duffy Boudreau

Publisher: N.A

ISBN: 3736716079

Category: Comics & Graphic Novels

Page: 146

View: 1071

Requiem, die riesige Schildwelt der Blutsväter, wurde zerstört, aber der Krieg zwischen Commander Sarah Palmers Spartanern und Jul Mdamas neuer Allianz beginnt erst richtig. Und im Mittelpunkt steht ein Objekt von unvorstellbarer Macht: der Janus-Schlüssel! Auf einem tückischen Planeten kommt es zu einem tödlichen ShowdownAußerdem: Eine dramatische Rettungsmission auf einer von der Allianz Kolonie. Explosive Fortsetzung der Story aus der Games-Reihe!

Halo Graphic Novel, Band 9 - Eskalationsstufe 4

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Author: Duffy Boudreau

Publisher: N.A

ISBN: 3736722206

Category: Comics & Graphic Novels

Page: 146

View: 3645

Nun, da sie den Janusschlüssel in ihren Händen haben, wollen Jul 'Mdama und Dr. Catherine Halsey das unglaubliche Geheimnis der vollständigen Aufzeichnung lösen, einem rätselhaften Ort der Blutsväter. Doch Spartan Commander Sarah Palmer und ihr Team sind ihnen dicht auf den Fersen. Aber sind sie schnell genug, um die ganze Galaxis zu retten? Der spektakuläre Höhepunkt der Games-Saga!

Halo Graphic Novel

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Author: N.A

Publisher: Marvel

ISBN: 9780785123781

Category: Comics & Graphic Novels

Page: 128

View: 9302

In the 26th century, Earth's United Nations Space Command and the Covenant, a coalition of aliens, are engaged in a war within the Halo universe for ultimate control, in a collection of four stories depicting various conflicts during the struggle.

Halo Graphic Novel, Bd. 7

Eskalationsstufe 2

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Author: Brian Reed

Publisher: N.A

ISBN: 3736704887

Category: Comics & Graphic Novels

Page: 146

View: 7037

Inzwischen werden Videospiele mit den Budgets von Kinofilmen produziert -sind genauso profitabel. Maßgeblich Anteil an dieser Entwicklung hat das millionenschwere Game-Franchise Halo. Die aktuellen Comics aus diesem Science-Fiction- Universum erzählen neue Geschichten mit bekannten Game- Charakteren, die zwischen den Games-Kapiteln angesiedelt sind oder die Story der Spiele sogar fortsetzen.

Halo Graphic Novel, Bd. 5

Der Auslöser

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Author: Brian Reed

Publisher: N.A

ISBN: 3957832721

Category: Comics & Graphic Novels

Page: 74

View: 2900

Längst generieren die HALO-Games mehr Umsatz als die größten Hollywood-Blockbuster. HALO-4-Autor Brian Reed erzählt in diesem abgeschlossenen Comic jetzt die Vorgeschichte zur beliebten HALO-Figur Sarah Palmer. Microsofts weltweit erfolgreichste Videogame-Reihe! Die exklusive Vorgeschichte zum Gamehit "HALO: Spartan Assault"!

Halo Graphic Novel, Bd. 8 - Eskalationsstufe 3

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Author: Duffy Boudreau

Publisher: N.A

ISBN: 3736716079

Category: Comics & Graphic Novels

Page: 146

View: 923

Requiem, die riesige Schildwelt der Blutsväter, wurde zerstört, aber der Krieg zwischen Commander Sarah Palmers Spartanern und Jul Mdamas neuer Allianz beginnt erst richtig. Und im Mittelpunkt steht ein Objekt von unvorstellbarer Macht: der Janus-Schlüssel! Auf einem tückischen Planeten kommt es zu einem tödlichen ShowdownAußerdem: Eine dramatische Rettungsmission auf einer von der Allianz Kolonie. Explosive Fortsetzung der Story aus der Games-Reihe!

Graphic Novels: A Guide to Comic Books, Manga, and More, 2nd Edition

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Author: Michael Pawuk,David S. Serchay

Publisher: ABC-CLIO

ISBN: 1440851360

Category: Language Arts & Disciplines

Page: 719

View: 5803

Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections

Halo: Der zerbrochene Kreis

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Author: John Shirley

Publisher: Panini

ISBN: 3833231262

Category: Fiction

Page: 352

View: 4199

Der neue Roman aus dem HALO-Universum! Jahrhunderte bevor die Allianz sich einen erbarmungslosen Krieg mit der Menschheit lieferte, brach ein ähnlich zermürbender Schlagabtausch zwischen den Propheten und den Sangheili aus. Die beiden mächtigen Völker stritten sich um die geheiligten Artefakte der mysteriösen Blutsväter. Auswirkungen dieses legendären Krieges sind bis in die Gegenwart der HALO-Saga spürbar ...

Science Fiction Video Games

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Author: Neal Roger Tringham

Publisher: CRC Press

ISBN: 1482203898

Category: Computers

Page: 536

View: 9620

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).

Halo and Philosophy

Intellect Evolved

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Author: Luke Cuddy

Publisher: Open Court

ISBN: 0812697286

Category: Philosophy

Page: 288

View: 9490

Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

Halo: Tales from Slipspace

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Author: Various

Publisher: Dark Horse Comics

ISBN: 1630087599

Category: Comics & Graphic Novels

Page: 96

View: 427

n all-new original graphic novel anthology! This action-packed original graphic novel contains all-new Halo® stories from some of the comic industry’s best—Jonathan Wayshak, Eric Nguyen, Alex Irvine, Vasilis Lolos, Kody Chamberlain, Dave Crosland, John Jackson Miller, Jonathan Goff, Simon Roy, and Halo: Escalation writer Duffy Boudreau—as well as 343 Industries’ own franchise development director, Frank O’Connor, and franchise producer, Tyler Jeffers! * This action-packed anthology is essential reading for all Halofans! * Standalone OGN is also great for new readers!

Halo: Escalation

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Author: Christopher Schlerf

Publisher: Dark Horse Comics

ISBN: 1621159329

Category: Comics & Graphic Novels

Page: 152

View: 6022

Following the events of Halo 4, the UNSC Infinity is deployed to security detail for a peace summit between the Elites and Brutes. When the negotiations are ambushed by a mercenary fleet, Infinity is drawn into a plot which leads them to the discovery of a long-lost UNSC asset trapped behind enemy lines. This graphic novel collects the comics Halo: Escalation 1 through 6. Don't miss the thrilling new adventures set in the Halo universe!

Comic books

how the industry works

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Author: Shirrel Rhoades

Publisher: Peter Lang Pub Inc

ISBN: N.A

Category: Art

Page: 406

View: 653

This book is an insider's guide to how the comic book industry works. You'll learn how comic book superheroes are created and the deeper meanings they represent. You'll follow the development of sequential art storytelling - from caveman wall paintings to modern manga and cinematic techniques. Here you will explore comics in all forms: those flimsy pamphlets we call comic books; thick graphic novels; Japanese manga; and blockbuster movies featuring epic battles between good and evil. But behind it all, you'll discover how comics are an intellectual property business, the real money found in licensed bedsheets and fast-food merchandise, heart-pounding theme park rides and collectible toys, video games, and Hollywood extravaganza featuring such popular superheroes as Spider-Man, Superman, X-Men, and Batman.

Halo Nation - Books

Halo

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Author: Source Wikia

Publisher: University-Press.org

ISBN: 9781230853741

Category:

Page: 78

View: 7964

This book consists of articles from Wikia or other free sources online. Commentary (books not included). Pages: 77. Chapters: Halo: Evolutions, Halo Graphic Novel, Black Art of Halo Mods, Conversations from the Universe, Dr. Halsey's personal journal, Forerunner Saga, Glasslands, Halo Boxed Set, Halo Effect, Halo Encyclopedia, Halo Graphic Novel, Halo Novels, The Art of Halo, The Art of Halo 3, Unnamed Halo novel series, 26 Draconis system, Allison Stark, Battle of Kholo, Battle of Psi Serpentis, Battle of Skopje, Battle of Theta Ursae Majoris System, Beacon, Blunt Instruments, Callisto Incident, Captain Teach, Ceretus, CMA Season of Plenty, Common Space Law, Connor Brien, Cuidad de Arias, Dale, Dale Kilkin, Dasc Gevadim, Demos, Dirt, Eric Santiago, Facius, Felicia Sanderson, Frank O. Welker, Gage Yevgenny, Hammadus, Harold Stanforth, Headhunters, Hopalong, Human Weakness, Inna Volkov, Jack Hopper, John Smith, Jupentus, Kelvin Research Station, Konrad Volkov, L. P. Graves, Levosia, Lillian Bratton, Lorelei, Maladus, Maria Gilliam, Michael Baird, Midnight in the Heart of Midlothian, Mitchell Lima, Morton, Mount Haven, Nevel, O'Reilly, Orrin, Otto Seinmann, Palace Hotel, Palmer, Parabum, Pariah, Partch, Prophet of Conviction, Rebecca, Sekmet, Sita, Skirmish at Capella, Skirmish at Theta Ursae Majoris, Soren-066, Stomping on the Heels of a Fuss, Teller, The Impossible Life and the Possible Death of Preston J. Cole, The Mona Lisa, The Return, Tobias Foucault, Unified Combined Military Boot Camp, Unmutuals, Unnamed Sangheili Shipmaster, UNSC Agincourt, UNSC Austerlitz, UNSC Battle Group India, UNSC Bellicose, UNSC Buenos Aires, UNSC Callisto, UNSC Campo Grande, UNSC Constantinople, UNSC Edge of Umbra, UNSC Excellence, UNSC Gorgon, UNSC Jericho, UNSC Lance Held High, UNSC Las Vegas, UNSC Lowrentz, UNSC Maelstrom, UNSC Midway, UNSC Mona Lisa, UNSC Troy, UNSC Virginia Capes, UNSC Waterloo, UNSC Wink of an Eye, Valorous Salvation, Verge, Viperidae, W. Handford, William...