Getting Started with Adafruit FLORA

Making Wearables with an Arduino-Compatible Electronics Platform

DOWNLOAD NOW »

Author: Becky Stern,Tyler Cooper

Publisher: Maker Media, Inc.

ISBN: 1457183188

Category: Technology & Engineering

Page: 112

View: 4271

This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs that run on the FLORA to control the electronics. The FLORA family includes an assortment of sensors, as well as RGB LEDs that let you add lighting to your wearable projects.

Getting Started with Adafruit Trinket

15 Projects with the Low-Cost AVR ATtiny85 Board

DOWNLOAD NOW »

Author: Mike Barela

Publisher: Maker Media, Inc.

ISBN: 1457186454

Category: Technology & Engineering

Page: 258

View: 8063

Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

Arduino Wearables

DOWNLOAD NOW »

Author: Tony Olsson

Publisher: Apress

ISBN: 1430243600

Category: Computers

Page: 336

View: 7548

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations. This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned: Electronics basics How to prototype successfully Arduino programming How to design and build your own wearable Arduino creations Along the way you'll create fun and inspiring wearables, such as: An LED bracelet: learn the basics of wearable electronics A synthesizer tie: accept user input and create output in response A solar-powered glow in the dark bag: create self-sufficient wearables A shape memory flower: store state and manipulate your wearables An EL wire dress: add designer touches to your wearables A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

Make: Wearable Electronics

Design, Prototype, and Wear Your Own Interactive Garments

DOWNLOAD NOW »

Author: Kate Hartman

Publisher: Make Books

ISBN: 9781449336516

Category: Computers

Page: 257

View: 8603

Introduces the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other wearable items, including circuit basics, e-textile toolkits, microcontrollers, sensors, and actuators.

Arduino Robotic Projects

DOWNLOAD NOW »

Author: Richard Grimmett

Publisher: Packt Publishing Ltd

ISBN: 1783989831

Category: Computers

Page: 240

View: 326

This book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.

Make: Wearable Electronics

Design, prototype, and wear your own interactive garments

DOWNLOAD NOW »

Author: Kate Hartman

Publisher: Maker Media, Inc.

ISBN: 1449336787

Category: Computers

Page: 280

View: 6025

What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar? Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging. Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear. Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.

Family Projects for Smart Objects

Tabletop Projects That Respond to Your World

DOWNLOAD NOW »

Author: John Keefe

Publisher: Maker Media, Inc.

ISBN: 1680451197

Category: Technology & Engineering

Page: 224

View: 6180

"The Internet of Things" is the new buzzphrase, but what is it? A toaster that texts? The fitness band on your wrist? The camera in an infant's room? Sure, it's all of those things. But it's also your phone: an ultra-sophisticated sensor and communications system in your pocket or purse--capable of tracking your steps, capturing an image, or calling an Uber. And it is actually not hard or expensive to make a sensing, communicating object yourself. Doing so can be rewarding, fun, and even useful. This book teaches the basics of building sensors and communicating objects through a series of practical, demonstrative, and fun activities.

Fashionable Technology

The Intersection of Design, Fashion, Science, and Technology

DOWNLOAD NOW »

Author: Sabine Seymour

Publisher: Springer

ISBN: 3211745009

Category: Architecture

Page: 249

View: 2333

The interplay of electronic textiles and wearable technology, wearables for short, and fashion, design and science is a highly promising and topical subject. Offered here is a compact survey of the theory involved and an explanation of the role technology plays in a fabric or article of clothing. The practical application is explained in detail and numerous illustrations serve as clarification. Over 50 well-known designers, research institutes, companies and artists, among them Philips, Burton, MIT Media Lab, XS Labs, New York University, Hussein Chalayan, Cute Circuit or International Fashion Machines are introduced by means of their latest, often still unpublished, project, and a survey of their work to date. Given for the first time is a list of all the relevant information on research institutes, materials, publications etc. A must for all those wishing to know everything about fashionable technology.

Sew Electric

A Collection of DIY Projects That Combine Fabric, Electronics, and Sewing

DOWNLOAD NOW »

Author: Leah Buechley,Kanjun Qiu

Publisher: N.A

ISBN: 9780989795609

Category: Arduino (Programmable controller)

Page: 185

View: 2848

If you're interested in interactive toys, light-up fashions, or smart accessories, this book is for you! Sew Electric is a set of hands-on LilyPad Arduino tutorials that bring together craft, electronics, and programming. The book walks you through the process of designing and making a series of quirky customizable projects including a sparkling bracelet, a glow in the dark bookmark, a fabric piano, and a monster that sings when you hold its hands. Play with cutting-edge technologies and learn sewing, programming, and circuit design along the way. It's a book for all ages. Explore the projects with your friends, your parents, your kids, or your students! - from Amazon (from back cover.)

Prototyping for Designers

Developing the Best Digital and Physical Products

DOWNLOAD NOW »

Author: Kathryn McElroy

Publisher: "O'Reilly Media, Inc."

ISBN: 1491954035

Category: Computers

Page: 326

View: 5688

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Building Open Source Hardware

DIY Manufacturing for Hackers and Makers

DOWNLOAD NOW »

Author: Alicia Gibb

Publisher: Addison-Wesley Professional

ISBN: 0133373908

Category: Computers

Page: 368

View: 6697

This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business. Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial. Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout. Learn how to Get involved in the open source hardware community–its history and values Develop designs you can successfully prototype and manufacture Walk step by step through making derivatives from existing projects Build open source 3D printers, and remix 3D printable objects Create open source wearables Work with diverse source files, from electronics to other physical materials Fabricate your own designs Move from prototype to commercial manufacturing, and troubleshoot problems Choose a business model and build a profitable open source hardware company Avoid pitfalls associated with trademarks, copyrights, patents, and licensing Write documentation other hardware hackers can use Use open source hardware in education, helping students learn without boundaries

Getting Started with littleBits

Prototyping and Inventing with Modular Electronics

DOWNLOAD NOW »

Author: Ayah Bdeir,Matt Richardson

Publisher: Maker Media, Inc.

ISBN: 1457186667

Category: Technology & Engineering

Page: 190

View: 8995

littleBits are electronic building blocks with over 60 modules and trillions of combinations. With littleBits, anyone can harness the power of electronics, microcontrollers, and the cloud--regardless of age, gender, technical ability, or educational background. You can combine these simple, snap-together, magnetic bricks to make simple electronic circuits, or build robots and devices that combine sensors, microcontrollers, and cloud connectivity. This book, co-authored by littleBits founder Ayah Bdeir, along with top-selling author Matt Richardson (Getting Started with Raspberry Pi), teaches you just enough electronics to start making things with littleBits and takes you on up through connecting littleBits to the cloud and programming with its Arduino-compatible module.

Getting Started with Processing.py

Making Interactive Graphics with Python's Processing Mode

DOWNLOAD NOW »

Author: Allison Parrish,Ben Fry,Casey Reas

Publisher: Maker Media, Inc.

ISBN: 1457186799

Category: Computers

Page: 242

View: 9114

Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Arduino: A Quick-Start Guide

DOWNLOAD NOW »

Author: Maik Schmidt

Publisher: Pragmatic Bookshelf

ISBN: 168050522X

Category: Computers

Page: 324

View: 5369

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Learn Electronics with Arduino

An Illustrated Beginner's Guide to Physical Computing

DOWNLOAD NOW »

Author: Jody Culkin,Eric Hagan

Publisher: Maker Media, Inc.

ISBN: 1680453718

Category: Technology & Engineering

Page: 384

View: 2634

This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output

Arduino Wearable Projects

DOWNLOAD NOW »

Author: Tony Olsson

Publisher: Packt Publishing Ltd

ISBN: 1785282794

Category: Computers

Page: 218

View: 1716

Design, code, and build exciting wearable projects using Arduino tools About This Book Develop an interactive program using sensors and actuators suitable with wearables Understand wearable programming with the help of hands-on projects Explore different wearable design processes in the Arduino platform and customize them to fit your individual needs Who This Book Is For This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino programming will help. What You Will Learn Develop a basic understanding of wearable computing Learn about Arduino and its compatible prototyping platforms suitable for creating wearables Understand the design process surrounding the creation of wearable objects Gain insight into the materials suitable for developing wearable projects Design and create projects including interactive bike gloves, GPRS locator watch, and more using various kinds of electronic components Discover programming for interactivity Learn how to connect and interface wearables' with Bluetooth and WiFi Get your hands dirty with your own personalized designs In Detail The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you. This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers. You begin your journey with understanding electronic components, including LEDs and sensors, to get yourself up to scratch and comfortable with different components. You will then gain hands-on experience by creating your very first wearable project, a pair of interactive bike gloves that help you cycle at night. This is followed by a project making your own funky LED glasses and a cool GPS watch. You'll also delve into other projects including creating your own keyless doorlock, wearable NFC tags, a fitness-tracking device, and a WiFi-enabled spark board. The final project is a compilation of the previous concepts used where you make your own smart watch with fitness tracking, internet-based notifications, GPS, and of course time telling. Style and approach This is a project-based book that introduces each project to the reader step-by-step. Each project starts out by covering all the components individually, and then explains how to combine them into interactive objects. Each project contains an easy-to-follow guide to design and implement the electronics into wearable objects.

Soft Circuits

Crafting E-Fashion with DIY Electronics

DOWNLOAD NOW »

Author: Kylie Peppler,Melissa Gresalfi,Katie Salen Tekinbas,Rafi Santo,Leah Buechley

Publisher: MIT Press

ISBN: 0262027844

Category: Computers

Page: 408

View: 441

Introducing students to the world of wearable technology.

Makers at Work

Folks Reinventing the World One Object or Idea at a Time

DOWNLOAD NOW »

Author: Steven Osborn

Publisher: Apress

ISBN: 1430259930

Category: Computers

Page: 324

View: 2279

What do you get when you combine an electronics hobbyist, hacker, garage mechanic, kitchen table inventor, tinkerer, and entrepreneur? A “maker,” of course. Playful and creative, makers are—through expertise and experimentation—creating art, products, and processes that change the way we think and interact with the world. As you’ll see from the 21 interviews in Makers at Work, inquisitive makers are just as apt to pick up a laser cutter or an Arduino as a wrench to fashion something new. For example, you’ll meet Jeri Ellsworth, who might provide a video lecture on magnetic logic one day and a tutorial on welding a roll bar on a stock car the next. You’ll also meet Eben Upton, who put cheap, powerful computing in the hands of everyone with the Raspberry Pi; Becky Stern, who jazzes up clothing with sensors and LEDs; and bunnie Huang, who knows the ins and outs of the Shenzhen, China, electronics parts markets as well as anyone. As all the interviews in Makers at Work show, makers have something in common: reverence for our technical past coupled with an aversion to convention. If they can’t invent new processes or products, it’s simply not worth doing. Crazy as foxes, makers—working in the spirit of Tesla, Wozniak, Edison, Gates, Musk and many others—can bring sophisticated products to the people or to the market as fast or faster than large corporations. And they are not just enabling new technologies and devices—they are changing the way these devices are funded, manufactured, assembled, and delivered. Makers at Work puts a spotlight on the maker mindset and motivation of those who are reinventing the world one object or idea at a time. You will: Meet the individuals who define what it means to be a maker. Learn about the tools and technologies driving the new industrial revolution. Discover ways to scale your weekend project into a profitable business. See how others have used to crowdfunding to make their visions a reality. Learn how open-source hardware and software is enabling whole new categories of products by removing barriers of entry for inventors. The new masters of the “Makerverse” ask two questions: Can it be done? Is it fun? As these interviews will show, the answer to both questions is, “Let’s find out.”

Learn Electronics with Arduino

DOWNLOAD NOW »

Author: Don Wilcher

Publisher: Apress

ISBN: 1430242671

Category: Computers

Page: 280

View: 8888

Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build? Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.

Switch Craft

Battery-powered Crafts to Make and Sew

DOWNLOAD NOW »

Author: Alison Lewis,Fang-Yu Lin

Publisher: Clarkson Potter

ISBN: 0307395448

Category: Crafts & Hobbies

Page: 144

View: 8018

Explains how to incorporate light, vibration, sound, and other electronics with sewing to create a variety of trendy, attractive clothing items and acccessories, with detailed intructions for twenty projects that range from a "Dancing Queen" skirt to a light-pulsing laptop sleeve. 20,000 first printing.