Effective Objective-C 2.0

52 Specific Ways to Improve Your iOS and OS X Programs

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Author: Matt Galloway

Publisher: Addison-Wesley

ISBN: 0133386945

Category: Computers

Page: 320

View: 5877

Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks

Effective Objective-C 2.0

52 Specific Ways to Improve Your IOS and OS X Programs

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Author: Matt Galloway

Publisher: Pearson Education

ISBN: 0321917014

Category: Computers

Page: 288

View: 2634

Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C's expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers' best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You'll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that's easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks

Cocoa Design Patterns

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Author: Erik Buck,Donald Yacktman

Publisher: Pearson Education

ISBN: 9780321591203

Category: Computers

Page: 456

View: 2533

“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.

Pro Objective-C

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Author: Keith Lee

Publisher: Apress

ISBN: 1430250518

Category: Computers

Page: 476

View: 1034

The Objective-C programming language continues to grow in popularity and usage because of the power and ease-of-use of the language itself, along with the numerous features that continue to be added to the platform. If you have a basic knowledge of the language and want to further your expertise, Pro Objective-C is the book for you. Pro Objective-C provides an in-depth, comprehensive guide to the language, its runtime, and key API’s. It explains the key concepts of Objective-C in a clear, easy to understand manner, and also provides detailed coverage of its more complex features. In addition, the book includes numerous practical examples--code excerpts and complete applications--that demonstrate how to apply in code what you’re learning. The book begins with an exploration of Objective-C's basic features and key language elements. After reviewing the basics, it proceeds with an in-depth examination of the Objective-C dynamic programming features and runtime system. Next the book covers the Foundation Framework, the base layer of APIs that can be used for any Objective-C program. Finally, new and advanced features of Objective-C are introduced and shown how they make the Objective-C language even more powerful and expressive. Each topic is covered thoroughly and is packed with the details you need to develop Objective-C code effectively. The most important features are given in-depth treatment, and each chapter contains numerous examples that demonstrate both the power and the subtlety of Objective-C. Start reading Pro Objective-C and begin developing high-quality, professional apps on the OS X and iOS platforms using the Objective-C programming language!

Pro Objective-C Design Patterns for iOS

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Author: Carlo Chung

Publisher: Apress

ISBN: 1430233303

Category: Computers

Page: 392

View: 2378

It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You’ll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You’ll also discover less well-known but useful patterns like memento, composite, command, and mediator. What you’ll learn The basic concepts of various design patterns How to apply design patterns to your code based on different scenarios How design patterns can strengthen your apps Who this book is for Any professional or aspiring iOS developer will find productivity, efficiency, and effectiveness of software development enhanced by the methods and practice delivered by Pro Objective-C Design Patterns for iOS. Table of Contents Hello, Design Patterns! A Case Study: Designing an App Prototype Factory Method Abstract Factory Builder Singleton Adapter Bridge Façade Mediator Observer Composite Iterator Visitor Decorator Chain of Responsibility Template Method Strategy Command Flyweight Proxy Memento

Learning IOS Development

A Hands-on Guide to the Fundamentals of IOS Programming

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Author: Maurice Sharp,Rod Strougo,Erica Sadun

Publisher: Addison-Wesley Professional

ISBN: 0321862961

Category: Computers

Page: 556

View: 4432

Features hands-on sample projects and exercises designed to help programmers create iOS applications.

Effective Debugging

66 Specific Ways to Debug Software and Systems

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Author: Diomidis Spinellis

Publisher: Addison-Wesley Professional

ISBN: 0134394887

Category: Computers

Page: 256

View: 9617

Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools. Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging. Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain. Key features include High-level strategies and methods for addressing diverse software failures Specific techniques to apply when programming, compiling, and running code Better ways to make the most of your debugger General-purpose skills and tools worth investing in Advanced ideas and techniques for escaping dead-ends and the maze of complexity Advice for making programs easier to debug Specialized approaches for debugging multithreaded, asynchronous, and embedded code Bug avoidance through improved software design, construction, and management

Pro Multithreading and Memory Management for iOS and OS X

with ARC, Grand Central Dispatch, and Blocks

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Author: Kazuki Sakamoto,Tomohiko Furumoto

Publisher: Apress

ISBN: 1430241179

Category: Computers

Page: 200

View: 8409

If you want to develop efficient, smooth-running applications, controlling concurrency and memory are vital. Automatic Reference Counting is Apple's game-changing memory management system, new to Xcode 4.2. Pro Multithreading and Memory Management for iOS and OS X shows you how ARC works and how best to incorporate it into your applications. Grand Central Dispatch (GCD) and blocks are key to developing great apps, allowing you to control threads for maximum performance. If for you, multithreading is an unsolved mystery and ARC is unexplored territory, then this is the book you'll need to make these concepts clear and send you on your way to becoming a master iOS and OS X developer. What are blocks? How are they used with GCD? Multithreading with GCD Managing objects with ARC

Programming in Objective-C

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Author: Stephen G. Kochan

Publisher: Addison-Wesley

ISBN: 0133156524

Category: Computers

Page: 552

View: 342

Programming in Objective-C, Fifth Edition Updated for OS X Mountain Lion, iOS 6, and Xcode 4.5 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new features in Objective-C programming introduced with Xcode 4.4 (OS X Mountain Lion) and Xcode 4.5 (iOS 6.) “The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”–Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language–a woefully underserved market.”–Pat Hughes Contents at a Glance 1 Introduction Part I The Objective-C Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting (ARC) 18 Copying Objects 19 Archiving Part III Cocoa, Cocoa Touch, and the iOS SDK 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications Appendixes A Glossary B Address Book Program Source Code

Effective XML

50 Specific Ways to Improve Your XML

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Author: Elliotte Rusty Harold

Publisher: Addison-Wesley Professional

ISBN: 9780321150400

Category: Computers

Page: 304

View: 3552

A guide to using XML code more effectively covers such topics as syntax, mapping, processing XML, and unicode.

iOS and macOS Performance Tuning

Cocoa, Cocoa Touch, Objective-C, and Swift

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Author: Marcel Weiher

Publisher: Addison-Wesley Professional

ISBN: 0133085538

Category: Computers

Page: 400

View: 4777

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them. Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully. Understand optimization principles, measurement, tools, pitfalls, and techniques Recognize when to carefully optimize, and when it isn’t worth your time Balance performance and encapsulation to create efficient object representations, communication, data access, and computation Avoid mistakes that slow down Objective-C programs and hinder later optimization Fix leaks and other problems with memory and resource management Address I/O issues associated with drives, networking, serialization, and SQLite Code graphics and UIs that don’t overwhelm limited iOS device resources Learn what all developers need to know about Swift performance

Objective-C Programming

The Big Nerd Ranch Guide

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Author: Aaron Hillegass,Mikey Ward

Publisher: Addison-Wesley Professional

ISBN: 0133491900

Category: Computers

Page: 325

View: 1466

Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

Effective C# (Covers C# 6.0), (includes Content Update Program)

50 Specific Ways to Improve Your C#

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Author: Bill Wagner

Publisher: Addison-Wesley Professional

ISBN: 0134579283

Category: Computers

Page: 288

View: 7944

In Effective C#, Third Edition, respected .NET expert Bill Wagner identifies 50 ways to harness the full power of the C# 6.0 language to write exceptionally robust, efficient, and well-performing code. Reflecting the growing sophistication of the C# language and its development community, Wagner has identified dozens of new ways to write better code. This edition’s new solutions include some that take advantage of generics and several that are more focused on LINQ, as well as a full chapter of advanced best practices for working with exceptions. Wagner’s clear, practical explanations, expert tips, and realistic code examples have made Effective C# indispensable to hundreds of thousands of developers. Drawing on his unsurpassed C# experience, he addresses everything from resource management to multicore support, and reveals how to avoid common pitfalls in the language and its .NET environment. Learn how to choose the most effective solution when multiple options exist, and how to write code that’s far easier to maintain and improve. Wagner shows how and why to Prefer implicitly typed local variables (see Item 1) Replace string.Format() with interpolated strings (see Item 4) Express callbacks with delegates (see Item 7) Make the most of .NET resource management (see Item 11) Define minimal and sufficient constraints for generics (see Item 18) Specialize generic algorithms using runtime type checking (see Item 19) Use delegates to define method constraints on type parameters (see Item 23) Augment minimal interface contracts with extension methods (see Item 27) Create composable APIs for sequences (see Item 31) Decouple iterations from actions, predicates, and functions (see Item 32) Prefer lambda expressions to methods (see Item 38) Distinguish early from deferred execution (see Item 40) Avoid capturing expensive resources (see Item 41) Use exceptions to report method contract failures (see Item 45) Leverage side effects in exception filters (see Item 50) You’re already a successful C# programmer, and this book will make you an outstanding one. Content Update Program: This book is part of the InformIT Content Update Program. As updates are made to C#, sections of this book will be updated or new sections will be added to match updates to the technologies. See inside for details.

Learning Core Audio

A Hands-On Guide to Audio Programming for Mac and iOS

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Author: Chris Adamson,Kevin Avila

Publisher: Addison-Wesley

ISBN: 0321636961

Category: Computers

Page: 336

View: 6792

Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core Audio , top Mac programming author Chris Adamson and legendary Core Audio expert Kevin Avila fully explain this challenging framework, enabling experienced Mac or iOS programmers to make the most of it. In plain language, Adamson and Avila explain what Core Audio can do, how it works, and how it builds on the natural phenomena of sound and the human language of audio. Next, using crystal-clear code examples, they guide you through recording, playback, format conversion, Audio Units, 3D audio MIDI connectivity, and overcoming unique challenges of Core Audio programming for iOS. Coverage includes: mastering Core Audio’s surprising style and conventions; recording and playback with Audio Queue; synthesizing audio; perform effects on audio streams; capturing from the mic; mixing multiple streams; managing file streams; converting formats; creating 3D positional audio; using Core MIDI on the Mac; leveraging your Cocoa and Objective-C expertise in Core Audio’s C-based environment, and much more. When you’ve mastered the “black arts” of Core Audio, you can do some serious magic. This book will transform you from an acolyte into a true Core Audio wizard.

Cocoa and Objective-C: Up and Running

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Author: Scott Stevenson

Publisher: "O'Reilly Media, Inc."

ISBN: 1449391362

Category: Computers

Page: 416

View: 1002

With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.--[book cover]

Beginning iOS Game Center and Game Kit

For iPhone, iPad, and iPod touch

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Author: Kyle Richter

Publisher: Apress

ISBN: 1430235276

Category: Computers

Page: 240

View: 3847

Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and voice over IP (VoIP). Game Kit and Game Center can help you reach new customers through social interaction, so this book shows you how you can quickly add a level of polish to your app that used to take weeks of hard work and late nights. Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Learn how to quickly implement many advanced social networking concepts into your apps. You'll be guided through the process of creating a custom Game Center Manager class that can be rapidly deployed into any of your new or existing projects. Furthermore, learn how to avoid pitfalls commonly encountered by new Game Center developers. What you’ll learn What Game Center and Game Kit are and how you can improve your app by using them How to configure your app with iTunes Connect to work with Game Center How to set up leaderboard and achievement systems for use within your app How to add a custom graphical user interface to Game Center to match the look and feel of your product What multiplayer and networking does to your app through Game Kit How to write an easy-to-implement and reusable Game Center Manager Who this book is for All iOS developers who want to easily bring their current or planned app to the next level. Game Center and Game Kit, despite the name, are not limited only to games—all iOS developers with a basic understanding of Cocoa and UIKit will find something useful in these APIs. They allow even a novice iOS developer to add an amazing level of polish to their apps with a minimal amount of effort. Table of Contents 1 - Introduction 2 - First Steps 3 - Leaderboards 4 - Achievements 5 - Matchmaking 6 - Peer Picker 7 - Networking Overview 8 - Exchanging Data 9 - Turned Based Gaming 10 - Voice Chat 11 - In-game Payments

Effective Python

59 Specific Ways to Write Better Python

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Author: Brett Slatkin

Publisher: Pearson Education

ISBN: 0134034287

Category: Computers

Page: 227

View: 4368

"It's easy to start writing code with Python: that's why the language is so immensely popular. However, Python has unique strengths, charms, and expressivity that can be hard to grasp at first -- as well as hidden pitfalls that can easily trip you up if you aren't aware of them. Effective Python will help you harness the full power of Python to write exceptionally robust, efficient, maintainable, and well-performing code. Utilizing the concise, scenario-driven style pioneered in Scott Meyers's best-selling Effective C++, Brett Slatkin brings together 53 Python best practices, tips, shortcuts, and realistic code examples from expert programmers. Through realistic examples, Slatkin uncovers little-known Python quirks, intricacies, and idioms that powerfully impact code behavior and performance. You'll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that's easier to understand, maintain, and improve. Drawing on his deep understanding of Python's capabilities, Slatkin offers practical advice for each major area of development with both Python 3.x and Python 2.x. Coverage includes: * Algorithms * Objects * Concurrency * Collaboration * Built-in modules * Production techniques * And more Each section contains specific, actionable guidelines organized into items, each with carefully worded advice supported by detailed technical arguments and illuminating examples. Using Effective Python, you can systematically improve all the Python code you write: not by blindly following rules or mimicking incomprehensible idioms, but by gaining a deep understanding of the technical reasons why they make sense."--[Source inconnue].

Mac OS X Internals

A Systems Approach

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Author: Amit Singh

Publisher: Addison-Wesley Professional

ISBN: 9780132702263

Category: Computers

Page: 1680

View: 300

Mac OS X was released in March 2001, but many components, such as Mach and BSD, are considerably older. Understanding the design, implementation, and workings of Mac OS X requires examination of several technologies that differ in their age, origins, philosophies, and roles. Mac OS X Internals: A Systems Approach is the first book that dissects the internals of the system, presenting a detailed picture that grows incrementally as you read. For example, you will learn the roles of the firmware, the bootloader, the Mach and BSD kernel components (including the process, virtual memory, IPC, and file system layers), the object-oriented I/O Kit driver framework, user libraries, and other core pieces of software. You will learn how these pieces connect and work internally, where they originated, and how they evolved. The book also covers several key areas of the Intel-based Macintosh computers. A solid understanding of system internals is immensely useful in design, development, and debugging for programmers of various skill levels. System programmers can use the book as a reference and to construct a better picture of how the core system works. Application programmers can gain a deeper understanding of how their applications interact with the system. System administrators and power users can use the book to harness the power of the rich environment offered by Mac OS X. Finally, members of the Windows, Linux, BSD, and other Unix communities will find the book valuable in comparing and contrasting Mac OS X with their respective systems. Mac OS X Internals focuses on the technical aspects of OS X and is so full of extremely useful information and programming examples that it will definitely become a mandatory tool for every Mac OS X programmer.

Cocoa Programming for Mac OS X

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Author: Aaron Hillegass,Adam Preble

Publisher: Addison-Wesley Professional

ISBN: 0321774086

Category: Computers

Page: 491

View: 5360

Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events.

Effective Enterprise Java

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Author: Ted Neward

Publisher: Addison-Wesley Professional

ISBN: 9780321130006

Category: Computers

Page: 470

View: 1644

Seventy-five easily-digestible items that will help Java programmers master their craft and build better applications for the enterprise.