Computer Vision

Algorithms and Applications

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Author: Richard Szeliski

Publisher: Springer Science & Business Media

ISBN: 9781848829350

Category: Computers

Page: 812

View: 3002

Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Computer Vision

Algorithms and Applications

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Author: Richard Szeliski

Publisher: Springer

ISBN: 9781848829466

Category: Computers

Page: 812

View: 6530

Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Computer Vision

Algorithms and Applications

DOWNLOAD NOW »

Author: Richard Szeliski

Publisher: Springer

ISBN: 9781848829343

Category: Computers

Page: 812

View: 1079

Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Readings in Computer Vision

Issues, Problems, Principles, and Paradigms

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Author: Martin A. Fischler,Oscar Firschein

Publisher: Morgan Kaufmann

ISBN: 9780934613330

Category: Computers

Page: 800

View: 4052

The field of computer vision combines techniques from physics, mathematics, psychology, artificial intelligence, and computer science to examine how machines might construct meaningful descriptions of their surrounding environment. The editors of this volume, prominent researchers and leaders of the SRI International AI Center Perception Group, have selected sixty papers, most published since 1980, with the viewpoint that computer vision is concerned with solving seven basic problems: Reconstructing 3D scenes from 2D images Decomposing images into their component parts Recognizing and assigning labels to scene objects Deducing and describing relations among scene objects Determining the nature of computer architectures that can support the visual function Representing abstractions in the world of computer memory Matching stored descriptions to image representation Each chapter of this volume addresses one of these problems through an introductory discussion, which identifies major ideas and summarizes approaches, and through reprints of key research papers. Two appendices on crucial assumptions in image interpretation and on parallel architectures for vision applications, a glossary of technical terms, and a comprehensive bibliography and index complete the volume.

Computer vision

a first course

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Author: Roger Boyle,Richard C. Thomas

Publisher: Alfred Waller Ltd

ISBN: 9780632015771

Category: Computers

Page: 210

View: 7940

Computer Vision

Systems, Theory and Applications

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Author: Anup Basu,Xiaobo Li

Publisher: World Scientific

ISBN: 9789810213923

Category: Computers

Page: 257

View: 1069

This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.

Color in Computer Vision

Fundamentals and Applications

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Author: Theo Gevers,Arjan Gijsenij,Joost van de Weijer,Jan-Mark Geusebroek

Publisher: John Wiley & Sons

ISBN: 1118350065

Category: Technology & Engineering

Page: 384

View: 2414

While the field of computer vision drives many of today’s digital technologies and communication networks, the topic of color has emerged only recently in most computer vision applications. One of the most extensive works to date on color in computer vision, this book provides a complete set of tools for working with color in the field of image understanding. Based on the authors’ intense collaboration for more than a decade and drawing on the latest thinking in the field of computer science, the book integrates topics from color science and computer vision, clearly linking theories, techniques, machine learning, and applications. The fundamental basics, sample applications, and downloadable versions of the software and data sets are also included. Clear, thorough, and practical, Color in Computer Vision explains: Computer vision, including color-driven algorithms and quantitative results of various state-of-the-art methods Color science topics such as color systems, color reflection mechanisms, color invariance, and color constancy Digital image processing, including edge detection, feature extraction, image segmentation, and image transformations Signal processing techniques for the development of both image processing and machine learning Robotics and artificial intelligence, including such topics as supervised learning and classifiers for object and scene categorization Researchers and professionals in computer science, computer vision, color science, electrical engineering, and signal processing will learn how to implement color in computer vision applications and gain insight into future developments in this dynamic and expanding field.

Machine Vision

Theory, Algorithms, Practicalities

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Author: E. R. Davies

Publisher: Elsevier

ISBN: 1483275612

Category: Computers

Page: 572

View: 598

Machine Vision: Theory, Algorithms, Practicalities covers the limitations, constraints, and tradeoffs of vision algorithms. This book is organized into four parts encompassing 21 chapters that tackle general topics, such as noise suppression, edge detection, principles of illumination, feature recognition, Bayes’ theory, and Hough transforms. Part 1 provides research ideas on imaging and image filtering operations, thresholding techniques, edge detection, and binary shape and boundary pattern analyses. Part 2 deals with the area of intermediate-level vision, the nature of the Hough transform, shape detection, and corner location. Part 3 demonstrates some of the practical applications of the basic work previously covered in the book. This part also discusses some of the principles underlying implementation, including on lighting and hardware systems. Part 4 highlights the limitations and constraints of vision algorithms and their corresponding solutions. This book will prove useful to students with undergraduate course on vision for electronic engineering or computer science.

Embedded Computer Vision

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Author: Branislav Kisačanin,Shuvra S. Bhattacharyya,Sek Chai

Publisher: Springer Science & Business Media

ISBN: 1848003048

Category: Computers

Page: 284

View: 1355

As a graduate student at Ohio State in the mid-1970s, I inherited a unique c- puter vision laboratory from the doctoral research of previous students. They had designed and built an early frame-grabber to deliver digitized color video from a (very large) electronic video camera on a tripod to a mini-computer (sic) with a (huge!) disk drive—about the size of four washing machines. They had also - signed a binary image array processor and programming language, complete with a user’s guide, to facilitate designing software for this one-of-a-kindprocessor. The overall system enabled programmable real-time image processing at video rate for many operations. I had the whole lab to myself. I designed software that detected an object in the eldofview,trackeditsmovementsinrealtime,anddisplayedarunningdescription of the events in English. For example: “An object has appeared in the upper right corner...Itismovingdownandtotheleft...Nowtheobjectisgettingcloser...The object moved out of sight to the left”—about like that. The algorithms were simple, relying on a suf cient image intensity difference to separate the object from the background (a plain wall). From computer vision papers I had read, I knew that vision in general imaging conditions is much more sophisticated. But it worked, it was great fun, and I was hooked.

Computer Vision

Models, Learning, and Inference

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Author: Simon J. D. Prince

Publisher: Cambridge University Press

ISBN: 1107011795

Category: Computers

Page: 580

View: 573

A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.

Computer Vision Systems

8th International Conference, ICVS 2011, Sophia Antipolis, France, September 20-22, 2011, Proceedings

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Author: James L. Crowley,Bruce Draper,Monique Thonnat

Publisher: Springer Science & Business Media

ISBN: 3642239676

Category: Computers

Page: 222

View: 7811

This book constitutes the refereed proceedings of the 8th International Conference on Computer Vision Systems, ICVS 2011, held in Sophia Antipolis, France, in September 2009. The 22 revised papers presented were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on vision systems, control of perception, performance evaluation, activity recognition, and knowledge directed vision.

Computer Vision: Craft, Engineering, and Science

Workshop Proceedings, Killarney, Ireland, September 9/10, 1991

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Author: David Vernon

Publisher: Springer Science & Business Media

ISBN: 9783540572114

Category: Computers

Page: 98

View: 1373

This volume assesses approaches to the construction of computer vision systems. It shows that there is a spectrum of approaches with different degrees of maturity and robustness. The useful exploitation of computer vision in industry and elsewhere and the development of the discipline itself depend on understanding the way these approaches influence one another. The chief topic discussed is autonomy.True autonomy may not be achievable in machines in the near future, and the workshop concluded that it may be more desirable - and is certainly more pragmatic - to leave a person in the processing loop. The second conclusion of the workshop concerns the manner in which a system is designedfor an application. It was agreed that designers should first specify the required functionality, then identify the knowledge appropriate to that task, and finally choose the appropriate techniques and algorithms. The third conclusion concerns the methodologies employed in developing vision systems: craft, engineering, and science are mutually relevant and contribute to one another. The contributors place heavy emphasis on providing the reader with concrete examples of operational systems. The book is based on a workshop held as part of the activities of an ESPRIT Basic Research Action.

Computer Vision, Models, and Inspection

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Author: A. Dave Marshall,Ralph R. Martin

Publisher: World Scientific

ISBN: 9810207727

Category: Computers

Page: 437

View: 2823

The main focus of this book is on the uses of computer vision for inspection and model based matching. It also provides a short, self contained introductory course on computer vision. The authors describe various state-of-the-art approaches to probems and then set forth their proposed approach to matching and inspection. They deal primarily with 3-D vision but also discuss 2-D vision strategies when relevant.The book is suitable for researchers, final year undergraduates and graduate students. Useful review questions at the end of each chapter allow this book to be used for self-study.

Computer Vision and Image Processing

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Author: Linda Shapiro

Publisher: Academic Press

ISBN: 0323141560

Category: Technology & Engineering

Page: 638

View: 2684

Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automatic control of low-level robot vision, presents an image partitioning method suited for parallel implementation, and describes invariant architectures for low-level vision. The subsequent two sections present significant topics on image representation and recognition. Topics covered include the use of the primitives chain code; the geometric properties of the generalized cone; efficient rendering and structural-statistical character recognition algorithms; multi-level thresholding for image segmentation; knowledge-based object recognition system; and shape decomposition method based on perceptual structure. The fourth part describes a rule-based expert system for recovering three-dimensional shape and orientation. A procedure of intensity-guided range sensing to gain insights on the concept of cooperative-and-iterative strategy is also presented in this part. The concluding part contains supplementary texts on texture segmentation using topographic labels and an improved algorithm for labeling connected components in a binary image. Additional algorithms for three-dimensional motion parameter determination and surface tracking in three-dimensional binary images are also provided.

Computer Vision, Pattern Recognition, Image Processing, and Graphics

6th National Conference, NCVPRIPG 2017, Mandi, India, December 16-19, 2017, Revised Selected Papers

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Author: Renu Rameshan,Chetan Arora,Sumantra Dutta Roy

Publisher: Springer

ISBN: 9811300208

Category: Computers

Page: 562

View: 5481

This book constitutes the refereed proceedings of the 6th National Conference on Computer Vision, Pattern Recognition, Image Processing, and Graphics, NCVPRIPG 2017, held in Mandi, India, in December 2017. The 48 revised full papers presented in this volume were carefully reviewed and selected from 147 submissions. The papers are organized in topical sections on video processing; image and signal processing; segmentation, retrieval, captioning; pattern recognition applications.

Empirical Evaluation Methods in Computer Vision

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Author: Henrik I. Christensen,P. Jonathon Phillips

Publisher: Columbia University Press

ISBN: 9789810249533

Category: Computers

Page: 159

View: 8315

This book provides comprehensive coverage of methods for the empirical evaluation of computer vision techniques. The practical use of computer vision requires empirical evaluation to ensure that the overall system has a guaranteed performance. The book contains articles that cover the design of experiments for evaluation, range image segmentation, the evaluation of face recognition and diffusion methods, image matching using correlation methods, and the performance of medical image processing algorithms.

Three-dimensional Computer Vision

A Geometric Viewpoint

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Author: Olivier Faugeras

Publisher: MIT Press

ISBN: 9780262061582

Category: Computers

Page: 663

View: 3601

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Confluence of Computer Vision and Computer Graphics

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Author: Ales Leonardis,F. Solina,Ruzena Bajcsy

Publisher: Springer Science & Business Media

ISBN: 9401143218

Category: Computers

Page: 352

View: 6989

A collection of original contributions by researchers who work at the forefront of a new field, lying at the intersection of computer vision and computer graphics. Several original approaches are presented to the integration of computer vision and graphics techniques to aid in the realistic modelling of objects and scenes, interactive computer graphics, augmented reality, and virtual studios. Numerous applications are also discussed, including urban and archaeological site modelling, modelling dressed humans, medical visualisation, figure and facial animation, real-time 3D teleimmersion telecollaboration, augmented reality as a new user interface concept, and augmented reality in the understanding of underwater scenes.