C Program Design for Engineers

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Author: Jeri R. Hanly,Elliot B. Koffman,Joan C. Horvath

Publisher: Addison-Wesley Longman

ISBN: 9780201590647

Category: C (Computer program language).

Page: 111

View: 4206

This text examines introductory programming concepts and theory from an engineering viewpoint. It prepares the reader step-by-step to tackle the challenging case studies and programming projects, and uses widely accepted software engineering methods to design program solutions as cohesive readable, reuseable modules. Current issues such as cellular telephone network development, space exploration and image enhancement are addressed, and implementations of basic numerical and statistical methods commonly used by engineers are introduced.

C Program Design for Engineers

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Author: Jeri R. Hanly,Elliot B. Koffman

Publisher: Addison-Wesley

ISBN: N.A

Category: Computers

Page: 679

View: 2763

This book presents introductory programming and software development concepts to engineers using a disciplined approach. It provides numerous case studies and programming projects based on real-world examples from a wide range of engineering areas, making the material relevant to what engineers will encounter in their careers; the authors introduce implementations of basic numerical and statistical methods commonly used by engineers. Another feature is the addition of a chapter entitled "On to C++" that prepares readers for a transition to object-oriented programming. The book focuses on many aspects of software engineering, establishing early the connection between good problem-solving skills and effective software development. A five-phase software development method is presented in Chapter 1 and applied in every subsequent case study throughout. The book presents material in an order that meets the needs of a beginning programmer, rather than by the structure of the C programming language. This approach makes it possible to present fundamental concepts using traditional high-level terminology--output parameter, array, array subscript, string--and makes it easier for readers without a prior assembly-language background to master the many facets of pointer usage. This book is designed to introduce C programming to engineers in a way that is relevant to their engineering practice.

C Programming for Scientists and Engineers with Applications

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Author: Rama Reddy,Carol Ziegler

Publisher: Jones & Bartlett Learning

ISBN: 9780763739522

Category: Computers

Page: 837

View: 5015

C is a favored and widely used programming language, particularly within the fields of science and engineering. C Programming for Scientists and Engineers with Applications guides readers through the fundamental, as well as the advanced concepts, of the C programming language as it applies to solving engineering and scientific problems. Ideal for readers with no prior programming experience, this text provides numerous sample problems and their solutions in the areas of mechanical engineering, electrical engineering, heat transfer, fluid mechanics, physics, chemistry, and more. It begins with a chapter focused on the basic terminology relating to hardware, software, problem definition and solution. From there readers are quickly brought into the key elements of C and will be writing their own code upon completion of Chapter 2. Concepts are then gradually built upon using a strong, structured approach with syntax and semantics presented in an easy-to-understand sentence format. Readers will find C Programming for Scientists and Engineers with Applications to be an engaging, user-friendly introduction to this popular language.

API Design for C++

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Author: Martin Reddy

Publisher: Elsevier

ISBN: 9780123850041

Category: Computers

Page: 472

View: 6872

API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.

Problem Solving and Program Design in C

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Author: Jeri R. Hanly,Elliot B. Koffman

Publisher: Pearson

ISBN: 013401507X

Category: Computers

Page: 936

View: 7005

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content If you would like to purchase MyProgrammingLab search for ISBN-10:0134243943 /ISBN-13: 9780134243948. That package includes ISBN-10: 0134014898 /ISBN-13: 9780134014890 and ISBN-10: 013425399X /ISBN-13: 9780134253992. Learning to Program with ANSI-C Problem Solving and Program Design in C teaches readers to program with ANSI-C, a standardized, industrial-strength programming language known for its power and probability. The text uses widely accepted software engineering methods to teach readers to design cohesive, adaptable, and reusable program solution modules with ANSI-C. Through case studies and real world examples, readers are able to envision a professional career in programming. Widely perceived as an extremely difficult language due to its association with complex machinery, the Eighth Edition approaches C as conducive to introductory courses in program development. C language topics are organized based on the needs of beginner programmers rather than structure, making for an even easier introduction to the subject. Covering various aspects of software engineering, including a heavy focus on pointer concepts, the text engages readers to use their problem solving skills throughout. Also Available with MyProgrammingLab™ This title is also available with MyProgrammingLab – an online homework, tutorial, and assessment program designed to work with this text to(engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and(pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. Students, if interested in purchasing this title with MyProgrammingLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.

Practical C++ Programming

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Author: Steve Oualline

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596004194

Category: Computers

Page: 549

View: 1257

Teaches the programming language, covering topics including syntax, coding standards, object classes, templates, debugging, and the C++ preprocessor.

Software Design for Engineers and Scientists

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Author: John Allen Robinson

Publisher: Elsevier

ISBN: 9780080474403

Category: Computers

Page: 414

View: 9613

Software Design for Engineers and Scientists integrates three core areas of computing: . Software engineering - including both traditional methods and the insights of 'extreme programming' . Program design - including the analysis of data structures and algorithms . Practical object-oriented programming Without assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++. The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. Core computing topics - usually found in separate specialised texts - presented to meet the specific requirements of science and engineering students Demonstrates good practice through applications, case studies and worked examples based in real-world contexts

Programming for Engineers

A Foundational Approach to Learning C and Matlab

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Author: Aaron R. Bradley

Publisher: Springer Science & Business Media

ISBN: 3642233031

Category: Computers

Page: 238

View: 3729

To learn to program is to be initiated into an entirely new way of thinking about engineering, mathematics, and the world in general. Computation is integral to all modern engineering disciplines, so the better you are at programming, the better you will be in your chosen field. The author departs radically from the typical presentation by teaching concepts and techniques in a rigorous manner rather than listing how to use libraries and functions. He presents pointers in the very first chapter as part of the development of a computational model that facilitates an ab initio presentation of subjects such as function calls, call-by-reference, arrays, the stack, and the heap. The model also allows students to practice the essential skill of memory manipulation throughout the entire course rather than just at the end. As a result, this textbook goes further than is typical for a one-semester course -- abstract data types and linked lists, for example, are covered in depth. The computational model will also serve students in their adventures with programming beyond the course: instead of falling back on rules, they can think through the model to decide how a new programming concept fits with what they already know. The book is appropriate for undergraduate students of engineering and computer science, and graduate students of other disciplines. It contains many exercises integrated into the main text, and the author has made the source code available online.

Formal Specification Techniques for Engineering Modular C Programs

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Author: Tan Yang Meng

Publisher: Springer Science & Business Media

ISBN: 1461541255

Category: Computers

Page: 213

View: 586

Software is difficult to develop, maintain, and reuse. Two factors that contribute to this difficulty are the lack of modular design and good program documentation. The first makes software changes more difficult to implement. The second makes programs more difficult to understand and to maintain. Formal Specification Techniques for Engineering Modular C Programs describes a novel approach to promoting program modularity. The book presents a formal specification language that promotes software modularity through the use of abstract data types, even though the underlying programming language may not have such support. This language is structured to allow useful information to be extracted from a specification, which is then used to perform consistency checks between the specification and its implementation. Formal Specification Techniques for Engineering Modular C Programs also describes a specification-driven, software re-engineering process model for improving existing programs. The aim of this process is to make existing programs easier to maintain and reuse while keeping their essential functionalities unchanged. Audience: Suitable as a secondary text for graduate level courses in software engineering, and as a reference for researchers and practitioners in industry.

Objective-C Programming

The Big Nerd Ranch Guide

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Author: Aaron Hillegass,Mikey Ward

Publisher: Addison-Wesley Professional

ISBN: 0133491900

Category: Computers

Page: 325

View: 8158

Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

Problem Solving and Program Design in C, Global Edition

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Author: Jeri R. Hanly,Elliot B. Koffman

Publisher: Pearson Higher Ed

ISBN: 1292098821

Category: Computers

Page: 848

View: 5145

For introductory courses in computer science and engineering. Learning to Program with ANSI-C Problem Solving and Program Design in C teaches introductory students to program with ANSI-C, a standardized, industrial-strength programming language known for its power and probability. The text uses widely accepted software engineering methods to teach students to design cohesive, adaptable, and reusable program solution modules with ANSI-C. Through case studies and real world examples, students are able to envision a professional career in programming. Widely perceived as an extremely difficult language due to its association with complex machinery, the Eighth Edition approaches C as conducive to introductory courses in program development. C language topics are organized based on the needs of beginner programmers rather than structure, making for an even easier introduction to the subject. Covering various aspects of software engineering, including a heavy focus on pointer concepts, the text engages students to use their problem solving skills throughout.

C Programming: The Essentials for Engineers and Scientists

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Author: David R. Brooks

Publisher: Springer Science & Business Media

ISBN: 146121484X

Category: Computers

Page: 479

View: 6748

This text teaches the essentials of C programming, concentrating on what readers need to know in order to produce stand-alone programs and so solve typical scientific and engineering problems. It is a learning-by-doing book, with many examples and exercises, and lays a foundation of scientific programming concepts and techniques that will prove valuable for those who might eventually move on to another language. Written for undergraduates who are familiar with computers and typical applications but are new to programming.

Masterminds of Programming

Conversations with the Creators of Major Programming Languages

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Author: Federico Biancuzzi,Chromatic

Publisher: "O'Reilly Media, Inc."

ISBN: 0596550944

Category: Computers

Page: 496

View: 4730

Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.

Expert C Programming

Deep Secrets

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Author: Peter van der Linden

Publisher: Prentice Hall

ISBN: 0133522237

Category: Computers

Page: 384

View: 3255

This book is for the knowledgeable C programmer, this is a second book that gives the C programmers advanced tips and tricks. This book will help the C programmer reach new heights as a professional. Organized to make it easy for the reader to scan to sections that are relevant to their immediate needs.

MECHANICS OF MATERIALS

WITH PROGRAMS IN C

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Author: M. A. JAYARAM

Publisher: PHI Learning Pvt. Ltd.

ISBN: 9788120332027

Category: Technology & Engineering

Page: 408

View: 6489

This text provides undergraduate engineering students with a systematic treatment of both the theory and applications of mechanics of materials. With a strong emphasis on basic concepts and techniques throughout, the text focuses on analytical understanding of the subject by the students. An abundance of worked-out examples, depicting realistic situations encountered in engineering design, are aimed to develop skills for analysis and design of components. To broaden the student’s capacity for adopting other forms of solving problems, a few typical problems are presented in C programming language at the end of each chapter. The book is primarily suitable for a one-semester course for B.E./B.Tech students and diploma-level students pursuing courses in civil engineering, mechanical engineering and its related branches of engineering profession such as production engineering, industrial engineering, automobile engineering and aeronautical engineering. The book can also be used to advantage by students of electrical engineering where an introductory course on mechanics of materials is prescribed. KEY FEATURES  Includes numerous clear and easy-to-follow examples to illustrate the application of theory to practical problems.  Provides numerous end-of-chapter problems for study and review.  Gives summary at the end of each chapter to allow students to recapitulate the topics.  Includes C programs with quite a few C graphics to encourage students to build up competencies in computer applications.

Large-scale C++ Software Design

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Author: John Lakos

Publisher: Addison-Wesley Professional

ISBN: 9780201633627

Category: Computers

Page: 846

View: 5812

In designing large-scale C++ applications, you are entering a dimension barely skimmed by most C++ books, particularly considering experience with small programming projects does not scale up to larger projects. This book unites high-level design concepts with specific C++ programming details to reveal practical methods for planning and implementing high-quality large C++ systems. You will learn the importance of physical design in large systems, how to structure your software as an acyclic hierarchy of components, and techniques for reducing link-time and compile-time dependencies. Then the book turns to logical design issues--architecting a component, designing a function, and implementing an object--all in the context of a large-project environment.

Expert C Programming

Deep C Secrets

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Author: Peter Van der Linden

Publisher: Prentice Hall Professional

ISBN: 0131774298

Category: Computers

Page: 353

View: 2072

Software -- Programming Languages.

Pattern Languages of Program Design 4

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Author: Brian Foote,Neil Harrison,Hans Rohnert

Publisher: Addison Wesley Longman

ISBN: 9780201433043

Category: Computers

Page: 762

View: 4370

Design patterns have moved into the mainstream of commercial software development as a highly effective means of improving the efficiency and quality of software engineering, system design, and development. Patterns capture many of the best practices of software design, making them available to all software engineers. The fourth volume in a series of books documenting patterns for professional software developers, Pattern Languages of Program Design 4 represents the current and state-of-the-art practices in the patterns community. The 29 chapters of this book were each presented at recent PLoP conferences and have been explored and enhanced by leading experts in attendance. Representing the best of the conferences, these patterns provide effective, tested, and versatile software design solutions for solving real-world problems in a variety of domains. This book covers a wide range of topics, with patterns in the areas of object-oriented infrastructure, programming strategies, temporal patterns, security, domain-oriented patterns, human-computer interaction, reviewing, and software management. Among them, you will find: *The Role object *Proactor *C++ idioms *Architectural patterns

Interfacing with C++

Programming Real-World Applications

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Author: Jayantha Katupitiya,Kim Bentley

Publisher: Springer Science & Business Media

ISBN: 3540335811

Category: Technology & Engineering

Page: 489

View: 327

Learn to write C++ programs by interfacing a computer to a wide range of popular and fundamental real-world technologies. Unique and original approach to use the PC to do real things- not just number crunching and graphics – but writing programs to interact with the outside world. Learn C++ programming in an enjoyable and powerful way. Includes a purpose-designed circuit board