C- An Advanced Introduction: Ansi C Edition

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Author: Narain Gehani

Publisher: Universities Press

ISBN: 9788173714900

Category:

Page: 276

View: 3999

This book on ANSI is for reader with a good knowledge of at least one procedural programming language such as Pascal, FORTRAN or Ada. Advanced aspects of C, for example, type declarations, data abstraction, exceptions and the C preprocessor are emphasized. Several examples drawn from a wide spectrum of application areas such as interactive programming....

C

An Advanced Introduction : ANSI C Edition

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Author: Narain Gehani

Publisher: W H Freeman & Company

ISBN: 9780716781936

Category: C (Computer program language)

Page: 265

View: 9328

Introduces the C programming language, and discusses type definitions, operators, functions, statements, loops, and macros.

UNIX Review

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Author: N.A

Publisher: N.A

ISBN: N.A

Category: Computer programming

Page: N.A

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Byte

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Author: N.A

Publisher: N.A

ISBN: N.A

Category: Microcomputers

Page: N.A

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Software World

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Author: N.A

Publisher: N.A

ISBN: N.A

Category: Computer programs

Page: N.A

View: 3658

Programming In Ansi C

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Author: E Balagurusamy

Publisher: Tata McGraw-Hill Education

ISBN: 9780070534773

Category: C (Computer program language)

Page: 493

View: 7930

This book presents a detailed exposition of C in an extremely simple style. The various features of the language have been systematically discussed. The entire text has been reviewed and revised incorporating the feedback from the readers. Each chapter has been expanded to include a variety of solved examples and practice problems.

Forthcoming Books

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Author: Rose Arny

Publisher: N.A

ISBN: N.A

Category: American literature

Page: N.A

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Programming in C

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Author: Stephen G. Kochan

Publisher: Sams Publishing

ISBN: 0672331411

Category: Computers

Page: 576

View: 7728

Learn the C programming language from one of the best. Stephen Kochan's Programming in C is thorough with easy-to-follow instructions that are sure to benefit beginning programmers. This book provides readers with practical examples of how the C programming language can be used with small, fast programs, similar to the programming used by large game developers such as Nintendo. If you want a one-stop-source for C programming, this book is it.The book is appropriate for all introductory-to-intermediate courses on programming in the C language, including courses covering C programming for games and small-device platforms. Programming in C, Third Edition is a thoroughly revised and updated edition of Steven Kochan's classic C programming tutorial: a book that has helped thousands of students master C over the past twenty years. This edition fully reflects the latest C standard and contains current source code. It has been crafted to help students master C regardless of the platform they intend to use or the applications they intend to create -- including small-device and gaming applications, where C's elegance and speed make it especially valuable. Kochan begins with the fundamentals, then covers every facet of C language programming: variables, data types, arithmetic expressions, program looping, making decisions, arrays, functions, structures, character strings, pointers, operations on bits, the preprocessors, I/O, and more. Coverage also includes chapters on working with larger programs; debugging programs; and the fundamentals of object-oriented programming. Appendices include a complete language summary, an introduction to the Standard C Library, coverage of compiling and running programs using gcc, common programming mistakes, and more.

An Introduction to Object-Oriented Programming in C++

with Applications in Computer Graphics

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Author: Graham M. Seed

Publisher: Springer Science & Business Media

ISBN: 1447102894

Category: Computers

Page: 972

View: 5078

This book introduces the art of programming in C++. The topics covered range from simple C++ programmes to programme features such as classes, templates, and namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the advanced features of C++. This revised and extended second edition includes: the Standard Template Library (STL), a major addition to the ANSI C++ standard; full coverage of all the major topics of C++, such as templates; and practical tools developed for object-oriented computer graphics programming. All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers. They are available from the author's web site.

Scientific and Engineering C++

An Introduction with Advanced Techniques and Examples

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Author: John J. Barton,Lee R. Nackman

Publisher: Addison-Wesley Professional

ISBN: N.A

Category: Computers

Page: 671

View: 539

Highlights: builds on knowledge of both FORTRAN and C, the languages most familiar to scientists and engineers; systematically treats object-oriented programming, templates, and the C++ type system; relates the C++ programming process to expressing commonality in the design and implementation of programs; describes how to use existing FORTRAN and C subroutine libraries to implement C++ classes; introduces advanced techniques coordinating templates, inheritance, virtual function interfaces, and exceptions in substantive examples; provides examples, including an extensive family of array classes, smart pointers, class wrappers for LAPACK, classes for abstract algebra and dimensional analysis, function objects, exploiting existing C and FORTRAN libraries, automatic differentiation, and data analysis via nonlinear least squares using the singular value decomposition; and references key sources of new programming ideas and C++ programming techniques.

Advanced Turbo C Programming

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Author: Keith Weiskamp

Publisher: Academic Press

ISBN: 1483265595

Category: Computers

Page: 574

View: 7358

Advanced Turbo C Programming provides the necessary programming tools for programmers who are interested in learning new skills in developing some useful tools and PC applications using the Turbo C Version 1.5 programming language and environment. This book covers both the advanced programming features of the IBM PC and Turbo C. It is organized into five sections. In Section 1 the proposed ANSI standard features, tips and techniques about C programming style, working with the C preprocessor, and tips for using pointers and managing memory allocation tasks are introduced. Section 2 discusses techniques for constructing useful and reliable data structures from linked lists to binary trees. The third section provides the complete Turbo C I/O system and takes an in-depth look at the many tools that Turbo C provides for accessing files and other I/O devices. Section 4 explains the techniques for interacting with DOS and the special features of Turbo C such as the Borland Graphic Interface (BGI). The final section, Section 5 presents the tools and techniques for developing Turbo C-like user interfaces, such as pop-up windows, pop-up menus, and pulldown menus. Computer programmers will find the text invaluable.

Head First C :

A Learner's Guide to Real-World Programming with ANSI C.

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Author: Harry. H. Chaudhary

Publisher: Createspace LLC USA

ISBN: 1500484776

Category: Computers

Page: 400

View: 9080

Essential C Programming Skills-Made Easy–Without Fear! Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! This C Programming book gives a good start and complete introduction for C Programming for Beginner’s. Learn the all basics and advanced features of C programming in no time from Bestselling Programming Author Harry. H. Chaudhary. This Book, starts with the basics; I promise this book will make you 100% expert level champion of C Programming. This book contains 1000+ Live C Program’s code examples, and 500+ Lab Exercise & 200+ Brain Wash Topic-wise Code book and 20+ Live software Development Project’s. All what you need ! Isn’t it ? Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. (See Below List)C programming has never been this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code. This book covers common core syllabus for BCA, MCA, B.TECH, BS (CS), MS (CS), BSC-IT (CS), MSC-IT (CS), and Computer Science Professionals as well as for Hackers. This Book is very serious C Programming stuff: A complete introduction to C Language. You'll learn everything from the fundamentals to advanced topics. If you've read this book, you know what to expect a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other C book you've ever read. Learning a new language is no easy. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? (A) 1000+ Live C Program’s code examples, (B) 500+ Lab Exercises, (C) 200+ Brain Wash Topic-wise Code (D) 20+ Live software Development Project’s. (E) Learn Complete C- without fear, . || Inside Chapters. || 1. Preface – Page-6, || Introduction to C. 2. Elements of C Programming Language. 3. Control statements (conditions). 4. Control statements (Looping). 5. One dimensional Array. 6. Multi-Dimensional Array. 7. String (Character Array). 8. Your Brain on Functions. 9. Your Brain on Pointers. 10. Structure, Union, Enum, Bit Fields, Typedef. 11. Console Input and Output. 12. File Handling In C. 13. Miscellaneous Topics. 14. Storage Class. 15. Algorithms. 16. Unsolved Practical Problems. 17. PART-II-120+ Practical Code Chapter-Wise. 18. Creating & Inserting own functions in Liberary. 19. Graphics Programming In C. 20. Operating System Development –Intro. 21. C Programming Guidelines. 22. Common C Programming Errors. 23. Live Software Development Using C.

C++ from the Beginning

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Author: Jan Skansholm

Publisher: Pearson Education

ISBN: 9780201721683

Category: Computers

Page: 632

View: 1374

" C++ From the Beginning"" covers the whole of the C++ language from simple basics to advanced language constructs. The emphasis is on building programming skills via examples and exercises, integrating object-oriented programming with object-oriented design while teaching the basics of the language. It is a book with a dual purpose: to teach the fundamental principles of good programming, and to provide an accessible and direct introduction to C++. It is ideal for beginners taking their first programming course, and for programmers with some experience requiring a thorough introduction to the C++ language. Since the publication of the first edition of this book in 1997, the ISO standard for C++ has been approved. This new edition of the book covers the ISO standard, which incorporates a library of utility classes called the STL (Standard Template Library) not previously included in the core of C++. This book describes these new classes as well as advanced topics such as exceptions, streams, templates and function objects. New to this edition The class string and the STL class vector are used in a natural way throughout the book Additional chapter on the new standard template library (STL) based on the ISO and ANSI standard of 1998 UML is now used in the chapter on object-oriented program development Borland C++ has been replaced with Microsoft's Visual C++ Three new appendices have been included Jan Skansholm is a lecturer in the Department of Computer Science at Chalmers University of Technology in Gothenburg, Sweden. He isthe author of the best-selling "Ada95 from the Beginning," and "Java from the Beginning,"

A Tour of C++

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Author: Bjarne Stroustrup

Publisher: Addison-Wesley

ISBN: 0133549003

Category: Computers

Page: 192

View: 4646

The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language, Fourth Edition. In A Tour of C++ , Stroustrup excerpts the overview chapters from that complete reference, expanding and enhancing them to give an experienced programmer–in just a few hours–a clear idea of what constitutes modern C++. In this concise, self-contained guide, Stroustrup covers most major language features and the major standard-library components–not, of course, in great depth, but to a level that gives programmers a meaningful overview of the language, some key examples, and practical help in getting started. Stroustrup presents the C++ features in the context of the programming styles they support, such as object-oriented and generic programming. His tour is remarkably comprehensive. Coverage begins with the basics, then ranges widely through more advanced topics, including many that are new in C++11, such as move semantics, uniform initialization, lambda expressions, improved containers, random numbers, and concurrency. The tour ends with a discussion of the design and evolution of C++ and the extensions added for C++11. This guide does not aim to teach you how to program (see Stroustrup’s Programming: Principles and Practice Using C++ for that); nor will it be the only resource you’ll need for C++ mastery (see Stroustrup’s The C++ Programming Language, Fourth Edition, for that). If, however, you are a C or C++ programmer wanting greater familiarity with the current C++ language, or a programmer versed in another language wishing to gain an accurate picture of the nature and benefits of modern C++, you can’t find a shorter or simpler introduction than this tour provides.

Advanced C++

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Author: Herbert Schildt

Publisher: Osborne Publishing

ISBN: N.A

Category: Computers

Page: 403

View: 3964

Introduces advanced programming techniques for the C programming language and covers sorts, searches, simulations, queues, stacks, binary trees, and memory models