Automobile Design Graphics

A Visual History from the Golden Age to the Gas Crisis 1900-1973


Author: Steven Heller,Jim Donnelly

Publisher: N.A

ISBN: 9783822853719

Category: Design

Page: 368

View: 1834

Dream a little dream The art of selling more than just a car In the heyday of the automobile, marketing cars was an exacting process. Selling the public one of their major life purchases involved not only traditional advertising but also a crucial item that extolled the virtue of the cars: the brochure. Often oversize and sumptuously produced, including acetate overlays with fabric and paint swatches, brochures were only available at dealer showrooms or auto fairs-hence specimens of antique and vintage car brochures are rare collector's items today. Frequently overlooked in design and automotive histories, this ephemera offers lucid mirror image of American tastes, consumerism, and buying habits since the dawn of the automobile. Automobile Design Graphics presents for the first time a comprehensive overview of this mostly forgotten breed of collateral advertising. From the most obscure (Tucker, Ajax, Columbia) to the most iconic (General Motors, Ford, and Chrysler), this visual history brings together over 500 reproductions from these rare and collectible customer brochures. Across eight decades, they present not only some of the finest cars, but also some of the best illustration and graphic design of the 20th century. Ancillary examples of automotive literature, including the elaborate dealer manuals are also featured, alongside essays by automobile and cultural historian Jim Donnelly and preeminent design historian Steven Heller. Testament to a bygone era when cars were, quite simply, the stuff dreams were made of, this book is a visual and informative pleasure for car enthusiasts, designers, and pop culture aficionados alike. Text in English, French, and German

Engineering Design Graphics

AutoCAD Release 14


Author: James H. Earle

Publisher: Addison Wesley Publishing Company


Category: Technology & Engineering

Page: 747

View: 6826

This book continues the tradition of illustrating and presenting concepts in an understandable format to reduce the amount of classroom tutoring needed by the student. It also continues the tradition of presenting core concepts as well as timely, important topics such as CAD and the design process. As a result, this text can be used in a wide variety of programs.

Reading Graphic Design in Cultural Context


Author: Grace Lees-Maffei,Nicolas P. Maffei

Publisher: Bloomsbury Publishing

ISBN: 135001558X

Category: Design

Page: 248

View: 4089

Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.

Vehicle Design

Aesthetic Principles in Transportation Design


Author: Jordan Meadows

Publisher: Routledge

ISBN: 1134863829

Category: Design

Page: 222

View: 8109

Vehicle Design guides readers through the methods and processes designers use to create and develop some of the most stunning vehicles on the road. Written by Jordan Meadows, a designer who worked on the 2015 Ford Mustang, the book contains interviews with design directors at firms including Fiat Chrysler Automobiles, Hyundai Motor Group, and Ford Motor Company, amongst other professionals. Case studies from Ford, Mazda, and Jeep illustrate the production process from research to execution with more than 245 color behind-the-scenes images in order to help readers create vehicles drivers will cherish.

Ergonomics in the Automotive Design Process


Author: Vivek D. Bhise

Publisher: CRC Press

ISBN: 1439842116

Category: Technology & Engineering

Page: 329

View: 7617

The auto industry is facing tough competition and severe economic constraints. Their products need to be designed "right the first time" with the right combinations of features that not only satisfy the customers but continually please and delight them by providing increased functionality, comfort, convenience, safety, and craftsmanship. Based on the author's forty plus years of experience as a human factors researcher, engineer, manager, and teacher who has conducted numerous studies and analyses, Ergonomics in the Automotive Design Process covers the entire range of ergonomics issues involved in designing a car or truck and provides evaluation techniques to avoid costly mistakes and assure high customer satisfaction. The book begins with the definitions and goals of ergonomics, historic background, and ergonomics approaches. It covers human characteristics, capabilities, and limitations considered in vehicle design in key areas such as anthropometry, biomechanics, and human information processing. It then examines how the driver and the occupants are positioned in the vehicle space and how package drawings and/or computer-aided design models are created from key vehicle dimensions used in the automobile industry. The author describes design tools used in the industry for occupant packaging, driver vision, and applications of other psychophysical methods. He covers important driver information processing concepts and models and driver error categories to understand key considerations and principles used in designing controls, displays, and their usages, including current issues related to driver workload and driver distractions. The author has included only the topics and materials that he found to be useful in designing car and truck products and concentrated on the ergonomic issues generally discussed in the automotive design studios and product development teams. He distills the information needed to be a member of an automotive product development team and create an ergonomically superior vehicle.

Graphics for Engineers

With AutoCAD Release 14 & 2000


Author: James H. Earle

Publisher: Prentice Hall

ISBN: 9780130160072

Category: Computers

Page: 830

View: 3865

*New coverage of AutoCAD R.14 and highlights of AutoCAD R.2000 *Greater emphasis on the design process *Even more illustrations *Increased coverage of solid modeling *Over 500 end-of-chapter problems Problem Books - 18 problem books and teachers guides (with outlines, solutions, and tests) have been designed to support this textbook and are available from Creative Publishing. A listing of these books and their source information is given inside the back cover. Prentice Hall publishes a broad range of Gand CAD books available at a discount when bundled with this text. Please consult the preface of this text, your Prentice Hall sales rep, or go to http: // for more information

The Technical Design Graphics Problem Solver


Author: Research and Education Association

Publisher: Research & Education Assoc.

ISBN: 9780878915347

Category: Technology & Engineering

Page: 788

View: 8979

REA's Technical Design Graphics Problem Solver Each Problem Solver is an insightful and essential study and solution guide chock-full of clear, concise problem-solving gems. Answers to all of your questions can be found in one convenient source from one of the most trusted names in reference solution guides. More useful, more practical, and more informative, these study aids are the best review books and textbook companions available. They're perfect for undergraduate and graduate studies. This highly useful reference provides thorough coverage of orthographic projection, auxiliary and sectional views, as well as surfaces and solids and their intersections. Also included are developments, fasteners, cams and gears, vector analysis, and dimensioning. Over 1,000 illustrations.For students in engineering, architecture, art fields, and construction.

How to Design Cars Like a Pro


Author: Tony Lewin,Ryan Borroff

Publisher: Motorbooks International

ISBN: 0760336954

Category: Technology & Engineering

Page: 208

View: 6297

This comprehensive new edition of How to Design Cars Like a Pro provides an in-depth look at modern automotive design. Interviews with leading automobile designers from Ford, BMW, GM Jaguar, Nissan and others, analyses of past and present trends, studies of individual models and concepts, and much more combine to reveal the fascinating mix of art and science that goes into creating automobiles. This book is a must-have for professional designers, as well as for automotive enthusiasts.

Automobildesign und Technik

Formgebung, Funktionalität, Technik


Author: Hans-Hermann Braess,Ulrich Seiffert

Publisher: Springer-Verlag

ISBN: 3834894117

Category: Technology & Engineering

Page: 361

View: 4976

Für den Autokäufer entscheidet häufig schon der erste Blick auf ein Fahrzeug, ob er sich dafür oder dagegen entscheidet. Ausschlaggebend ist in diesem Fall die Formensprache, die sich über das Automobildesign vermittelt. Automobildesign und Technik beschreibt die Abhängigkeiten zwischen Formgebung und technischer Machbarkeit. Ohne ein vom Kunden akzeptiertes Außen- und Innendesign lässt sich ein Automobil schlecht verkaufen. Autoren sind die erfolgreichen Automobildesigner und die -techniker der großen Autoproduzenten. Sie zeigen die Lösungen zwischen technischen Zwängen, wie Aerodynamik, Produktion, Gesetzes- und Kundenanforderungen. Damit steht erstmals ein Werk zur Verfügung, das gleichzeitig die Welt des Designs und die Welt der Technik näher bringt.

Sustainable Graphic Design

Tools, Systems and Strategies for Innovative Print Design


Author: Wendy Jedlicka

Publisher: John Wiley & Sons

ISBN: 9780470640272

Category: Design

Page: 528

View: 679

The graphic artist's guide to sustainable design Graphic design is frequently thought of as a purely decorative effort. Yet these efforts can be responsible for shocking impacts on natural resources just to produce a barely-glanced-at catalog or mail piece. Sustainable Graphic Design: Tools, Systems, and Strategies for Innovative Print Design helps designers view graphic design as a holistic process. By exploring eco-conscious materials and production techniques, it shows designers how to create more effective and more sustainable designs. Sustainable Graphic Design opens your eyes to the bigger picture of design seen from the viewpoints of the audience, the creative vendor, their suppliers, and society as a whole. Chapters are written by a wide range of sustainable design pioneers and practitioners—including graphic designers, creative managers, marketing consultants, environmentalists, researchers, and psychologists—giving you critical information on materials and processes. Case studies illustrate and tie concepts together. Sustainability isn't a fad or a movement; it's a long-term paradigm shift. With this forward-looking toolkit, you'll be able to infuse your work with sustainability systems thinking, empowering you to play your role in achieving a future where design and sustainability are natural partners. Contributors Paul Andre Paul J. Beckmann Sharell Benson Arlene Birt Robert Callif Don Carli Jeremy Faludi Terry Gips Fred Haberman Dan Halsey Jessica Jones Curt McNamara John Moes Jacquelyn Ottman Holly Robbins Pamela Smith Dion Zuess Biomimicry Guild Carbonless Promise Chlorine Free Products Association Environmental Paper Network Eureka Recycling Great Printer Environmental Initiative Package Design Magazine Promotional Product Solutions Sustainable Green Printing Partnership Sustainable Packaging Coalition


the car design of J Mays


Author: Brooke Hodge

Publisher: Universe


Category: Technology & Engineering

Page: 95

View: 6563

The concept originator behind the New Beetle, J Mays is among the most influential designers in the history of the automobile. Mays's approach has revolutionized the industry by integrating branding and identity with the design process. Also at the foundation of his philosophy is a belief that the innovations of the past should inform future solutions. His cars intrigue us like no others because they respond to underlying emotional and cultural associations. This first book on Mays's work tracks his meteoric career from his start at Volkswagen-Audi to his current tenure at Ford, where he designs for eight lines (Ford, Mercury, Lincoln, Mazda, Volvo, Land Rover, Jaguar, and Aston Martin). Illustrated with more than eighty-five photographs, freehand sketches, and computer renderings, Retrofuturism reveals new ways of thinknig about design that have the potential to greatly change the way we live in the twenty-first century.

Integrated Graphic and Computer Modelling


Author: Adrian Thomas

Publisher: Springer Science & Business Media

ISBN: 9781848001794

Category: Computers

Page: 685

View: 804

Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.

Landscape Architectural Graphic Standards


Author: Leonard J. Hopper

Publisher: John Wiley & Sons

ISBN: 0470067977

Category: Architecture

Page: 566

View: 2791

Landscape Architectural Graphic Standards is an entirely new, definitive reference work for everyone involved with landscape architecture, design, and construction. Based on the 70-year success of Architectural Graphic Standards, this new book is destined to become the?bible? for the landscape field.

Superorganismus: It's the end of graphic design as we know it


Author: Jan-Philipp Alker

Publisher: Bachelor + Master Publication

ISBN: 395684405X

Category: Social Science

Page: 70

View: 9004

Schon lange erforschen Wissenschaftler die Komplexitat der Ameisen und deren Problembewaltigung anhand von Computersimulationen. Bei der Suche nach Baumaterial bzw. Futter lassen Forscher die Ameisen Hindernisse uberwinden und Hohenunterschiede bezwingen. Ein weiteres Experiment ergibt, dass die Ameisen sogar im Wasser uberleben konnen. Wirft man die sechs Millimeter kleinen Tiere in das Wasser, konnen diese dank der Kraft des Kollektivs" uberleben. Schnell verhaken und verbeissen sich die Tiere im Wasser ineinander. All die beschriebenen Strukturen und architektonischen komplizierten Verbindungen finden sich schon langst nicht mehr nur in einem Ameisenhaufen im Nachbargarten. Ganz im Gegenteil, es stellt sich die Frage ob wir nicht tagtaglich mit solchen Strukturen konfrontiert werden bzw. ob nicht auch die Menschheit gar in einem Superorganismus lebt. Deborah Gordon bezeichnet, wie oben bereits ausgefuhrt, die einzelne Ameise als dumm." Der Ameisenstaat an sich, charakterisiert sie jedoch insgesamt als ausserst intelligent." Ameisenstaaten sind ein perfekt organisierter Superorganismus. Diese Arbeit hat sich zur Aufgabe gemacht, zu untersuchen, ob sich der Mensch mehr und mehr dem Verhalten einer Ameise annahert. Ausgehend von der Diskussion um das Verhalten von Ameisen soll nun im vorliegenden Buch das Verhalten von Menschen untersucht werden. Agieren Menschen in den Neuen Medien heute in der Form eines Superorganismus? Zunachst werden im Allgemeinen die Begriffe Superorganismus und Kollektive Intelligenz zu erlauterten versucht. Anhand von Protestbewegungen in der Gesellschaft werden zudem die Entwicklungen innerhalb des sozialen Systems zur Kollektiven Intelligenz erarbeitet. Die Entwicklungslinien von Hedonismus und Individualitat hin zur Ruckbesinnung auf das gesellschaftliche Wir" verdeutlichen dabei den Paradigmenwechsel von der Geniekunst eines Einzelnen hin zu einer gemeinschaftlichen, kollektiven Intelligenz. Ein besonderes Augenmerk wird in der vorlie"