Algorithmic Game Theory

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Author: Noam Nisan,Tim Roughgarden,Eva Tardos,Vijay V. Vazirani

Publisher: Cambridge University Press

ISBN: 9781139466547

Category: Computers

Page: N.A

View: 2174

In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.

Algorithmic Game Theory

4th International Symposium, SAGT 2011, Amalfi, Italy, October 17-19, 2011. Proceedings

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Author: Giuseppe Persiano

Publisher: Springer Science & Business Media

ISBN: 3642248284

Category: Computers

Page: 327

View: 4392

This book constitutes the refereed proceedings of the Fourth International Symposium on Algorithmic Game Theory, SAGT 2011, held in Amalfi, Italy, in October 2011. The 26 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on auctions and advertising, quality of solutions, externalities, mechanism design, complexity, network games, pricing, as well as routing games.

Algorithmic Game Theory

Second International Symposium, SAGT 2009, Paphos, Cyprus, October 18-20, 2009, Proceedings

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Author: Marios Mavronicolas,Vicky G. Papadopoulou,Maria Papadoupoulou

Publisher: Springer Science & Business Media

ISBN: 3642046444

Category: Computers

Page: 359

View: 9345

This volume contains the papers presented at the Second International Sym- sium on Algorithmic Game Theory (SAGT 2009), which was held on October 18–20, 2009, in Paphos, Cyprus. This event followed the ?rst, very successful SAGT symposium, which took place in Paderborn, Germany, last year. The purpose of SAGT is to bring together researchers from computer s- ence, economics and mathematics to present and discuss originalresearchat the intersection of algorithms and game theory. It has been intended to cover all important areas such as solution concepts, game classes,computation of equil- riaandmarketequilibria,algorithmicmechanismdesign, automatedmechanism design,convergenceandlearningingames,complexityclassesingametheory,- gorithmicaspectsof?xed-pointtheorems,mechanisms,incentivesandcoalitions, cost-sharing algorithms, computational problems in economics, ?nance, decision theory and pricing, computational social choice, auction algorithms, price of - archyand its relatives, representationsof games and their complexity, economic aspects of distributed computing and the internet, congestion, routing and n- work design and formation games and game-theoretic approaches to networking problems. Approximately55submissionstoSAGT2009 werereceived.Eachsubmission was reviewed by at least three Program Committee members. The Program Committee decided to accept 29 papers. Out of these, a small number will be invited to a Special Issue of the Theory of Computing Systems journal with selected papers from SAGT 2009. The program of SAGT 2009 featured three invited talks from three outstanding researchers in algorithmic game theory: Elias Koutsoupias, Dov Monderer and Mihalis Yannakakis. We are very grateful toElias,DovandMihalisforjoiningusinPaphosandfortheirexcellentlectures.

Multiagent Systems

Algorithmic, Game-Theoretic, and Logical Foundations

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Author: Yoav Shoham,Kevin Leyton-Brown

Publisher: Cambridge University Press

ISBN: 113947524X

Category: Computers

Page: N.A

View: 9993

Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations research, logic, philosophy and linguistics. It will serve as a reference for researchers in each of these fields, and be used as a text for advanced undergraduate or graduate courses. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming.

Algorithmic Game Theory

First International Symposium, SAGT 2008, Paderborn, Germany, April 30 - May 2, 2008, Proceedings

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Author: Burkhard Monien,Ulf-Peter Schroeder

Publisher: Springer

ISBN: 3540793097

Category: Computers

Page: 363

View: 7466

This book constitutes the proceedings of the First International Symposium on Algorithmic Game Theory. It covers routing and scheduling, markets, mechanism design, a potpourri of games, solution concepts, and cost sharing.

Algorithmic Game Theory

6th International Symposium, SAGT 2013, Aachen, Germany, October 21-23, 2013, Proceedings

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Author: Berthold Vöcking

Publisher: Springer

ISBN: 3642413927

Category: Computers

Page: 271

View: 4067

This book constitutes the proceedings of the 6th International Symposium on Algorithmic Game Theory, SAGT 2013, held in Aachen, Germany, in October 2013. The 25 papers presented in this volume were carefully reviewed and selected from 65 submissions. They cover various important aspects of algorithmic game theory, such as solution concepts in game theory, efficiency of equilibria and the price of anarchy, computational aspects of equilibria and game theoretical measures, repeated games and convergence of dynamics, evolution and learning in games, coordination and collective action, network games and graph-theoretic aspects of social networks, voting and social choice, as well as algorithmic mechanism design.

Twenty Lectures on Algorithmic Game Theory

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Author: Tim Roughgarden

Publisher: Cambridge University Press

ISBN: 1316781178

Category: Computers

Page: N.A

View: 3086

Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Algorithmic Game Theory

9th International Symposium, SAGT 2016, Liverpool, UK, September 19–21, 2016, Proceedings

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Author: Martin Gairing,Rahul Savani

Publisher: Springer

ISBN: 3662533545

Category: Computers

Page: 347

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This book constitutes the refereed proceedings of the 9th International Symposium on Algorithmic Game Theory, SAGT 2016, held in Liverpool, UK, in September 2016.The 26 full papers presented together with 2 one-page abstracts were carefully reviewed and selected from 62 submissions. The accepted submissions cover various important aspectsof algorithmic game theory such as computational aspects of games, congestion games and networks, matching and voting, auctions and markets, and mechanism design. /div

Algorithmic Game Theory

11th International Symposium, SAGT 2018, Beijing, China, September 11-14, 2018, Proceedings

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Author: Xiaotie Deng

Publisher: Springer

ISBN: 3319996606

Category: Computers

Page: 276

View: 9380

This book constitutes the refereed proceedings of the 11th International Symposium on Algorithmic Game Theory, SAGT 2018, held in Beijing, China, in September 2018. The 19 full papers presented together with 6 short papers and 5 plenary talks were carefully reviewed and selected from 54 submissions. The papers cover various important aspects of algorithmic game theory including market equilibrium, auctions and applications, two sided markets, cake-cutting, cooperative games, voting games, multi-agent scheduling, price of stability, various mechanism design problems: online-dynamics and multi-stages as well as revenue maximization and resource allocation and applications.

Algorithmic Game Theory

10th International Symposium, SAGT 2017, L’Aquila, Italy, September 12–14, 2017, Proceedings

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Author: Vittorio Bilò,Michele Flammini

Publisher: Springer

ISBN: 3319667009

Category: Computers

Page: 346

View: 1626

​This book constitutes the refereed proceedings of the 10th International Symposium on Algorithmic Game Theory, SAGT 2016, held in L'Aquila, Italy, in September 2017. The 30 full papers presented were carefully reviewed and selected from 66 submissions. The papers cover various important aspects of algorithmic game theory such as auctions, computational aspects of games, congestion games, network and opinion formation games, mechanism design, incentives and regret minimization, and resource allocation.

Algorithmic Game Theory

8th International Symposium, SAGT 2015, Saarbrücken, Germany, September 28-30, 2015. Proceedings

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Author: Martin Hoefer

Publisher: Springer

ISBN: 3662484331

Category: Computers

Page: 316

View: 6772

This book constitutes the refereed proceedings of the 8th International Symposium on Algorithmic Game Theory, SAGT 2015, held in Saarbrücken, Germany, in September 2015. The 22 full papers presented together with one extended abstract and 6 brief announcements were carefully reviewed and selected from 63 submissions. They cover various important aspects of algorithmic game theory, such as matching under preferences; cost sharing; mechanism design and social choice; auctions; networking; routing and fairness; and equilibrium computation.

Algorithmic Game Theory

Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings

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Author: Spyros Kontogiannis,Elias Koutsoupias,Paul Spirakis

Publisher: Springer

ISBN: 3642161707

Category: Computers

Page: 359

View: 3522

Annotation. This book constitutes the refereed proceedings of the Third International Symposium on Algorithmic Game Theory, SAGT 2010, held in Athens, Greece, in October 2010. The 28 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 61 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, network formation on the internet, congestion, routing and network design and formation games, game-theoretic approaches to networking problems, and computational social choice.

Algorithmic Game Theory

7th International Symposium, SAGT 2014, Haifa, Israel, September 30 -- October 2, 2014, Proceedings

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Author: Ron Lavi

Publisher: Springer

ISBN: 3662448033

Category: Computers

Page: 297

View: 6768

This book constitutes the refereed proceedings of the 7th International Symposium on Algorithmic Game Theory, SAGT 2014, held in Haifa, Israel, in October 2014. The 24 full papers and 5 short papers presented were carefully reviewed and selected from 65 submissions. They cover various important aspects of algorithmic game theory, such as matching theory, game dynamics, games of coordination, networks and social choice, markets and auctions, price of anarchy, computational aspects of games, mechanism design and auctions.

Algorithmic Game Theory

5th International Symposium, SAGT 2012, Barcelona, Spain, October 22-23, 2012. Proceedings

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Author: Maria Serna

Publisher: Springer

ISBN: 3642339964

Category: Computers

Page: 263

View: 7790

This book constitutes the refereed proceedings of the 5th International Symposium on Algorithmic Game Theory, SAGT 2012, held in Barcelona, Spain, in October 2012. The 22 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers present original research at the intersection of Algorithms and Game Theory and address various current topics such as solution concepts in game theory; efficiency of equilibria and price of anarchy; complexity classes in game theory; computational aspects of equilibria; computational aspects of fixed-point theorems; repeated games; evolution and learning in games; convergence of dynamics; coalitions, coordination and collective action; reputation, recommendation and trust systems; graph-theoretic aspects of social networks; network games; cost-sharing algorithms and analysis; computing with incentives; algorithmic mechanism design; computational social choice; decision theory, and pricing; auction algorithms and analysis; economic aspects of distributed computing; internet economics and computational advertising.

The Pre-Kernel as a Tractable Solution for Cooperative Games

An Exercise in Algorithmic Game Theory

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Author: Holger Ingmar Meinhardt

Publisher: Springer Science & Business Media

ISBN: 364239549X

Category: Mathematics

Page: 242

View: 6928

This present book provides an alternative approach to study the pre-kernel solution of transferable utility games based on a generalized conjugation theory from convex analysis. Although the pre-kernel solution possesses an appealing axiomatic foundation that lets one consider this solution concept as a standard of fairness, the pre-kernel and its related solutions are regarded as obscure and too technically complex to be treated as a real alternative to the Shapley value. Comprehensible and efficient computability is widely regarded as a desirable feature to qualify a solution concept apart from its axiomatic foundation as a standard of fairness. We review and then improve an approach to compute the pre-kernel of a cooperative game by the indirect function. The indirect function is known as the Fenchel-Moreau conjugation of the characteristic function. Extending the approach with the indirect function, we are able to characterize the pre-kernel of the grand coalition simply by the solution sets of a family of quadratic objective functions.

Computational Aspects of Cooperative Game Theory

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Author: Georgios Chalkiadakis,Edith Elkind,Michael J. Wooldridge

Publisher: Morgan & Claypool Publishers

ISBN: 1608456528

Category: Computers

Page: 150

View: 9016

This cross-disciplinary book dives into the technical and computational aspects that make cooperative games possible. It is appropriate for professional researchers, graduate students, and advanced undergraduates hoping to pursue careers in academia and / or industry.

Gewinnen Strategien für mathematische Spiele

Band 3 Fallstudien

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Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy

Publisher: Springer-Verlag

ISBN: 3322831728

Category: Technology & Engineering

Page: 274

View: 6350

Der dritte Band ,,Fallstudien" bietet eine Fülle von speziellen Beispielen.