Algorithmic Game Theory

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Author: Noam Nisan,Tim Roughgarden,Eva Tardos,Vijay V. Vazirani

Publisher: Cambridge University Press

ISBN: 9781139466547

Category: Computers

Page: N.A

View: 2192

In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.

Algorithmic Game Theory

4th International Symposium, SAGT 2011, Amalfi, Italy, October 17-19, 2011. Proceedings

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Author: Giuseppe Persiano

Publisher: Springer Science & Business Media

ISBN: 3642248284

Category: Computers

Page: 327

View: 5633

This book constitutes the refereed proceedings of the Fourth International Symposium on Algorithmic Game Theory, SAGT 2011, held in Amalfi, Italy, in October 2011. The 26 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on auctions and advertising, quality of solutions, externalities, mechanism design, complexity, network games, pricing, as well as routing games.

Algorithmic Game Theory

Second International Symposium, SAGT 2009, Paphos, Cyprus, October 18-20, 2009, Proceedings

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Author: Marios Mavronicolas,Vicky G. Papadopoulou,Maria Papadoupoulou

Publisher: Springer Science & Business Media

ISBN: 3642046444

Category: Computers

Page: 359

View: 9448

This volume contains the papers presented at the Second International Sym- sium on Algorithmic Game Theory (SAGT 2009), which was held on October 18–20, 2009, in Paphos, Cyprus. This event followed the ?rst, very successful SAGT symposium, which took place in Paderborn, Germany, last year. The purpose of SAGT is to bring together researchers from computer s- ence, economics and mathematics to present and discuss originalresearchat the intersection of algorithms and game theory. It has been intended to cover all important areas such as solution concepts, game classes,computation of equil- riaandmarketequilibria,algorithmicmechanismdesign, automatedmechanism design,convergenceandlearningingames,complexityclassesingametheory,- gorithmicaspectsof?xed-pointtheorems,mechanisms,incentivesandcoalitions, cost-sharing algorithms, computational problems in economics, ?nance, decision theory and pricing, computational social choice, auction algorithms, price of - archyand its relatives, representationsof games and their complexity, economic aspects of distributed computing and the internet, congestion, routing and n- work design and formation games and game-theoretic approaches to networking problems. Approximately55submissionstoSAGT2009 werereceived.Eachsubmission was reviewed by at least three Program Committee members. The Program Committee decided to accept 29 papers. Out of these, a small number will be invited to a Special Issue of the Theory of Computing Systems journal with selected papers from SAGT 2009. The program of SAGT 2009 featured three invited talks from three outstanding researchers in algorithmic game theory: Elias Koutsoupias, Dov Monderer and Mihalis Yannakakis. We are very grateful toElias,DovandMihalisforjoiningusinPaphosandfortheirexcellentlectures.

Algorithmic Game Theory

First International Symposium, SAGT 2008, Paderborn, Germany, April 30 - May 2, 2008, Proceedings

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Author: Burkhard Monien,Ulf-Peter Schroeder

Publisher: Springer Science & Business Media

ISBN: 3540793089

Category: Computers

Page: 361

View: 5874

This book constitutes the refereed proceedings of the First International Symposium on Algorithmic Game Theory, SAGT 2008, held in Paderborn, Germany, in April/May 2008. The 28 revised full papes presented together with 3 invited lectures were carefully reviewed and selected from 60 submissions. The papers are organized in topical sections on routing and scheduling, markets, mechanism design, potpourri of games, solution concepts, and cost sharing.

Algorithmic Game Theory

11th International Symposium, SAGT 2018, Beijing, China, September 11-14, 2018, Proceedings

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Author: Xiaotie Deng

Publisher: Springer

ISBN: 3319996606

Category: Computers

Page: 276

View: 2731

This book constitutes the refereed proceedings of the 11th International Symposium on Algorithmic Game Theory, SAGT 2018, held in Beijing, China, in September 2018. The 19 full papers presented together with 6 short papers and 5 plenary talks were carefully reviewed and selected from 54 submissions. The papers cover various important aspects of algorithmic game theory including market equilibrium, auctions and applications, two sided markets, cake-cutting, cooperative games, voting games, multi-agent scheduling, price of stability, various mechanism design problems: online-dynamics and multi-stages as well as revenue maximization and resource allocation and applications.

Algorithmic Game Theory

7th International Symposium, SAGT 2014, Haifa, Israel, September 30 -- October 2, 2014, Proceedings

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Author: Ron Lavi

Publisher: Springer

ISBN: 3662448033

Category: Computers

Page: 297

View: 6134

This book constitutes the refereed proceedings of the 7th International Symposium on Algorithmic Game Theory, SAGT 2014, held in Haifa, Israel, in October 2014. The 24 full papers and 5 short papers presented were carefully reviewed and selected from 65 submissions. They cover various important aspects of algorithmic game theory, such as matching theory, game dynamics, games of coordination, networks and social choice, markets and auctions, price of anarchy, computational aspects of games, mechanism design and auctions.

Algorithmic Game Theory

Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings

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Author: Spyros Kontogiannis,Elias Koutsoupias,Paul Spirakis

Publisher: Springer Science & Business Media

ISBN: 3642161693

Category: Computers

Page: 359

View: 1073

Thepresentvolumewasdevotedto thethirdeditionofthe InternationalSym- sium on Algorithmic Game Theory (SAGT), an interdisciplinary scienti?c event intended to provide a forum for researchers as well as practitioners to exchange innovative ideas and to be aware of each other's e?orts and results. SAGT 2010 took place in Athens, on October 18–20, 2010. The present volume contains all contributed papers presented at SAGT 2010 together with the distinguished invited lectures of Amos Fiat (Tel-Aviv University, Israel), and Paul Goldberg (University of Liverpool, UK). The two invited papers are presented at the - ginning of the proceedings, while the regular papers follow in alphabetical order (by the authors' names). In response to the call for papers, the Program Committee (PC) received 61 submissions.Amongthesubmissionswerefour paperswith atleastonecoauthor that was also a PC member of SAGT 2010. For these PC-coauthored papers, anindependent subcommittee (EliasKoutsoupias,PaulG. Spirakis,andXiaotie Deng) made the judgment, and eventually two of these papers were proposedfor inclusion in the Scienti?c Program. For the remaining 57 (non-PC-coauthored) papers, the PC of SAGT 2010 conducted a thorough evaluation (at least 3, and on average 3.9 reviews per paper) and electronic discussion, and eventually selected 26 papers for inclusion in the Scienti?c Program. An additional tutorial, “Games Played in Physics”, was also provided in SAGT 2010, courtesy of the academic research network Algogames (A??o?a????o) of the University of Patras.

Algorithmic Game Theory

5th International Symposium, SAGT 2012, Barcelona, Spain, October 22-23, 2012. Proceedings

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Author: Maria Serna

Publisher: Springer

ISBN: 3642339964

Category: Computers

Page: 263

View: 6746

This book constitutes the refereed proceedings of the 5th International Symposium on Algorithmic Game Theory, SAGT 2012, held in Barcelona, Spain, in October 2012. The 22 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers present original research at the intersection of Algorithms and Game Theory and address various current topics such as solution concepts in game theory; efficiency of equilibria and price of anarchy; complexity classes in game theory; computational aspects of equilibria; computational aspects of fixed-point theorems; repeated games; evolution and learning in games; convergence of dynamics; coalitions, coordination and collective action; reputation, recommendation and trust systems; graph-theoretic aspects of social networks; network games; cost-sharing algorithms and analysis; computing with incentives; algorithmic mechanism design; computational social choice; decision theory, and pricing; auction algorithms and analysis; economic aspects of distributed computing; internet economics and computational advertising.

Algorithmic Game Theory

6th International Symposium, SAGT 2013, Aachen, Germany, October 21-23, 2013, Proceedings

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Author: Berthold Vöcking

Publisher: Springer

ISBN: 3642413927

Category: Computers

Page: 271

View: 3674

This book constitutes the proceedings of the 6th International Symposium on Algorithmic Game Theory, SAGT 2013, held in Aachen, Germany, in October 2013. The 25 papers presented in this volume were carefully reviewed and selected from 65 submissions. They cover various important aspects of algorithmic game theory, such as solution concepts in game theory, efficiency of equilibria and the price of anarchy, computational aspects of equilibria and game theoretical measures, repeated games and convergence of dynamics, evolution and learning in games, coordination and collective action, network games and graph-theoretic aspects of social networks, voting and social choice, as well as algorithmic mechanism design.

Multiagent Systems

Algorithmic, Game-Theoretic, and Logical Foundations

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Author: Yoav Shoham,Kevin Leyton-Brown

Publisher: Cambridge University Press

ISBN: 113947524X

Category: Computers

Page: N.A

View: 314

Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations research, logic, philosophy and linguistics. It will serve as a reference for researchers in each of these fields, and be used as a text for advanced undergraduate or graduate courses. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming.

Algorithmic Game Theory

8th International Symposium, SAGT 2015, Saarbrücken, Germany, September 28-30, 2015. Proceedings

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Author: Martin Hoefer

Publisher: Springer

ISBN: 3662484331

Category: Computers

Page: 316

View: 8528

This book constitutes the refereed proceedings of the 8th International Symposium on Algorithmic Game Theory, SAGT 2015, held in Saarbrücken, Germany, in September 2015. The 22 full papers presented together with one extended abstract and 6 brief announcements were carefully reviewed and selected from 63 submissions. They cover various important aspects of algorithmic game theory, such as matching under preferences; cost sharing; mechanism design and social choice; auctions; networking; routing and fairness; and equilibrium computation.

Algorithmic Game Theory

9th International Symposium, SAGT 2016, Liverpool, UK, September 19–21, 2016, Proceedings

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Author: Martin Gairing,Rahul Savani

Publisher: Springer

ISBN: 3662533545

Category: Computers

Page: 347

View: 1058

This book constitutes the refereed proceedings of the 9th International Symposium on Algorithmic Game Theory, SAGT 2016, held in Liverpool, UK, in September 2016.The 26 full papers presented together with 2 one-page abstracts were carefully reviewed and selected from 62 submissions. The accepted submissions cover various important aspectsof algorithmic game theory such as computational aspects of games, congestion games and networks, matching and voting, auctions and markets, and mechanism design. /div

Algorithmic Game Theory

10th International Symposium, SAGT 2017, L’Aquila, Italy, September 12–14, 2017, Proceedings

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Author: Vittorio Bilò,Michele Flammini

Publisher: Springer

ISBN: 3319667009

Category: Computers

Page: 346

View: 3320

​This book constitutes the refereed proceedings of the 10th International Symposium on Algorithmic Game Theory, SAGT 2016, held in L'Aquila, Italy, in September 2017. The 30 full papers presented were carefully reviewed and selected from 66 submissions. The papers cover various important aspects of algorithmic game theory such as auctions, computational aspects of games, congestion games, network and opinion formation games, mechanism design, incentives and regret minimization, and resource allocation.

Economics and Computation

An Introduction to Algorithmic Game Theory, Computational Social Choice, and Fair Division

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Author: Jörg Rothe

Publisher: Springer

ISBN: 3662479044

Category: Business & Economics

Page: 612

View: 8817

This textbook connects three vibrant areas at the interface between economics and computer science: algorithmic game theory, computational social choice, and fair division. It thus offers an interdisciplinary treatment of collective decision making from an economic and computational perspective. Part I introduces to algorithmic game theory, focusing on both noncooperative and cooperative game theory. Part II introduces to computational social choice, focusing on both preference aggregation (voting) and judgment aggregation. Part III introduces to fair division, focusing on the division of both a single divisible resource ("cake-cutting") and multiple indivisible and unshareable resources ("multiagent resource allocation"). In all these parts, much weight is given to the algorithmic and complexity-theoretic aspects of problems arising in these areas, and the interconnections between the three parts are of central interest.

Twenty Lectures on Algorithmic Game Theory

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Author: Tim Roughgarden

Publisher: Cambridge University Press

ISBN: 1107172667

Category: Business & Economics

Page: 250

View: 505

Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Computational Aspects of Cooperative Game Theory

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Author: Georgios Chalkiadakis,Edith Elkind,Michael J. Wooldridge

Publisher: Morgan & Claypool Publishers

ISBN: 1608456528

Category: Computers

Page: 150

View: 5097

This cross-disciplinary book dives into the technical and computational aspects that make cooperative games possible. It is appropriate for professional researchers, graduate students, and advanced undergraduates hoping to pursue careers in academia and / or industry.

The Pre-Kernel as a Tractable Solution for Cooperative Games

An Exercise in Algorithmic Game Theory

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Author: Holger Ingmar Meinhardt

Publisher: Springer Science & Business Media

ISBN: 364239549X

Category: Mathematics

Page: 242

View: 8951

This present book provides an alternative approach to study the pre-kernel solution of transferable utility games based on a generalized conjugation theory from convex analysis. Although the pre-kernel solution possesses an appealing axiomatic foundation that lets one consider this solution concept as a standard of fairness, the pre-kernel and its related solutions are regarded as obscure and too technically complex to be treated as a real alternative to the Shapley value. Comprehensible and efficient computability is widely regarded as a desirable feature to qualify a solution concept apart from its axiomatic foundation as a standard of fairness. We review and then improve an approach to compute the pre-kernel of a cooperative game by the indirect function. The indirect function is known as the Fenchel-Moreau conjugation of the characteristic function. Extending the approach with the indirect function, we are able to characterize the pre-kernel of the grand coalition simply by the solution sets of a family of quadratic objective functions.

Essentials of Game Theory

A Concise, Multidisciplinary Introduction

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Author: Kevin Leyton-Brown,Yoav Shoham

Publisher: Morgan & Claypool Publishers

ISBN: 1598295934

Category: Computers

Page: 88

View: 2598

Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them. Table of Contents: Games in Normal Form / Analyzing Games: From Optimality to Equilibrium / Further Solution Concepts for Normal-Form Games / Games with Sequential Actions: The Perfect-information Extensive Form / Generalizing the Extensive Form: Imperfect-Information Games / Repeated and Stochastic Games / Uncertainty about Payoffs: Bayesian Games / Coalitional Game Theory / History and References / Index

Ad Hoc Networks Telecommunications and Game Theory

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Author: Malek Benslama,Mohamed Lamine Boucenna,Hadj Batatia

Publisher: John Wiley & Sons

ISBN: 111908900X

Category: Technology & Engineering

Page: 166

View: 9063

Random SALOHA and CSMA protocols that are used to access MAC in ad hoc networks are very small compared to the multiple and spontaneous use of the transmission channel. So they have low immunity to the problems of packet collisions. Indeed, the transmission time is the critical factor in the operation of such networks. The simulations demonstrate the positive impact of erasure codes on the throughput of the transmission in ad hoc networks. However, the network still suffers from the intermittency and volatility of its efficiency throughout its operation, and it switches quickly to the saturation zone. In this context, game theory has demonstrated his ability to lead the network to a more efficient equilibrium. This, we were led to propose our model code set that formalizes the behavior of nodes during transmission within SALOHA networks and CSMA respectively.